Player Matchup

Janus
Janus
DarthZannah9019
Janus
Level 124
God Stats
4W - 9L
1,360 SR
Queue Stats
124W - 164L
1,306 Elo+
Party 2
Bacchus
Bacchus
KhaosDragon22
Bacchus
Level 56
God Stats
5W - 5L
1,363 SR
Queue Stats
142W - 188L
1,348 Elo+
Party 2
Hou Yi
Hou Yi
xXBCxHiLife78Xx
Hou Yi
Level 123
God Stats
0W - 6L
1,294 SR
Queue Stats
8W - 21L
1,277 Elo+
Party 2
Team Averages
Level 101
1,339 SR
1,310 Elo+

VS

Team Averages
Level 61
1,503 SR
1,312 Elo+
Hercules
Hercules
Its L1LC
Hercules
Level 17
God Stats
1W - 1L
1,162 SR
Queue Stats
1W - 1L
1,091 Elo+
Party 1
Ymir
Ymir
Joe420shock
Ymir
Level 48
God Stats
6W - 9L
1,848 SR
Queue Stats
59W - 75L
1,393 Elo+
Party 1
Skadi
Skadi
TornLightning
Skadi
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
100W - 127L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,210
621
4,176
6,426
2,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
10
0 / 3 / 1
6,649
665
3,498
10,911
12,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 4 / 0
6,392
639
5,018
9,176
4,329
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Its L1LC
Hercules
11
2 / 0 / 6
7,128
713
2,844
6,351
2,782
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 0 / 8
8,268
827
5,205
4,868
3,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
7 / 1 / 2
8,091
809
13,476
7,664
3,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
10
10
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Hercules
Its L1LC
Hercules
2
0
6
5
W
1
0
8
5
L
Bacchus
0
3
1
0.17
W
7
1
2
8
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,692
Damage
21,525
26,513
Taken
18,883
19,528
Mitigated
9,101
1,359
Healing
3,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,176
290
0
0
6,426
2,460
0
1,216
5,210
21,259
0
W
Hercules
Its L1LC
Hercules
2,844
391
0
574
6,351
2,782
866
2,470
3,684
0
9,067
W
5,205
698
343
1,524
4,868
3,087
592
2,656
2,117
25,826
0
L
Bacchus
3,498
513
0
720
10,911
12,739
0
2,911
8,000
9,025
0
W
13,476
8,415
0
1,144
7,664
3,232
1,228
2,461
5,159
0
36,184
L
5,018
2,434
0
639
9,176
4,329
0
1,665
7,511
0
18,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,251
Gold Earned
23,487
101
Minions Killed
114
3
Camps Cleared
6
510,253
Distance Traveled
521,085
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,210
621
51
5
0
171,918
5
W
Hercules
7,128
713
17
2
0
169,356
0
W
Ymir
8,268
827
56
6
5
187,397
1
L
Bacchus
6,649
665
12
1
0
168,919
0
W
Skadi
8,091
809
41
4
1
164,332
2
L
Hou Yi
6,392
639
38
4
3
169,416
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role