Player Matchup

Nox
Nox
Dastariol
Nox
Level 27
God Stats
1W - 6L
1,061 SR
Queue Stats
103W - 108L
1,529 Elo+
Party 4
Bastet
Bastet
ShamyTheWolf
Bastet
Level 147
God Stats
7W - 7L
1,645 SR
Queue Stats
354W - 378L
1,524 Elo+
Party 4
Lancelot
Lancelot
Sylfre
Lancelot
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,555 Elo+
Party 3
Ra
Ra
TickenChit
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,555 Elo+
Party 3
He Bo
He Bo
halalafam
He Bo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,377 Elo+
Solo
Team Averages
Level 59
1,441 SR
1,508 Elo+

VS

Team Averages
Level 55
1,641 SR
1,464 Elo+
Hera
Hera
BakerDeathwish
Hera
Level 64
God Stats
7W - 3L
1,524 SR
Queue Stats
175W - 178L
1,464 Elo+
Party 2
Ullr
Ullr
Bustuhr
Ullr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,313 Elo+
Party 2
Hou Yi
Hou Yi
ChakraKhan4603
Hou Yi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 8L
1,160 Elo+
Solo
Terra
Terra
Dustin
Terra
Level 153
God Stats
2W - 0L
1,804 SR
Queue Stats
194W - 145L
1,643 Elo+
Party 1
Xing Tian
Xing Tian
Sidiskee
Xing Tian
Level 29
God Stats
3W - 0L
1,879 SR
Queue Stats
143W - 61L
1,740 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 10
12,732
707
18,572
12,249
6,201
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
20
8 / 2 / 10
12,564
698
16,373
30,548
23,810
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lancelot
Sylfre
Lancelot
19
6 / 8 / 10
11,751
653
25,352
27,603
13,492
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
0 / 8 / 11
10,810
601
9,554
16,381
7,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
halalafam
He Bo
16
1 / 9 / 9
10,288
572
6,540
18,147
7,953
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 19
13,131
730
30,793
12,320
6,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
Bustuhr
Ullr
20
10 / 7 / 10
13,537
752
16,370
17,871
9,468
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
2 / 7 / 10
10,929
607
8,845
16,936
8,643
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
Dustin
Terra
20
8 / 1 / 21
14,396
800
20,652
20,613
22,953
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
Sidiskee
Xing Tian
20
3 / 3 / 21
13,413
745
14,974
34,077
31,807
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
110
21
Kills
29
29
Deaths
22
50
Assists
81
Player
Kills
Deaths
Assists
KDA
W
6
4
19
3.88
W
Ullr
Bustuhr
Ullr
10
7
10
2.14
W
2
7
10
1
L
6
2
10
5.5
W
Terra
Dustin
Terra
8
1
21
18.5
L
Bastet
8
2
10
6.5
W
Xing Tian
Sidiskee
Xing Tian
3
3
21
4.5
L
Lancelot
Sylfre
Lancelot
6
8
10
1.38
L
0
8
11
0.69
L
He Bo
halalafam
He Bo
1
9
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,391
Damage
91,634
104,928
Taken
101,817
58,977
Mitigated
78,950
43,656
Healing
46,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,793
9,535
2,022
1,020
12,320
6,079
1,109
2,772
9,378
55,066
0
W
Ullr
Bustuhr
Ullr
16,370
7,541
655
977
17,871
9,468
2,004
5,511
12,194
0
27,965
W
8,845
3,913
930
1,709
16,936
8,643
57
5,846
10,842
0
26,919
L
18,572
1,342
2,788
3,250
12,249
6,201
644
7,083
5,166
34,099
0
W
Terra
Dustin
Terra
20,652
1,244
8,556
9,870
20,613
22,953
446
6,986
13,383
37,769
0
L
Bastet
16,373
3,103
1,950
15,081
30,548
23,810
664
16,233
14,315
0
28,102
W
Xing Tian
Sidiskee
Xing Tian
14,974
1,411
6,310
14,724
34,077
31,807
0
12,260
21,354
29,428
0
L
Lancelot
Sylfre
Lancelot
25,352
4,593
793
8,318
27,603
13,492
666
18,243
9,360
0
48,019
L
9,554
2,070
3,393
3,569
16,381
7,521
626
10,638
5,743
46,300
0
L
He Bo
halalafam
He Bo
6,540
56
1,379
3,135
18,147
7,953
357
14,222
3,925
12,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,145
Gold Earned
65,406
185
Minions Killed
215
0
Camps Cleared
0
1,586,444
Distance Traveled
1,567,480
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,131
730
72
4
0
313,499
1
W
Ullr
13,537
752
39
2
0
284,034
2
W
Hou Yi
10,929
607
43
2
0
251,726
0
L
Nox
12,732
707
41
2
0
361,554
2
W
Terra
14,396
800
31
2
0
358,259
0
L
Bastet
12,564
698
18
1
0
433,961
4
W
Xing Tian
13,413
745
30
2
0
359,962
2
L
Lancelot
11,751
653
32
2
0
325,947
0
L
Ra
10,810
601
85
5
0
223,144
0
L
He Bo
10,288
572
9
1
0
241,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role