Player Matchup

Ullr
Ullr
Elliani
Ullr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 27L
1,352 Elo+
Solo
Gilgamesh
Gilgamesh
Fixxxer5035
Gilgamesh
Level 124
God Stats
7W - 5L
1,633 SR
Queue Stats
313W - 376L
1,344 Elo+
Solo
Cthulhu
Cthulhu
LMI Z Modular
Cthulhu
Level 57
God Stats
2W - 2L
1,547 SR
Queue Stats
63W - 84L
1,224 Elo+
Solo
Persephone
Persephone
OliverCage
Persephone
Level 48
God Stats
0W - 2L
1,142 SR
Queue Stats
10W - 30L
1,214 Elo+
Solo
Achilles
Achilles
Ti0PuttisC4post
Achilles
Level 102
God Stats
29W - 34L
1,460 SR
Queue Stats
251W - 232L
1,366 Elo+
Solo
Team Averages
Level 91
1,456 SR
1,300 Elo+

VS

Team Averages
Level 77
1,613 SR
1,334 Elo+
Chang'e
Chang'e
Capital Dice
Chang'e
Level 69
God Stats
4W - 1L
1,638 SR
Queue Stats
56W - 46L
1,403 Elo+
Solo
Mercury
Mercury
LordApolloJJPX
Mercury
Level 84
God Stats
7W - 7L
1,453 SR
Queue Stats
129W - 130L
1,300 Elo+
Party 1
Horus
Horus
NrD Dragon
Horus
Level 69
God Stats
10W - 4L
1,829 SR
Queue Stats
465W - 504L
1,360 Elo+
Solo
Olorun
Olorun
RustKiller22
Olorun
Level 78
God Stats
6W - 2L
1,632 SR
Queue Stats
152W - 155L
1,285 Elo+
Party 1
Cupid
Cupid
Sypris333
Cupid
Level 85
God Stats
24W - 18L
1,512 SR
Queue Stats
230W - 238L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Elliani
Ullr
6
0 / 1 / 2
4,443
444
2,241
6,445
2,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Fixxxer5035
Gilgamesh
8
0 / 3 / 2
5,083
508
3,885
8,371
4,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
7
3 / 2 / 1
4,903
490
4,850
5,525
3,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Persephone
OliverCage
Persephone
6
1 / 5 / 2
4,761
476
2,612
7,314
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
10
3 / 2 / 1
5,592
559
3,724
6,700
3,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Capital Dice
Chang'e
8
1 / 1 / 7
5,296
530
5,408
7,161
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
3 / 1 / 7
5,768
577
4,093
5,899
1,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Horus
10
3 / 2 / 3
6,322
632
5,197
6,620
4,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
8
1 / 2 / 6
5,475
548
3,978
7,885
3,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
Sypris333
Cupid
10
5 / 1 / 1
6,108
611
2,712
3,347
1,187
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
7
Kills
13
13
Deaths
7
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Capital Dice
Chang'e
1
1
7
4.5
L
Ullr
Elliani
Ullr
0
1
2
1
L
Gilgamesh
Fixxxer5035
Gilgamesh
0
3
2
0.33
L
Cthulhu
3
2
1
1.75
W
3
1
7
6.5
W
Horus
3
2
3
2.25
L
Persephone
OliverCage
Persephone
1
5
2
0.4
W
Olorun
1
2
6
2
W
Cupid
Sypris333
Cupid
5
1
1
5.5
L
Achilles
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,312
Damage
21,388
34,355
Taken
30,912
16,326
Mitigated
12,507
9,225
Healing
10,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Capital Dice
Chang'e
5,408
588
862
3,871
7,161
2,309
721
1,770
5,115
28,768
0
L
Ullr
Elliani
Ullr
2,241
745
0
1,501
6,445
2,364
0
2,152
4,293
0
18,297
L
Gilgamesh
Fixxxer5035
Gilgamesh
3,885
1,307
0
1,875
8,371
4,474
0
1,743
6,593
0
32,950
L
Cthulhu
4,850
450
323
962
5,525
3,735
0
2,574
2,951
16,249
0
W
4,093
1,594
0
0
5,899
1,839
0
168
5,731
0
29,635
W
Horus
5,197
1,949
0
1,591
6,620
4,101
0
165
6,431
0
37,209
L
Persephone
OliverCage
Persephone
2,612
539
0
2,048
7,314
2,082
0
2,423
4,851
15,875
0
W
Olorun
3,978
1,700
110
2,753
7,885
3,071
913
3,235
4,338
24,315
0
W
Cupid
Sypris333
Cupid
2,712
941
91
896
3,347
1,187
692
1,334
1,835
0
27,816
L
Achilles
3,724
909
0
2,516
6,700
3,671
0
493
5,915
0
25,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,782
Gold Earned
28,969
190
Minions Killed
249
0
Camps Cleared
0
945,223
Distance Traveled
988,975
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,296
530
38
4
0
188,683
0
L
Ullr
4,443
444
32
3
0
187,344
0
L
Gilgamesh
5,083
508
67
7
0
203,178
2
L
Cthulhu
4,903
490
24
2
0
213,516
2
W
Mercury
5,768
577
52
5
0
251,269
0
W
Horus
6,322
632
61
6
0
195,624
1
L
Persephone
4,761
476
19
2
0
145,876
0
W
Olorun
5,475
548
37
4
0
172,997
0
W
Cupid
6,108
611
61
6
0
180,402
0
L
Achilles
5,592
559
48
5
0
195,309
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role