Player Matchup

Izanami
Izanami
Col_Kabuki
Izanami
Level 95
God Stats
9W - 5L
1,546 SR
Queue Stats
28W - 33L
1,422 Elo+
Party 1
Odin
Odin
Diggittydong
Odin
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 23L
1,372 Elo+
Party 3
Lancelot
Lancelot
Diogenes9153
Lancelot
Level 129
God Stats
4W - 3L
1,382 SR
Queue Stats
14W - 14L
1,527 Elo+
Party 3
Horus
Horus
ShantyPete
Horus
Level 107
God Stats
3W - 2L
1,608 SR
Queue Stats
75W - 58L
1,528 Elo+
Party 1
Sol
Sol
SpookyVegeta
Sol
Level 129
God Stats
2W - 1L
1,583 SR
Queue Stats
32W - 28L
1,497 Elo+
Party 1
Team Averages
Level 112
1,524 SR
1,469 Elo+

VS

Team Averages
Level 118
1,491 SR
1,492 Elo+
Discordia
Discordia
Groffy325
Discordia
Level 89
God Stats
1W - 2L
1,586 SR
Queue Stats
127W - 132L
1,434 Elo+
Solo
Loki
Loki
Promiseus
Loki
Level 160
God Stats
2W - 2L
1,562 SR
Queue Stats
187W - 169L
1,471 Elo+
Party 2
Yemoja
Yemoja
The Lady Baker
Yemoja
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 197L
1,459 Elo+
Party 2
Freya
Freya
jmanparty
Freya
Level 127
God Stats
1W - 3L
1,569 SR
Queue Stats
150W - 149L
1,520 Elo+
Solo
King Arthur
King Arthur
leron1000
King Arthur
Level 57
God Stats
0W - 1L
1,239 SR
Queue Stats
2W - 3L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Col_Kabuki
Izanami
18
3 / 0 / 4
12,164
529
11,031
12,693
5,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
1 / 0 / 0
13,112
570
5,410
13,807
15,553
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
Diogenes9153
Lancelot
20
4 / 2 / 6
12,626
549
13,530
18,619
9,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
17
2 / 3 / 9
10,618
462
9,054
30,659
19,993
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
6 / 1 / 6
12,528
545
23,575
20,910
9,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Groffy325
Discordia
16
1 / 5 / 2
9,699
422
12,338
14,564
6,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
17
2 / 0 / 2
10,509
457
10,817
15,671
7,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 3 / 3
9,042
393
8,057
17,997
16,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Freya
jmanparty
Freya
15
2 / 7 / 1
9,637
419
15,573
23,945
10,642
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

King Arthur
leron1000
King Arthur
14
0 / 2 / 2
8,679
377
8,504
18,222
22,115
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
16
Kills
5
6
Deaths
17
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
Col_Kabuki
Izanami
3
0
4
5
W
1
0
0
1
W
Lancelot
Diogenes9153
Lancelot
4
2
6
3.5
L
Discordia
Groffy325
Discordia
1
5
2
0.4
L
Loki
2
0
2
3
W
Horus
2
3
9
2.17
W
6
1
6
9
L
0
3
3
0.5
L
Freya
jmanparty
Freya
2
7
1
0.36
L
King Arthur
leron1000
King Arthur
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,600
Damage
55,289
96,688
Taken
90,399
60,417
Mitigated
63,295
42,408
Healing
21,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Col_Kabuki
Izanami
11,031
5,499
0
4,274
12,693
5,857
4,260
5,353
7,340
0
96,455
W
5,410
670
0
493
13,807
15,553
337
2,312
11,495
9,948
102,860
W
Lancelot
Diogenes9153
Lancelot
13,530
3,021
0
5,396
18,619
9,572
1,280
5,379
13,240
0
130,752
L
Discordia
Groffy325
Discordia
12,338
1,832
0
2,715
14,564
6,384
40
3,821
10,743
78,841
0
L
Loki
10,817
2,778
0
5,135
15,671
7,738
654
923
14,748
0
87,891
W
Horus
9,054
3,452
3,111
16,275
30,659
19,993
660
14,610
16,049
0
38,523
W
23,575
10,134
0
12,859
20,910
9,442
1,777
9,481
11,429
115,614
0
L
8,057
1,230
4,733
2,657
17,997
16,416
229
7,295
10,702
34,794
0
L
Freya
jmanparty
Freya
15,573
6,072
0
6,754
23,945
10,642
348
9,307
14,638
87,725
0
L
King Arthur
leron1000
King Arthur
8,504
380
0
0
18,222
22,115
0
3,244
14,978
0
59,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,048
Gold Earned
47,566
729
Minions Killed
464
0
Camps Cleared
0
2,280,272
Distance Traveled
2,137,338
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,164
529
165
7
0
442,123
13
W
Odin
13,112
570
195
8
0
424,389
0
W
Lancelot
12,626
549
168
7
0
569,833
2
L
Discordia
9,699
422
110
5
0
377,307
0
L
Loki
10,509
457
113
5
0
518,180
7
W
Horus
10,618
462
41
2
0
446,562
5
W
Sol
12,528
545
160
7
0
397,365
2
L
Yemoja
9,042
393
33
1
0
371,997
7
L
Freya
9,637
419
123
5
0
404,905
3
L
King Arthur
8,679
377
85
4
0
464,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role