Player Matchup

King Arthur
King Arthur
CaptainItachi
King Arthur
Level 65
God Stats
1W - 0L
1,276 SR
Queue Stats
28W - 43L
1,417 Elo+
Party 1
Sobek
Sobek
Jewfro1337
Sobek
Level 67
God Stats
4W - 2L
1,449 SR
Queue Stats
27W - 31L
1,413 Elo+
Party 1
Chang'e
Chang'e
LiShunxing李舜星
Chang'e
Level 99
God Stats
1W - 1L
1,698 SR
Queue Stats
3W - 2L
1,467 Elo+
Solo
Team Averages
Level 77
1,474 SR
1,432 Elo+

VS

Team Averages
Level 112
1,674 SR
1,537 Elo+
Aphrodite
Aphrodite
Debray
Aphrodite
Level 145
God Stats
13W - 11L
1,626 SR
Queue Stats
449W - 432L
1,574 Elo+
Solo
Skadi
Skadi
Locke45
Skadi
Level 103
God Stats
3W - 3L
1,489 SR
Queue Stats
21W - 22L
1,450 Elo+
Solo
Athena
Athena
MrFriday21
Athena
Level 87
God Stats
5W - 2L
1,907 SR
Queue Stats
165W - 151L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CaptainItachi
King Arthur
14
6 / 2 / 7
9,524
733
15,577
13,014
14,516
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sobek
15
2 / 2 / 13
10,005
770
11,245
20,359
25,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
7 / 3 / 7
9,925
763
11,711
12,855
6,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Debray
Aphrodite
13
1 / 4 / 6
8,347
642
9,381
14,295
8,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Locke45
Skadi
13
3 / 6 / 4
8,852
681
12,227
13,318
6,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
MrFriday21
Athena
13
3 / 5 / 4
9,522
732
11,090
18,072
11,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
15
Kills
7
7
Deaths
15
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CaptainItachi
King Arthur
6
2
7
4.75
L
Aphrodite
Debray
Aphrodite
1
4
6
1
W
Sobek
2
2
13
4.25
W
7
3
7
3.5
L
Skadi
Locke45
Skadi
3
6
4
0.83
L
Athena
MrFriday21
Athena
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,533
Damage
32,698
46,228
Taken
45,685
45,639
Mitigated
26,181
16,951
Healing
15,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CaptainItachi
King Arthur
15,577
1,052
825
429
13,014
14,516
277
6,157
6,565
0
27,274
L
Aphrodite
Debray
Aphrodite
9,381
1,618
4,879
7,285
14,295
8,608
0
6,525
7,770
27,555
0
W
Sobek
11,245
1,308
696
7,167
20,359
25,050
363
8,665
11,254
26,797
0
W
11,711
1,604
4,379
3,455
12,855
6,073
825
5,364
7,303
46,267
0
L
Skadi
Locke45
Skadi
12,227
6,071
0
630
13,318
6,100
0
7,122
6,196
0
27,958
L
Athena
MrFriday21
Athena
11,090
4,151
0
2,941
18,072
11,473
0
9,941
8,131
23,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,454
Gold Earned
26,721
146
Minions Killed
123
7
Camps Cleared
5
687,455
Distance Traveled
629,920
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,524
733
31
2
0
232,986
2
L
Aphrodite
8,347
642
61
5
3
204,201
1
W
Sobek
10,005
770
33
3
2
239,927
0
W
Chang'e
9,925
763
82
6
5
214,542
3
L
Skadi
8,852
681
32
2
1
196,719
2
L
Athena
9,522
732
30
2
1
229,000
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role