Player Matchup

Gilgamesh
Gilgamesh
Silver I
 
Gilgamesh
Silver I
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Silver I
SorryVermin5
Eset
Silver I
Level 89
God Stats
2W - 5L
1,466 SR
Queue Stats
116W - 129L
1,211 MMR
Solo
Sylvanus
Sylvanus
Silver I
TacticalWolf31_
Sylvanus
Silver I
Level 109
God Stats
10W - 5L
1,535 SR
Queue Stats
59W - 70L
1,152 MMR
Solo
Apollo
Apollo
Silver I
goat_balls001
Apollo
Silver I
Level 117
God Stats
9W - 12L
1,427 SR
Queue Stats
412W - 441L
1,092 MMR
Solo
Da Ji
Da Ji
Gold V
runaff
Da Ji
Gold V
Level 157
God Stats
22W - 24L
1,849 SR
Queue Stats
440W - 443L
1,412 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,556 SR
1,273 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,487 SR
1,210 MMR
Loki
Loki
Gold V
ElktecogeN4
Loki
Gold V
Level 155
God Stats
11W - 6L
1,429 SR
Queue Stats
58W - 39L
1,384 MMR
Solo
Tyr
Tyr
Silver III
WIWI6912
Tyr
Silver III
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 169L
975 MMR
Party 1
Ullr
Ullr
Gold IV
Yeesuuus
Ullr
Gold IV
Level 147
God Stats
27W - 34L
1,487 SR
Queue Stats
395W - 411L
1,390 MMR
Solo
Vulcan
Vulcan
Silver I
frank 17381475
Vulcan
Silver I
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
323W - 353L
1,230 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
l Trill Danny l
Baron Samedi
Silver I
Level 160
God Stats
10W - 9L
1,518 SR
Queue Stats
482W - 509L
1,071 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
0 / 1 / 1
7,913
495
8,908
14,143
10,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 3 / 1
7,542
471
3,626
10,577
4,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
10
0 / 2 / 1
6,719
420
5,398
14,095
11,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 3 / 2
6,593
412
4,885
9,569
3,472
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Da Ji
runaff
Da Ji
12
3 / 3 / 0
7,636
477
7,586
13,596
5,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
King ArthurCliodhnaKhepriLancelot

VS

Bans
Yu HuangCupidYmirArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 4
8,800
550
8,582
12,071
4,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 0 / 1
8,419
526
8,344
12,905
13,379
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ullr
15
5 / 0 / 3
9,396
587
8,045
8,349
3,385
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

12
0 / 2 / 2
7,404
463
8,144
7,619
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
l Trill Danny l
Baron Samedi
12
3 / 1 / 7
7,360
460
7,170
10,218
5,944
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
12
12
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
1
1
0.5
W
4
0
4
6
L
0
3
1
0.17
L
Sylvanus
0
2
1
0.25
W
0
0
1
0.5
W
Ullr
5
0
3
6.5
W
0
2
2
0.5
L
0
3
2
0.33
W
Baron Samedi
l Trill Danny l
Baron Samedi
3
1
7
6.5
L
Da Ji
runaff
Da Ji
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,403
Damage
40,285
61,980
Taken
51,162
35,784
Mitigated
30,926
23,458
Healing
18,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,908
2,378
0
5,443
14,143
10,788
0
1,227
12,916
0
57,093
W
8,582
2,608
0
5,900
12,071
4,761
0
1,544
10,527
0
67,399
L
3,626
197
0
3,259
10,577
4,621
344
4,725
5,852
67,570
0
L
Sylvanus
5,398
1,614
2,966
4,609
14,095
11,062
135
6,509
7,586
24,114
0
W
8,344
1,156
0
4,348
12,905
13,379
0
976
11,929
0
57,109
W
Ullr
8,045
3,753
0
1,124
8,349
3,385
1,823
1,387
6,962
0
73,634
W
8,144
2,103
0
1,651
7,619
3,457
0
2,881
4,738
53,809
0
L
4,885
2,579
0
1,123
9,569
3,472
0
1,284
8,285
0
46,667
W
Baron Samedi
l Trill Danny l
Baron Samedi
7,170
1,110
2,112
3,608
10,218
5,944
385
2,634
7,584
22,335
0
L
Da Ji
runaff
Da Ji
7,586
1,359
0
6,058
13,596
5,841
0
1,569
12,027
0
56,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,403
Gold Earned
41,379
453
Minions Killed
457
0
Camps Cleared
0
1,498,059
Distance Traveled
1,541,022
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,913
495
111
7
0
312,032
0
W
Loki
8,800
550
107
7
0
351,747
2
L
Eset
7,542
471
124
8
0
285,192
7
L
Sylvanus
6,719
420
49
3
0
258,099
7
W
Tyr
8,419
526
101
6
0
330,615
5
W
Ullr
9,396
587
132
8
0
297,979
4
W
Vulcan
7,404
463
95
6
0
283,191
5
L
Apollo
6,593
412
75
5
0
326,122
2
W
Baron Samedi
7,360
460
22
1
0
277,490
7
L
Da Ji
7,636
477
94
6
0
316,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role