Player Matchup

Lancelot
Lancelot
EXIA112
Lancelot
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,450 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
NiceCóck19
Ah Muzen Cab
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,105 Elo+
Solo
Sylvanus
Sylvanus
X_ShadowMagnum_X
Sylvanus
Level 87
God Stats
0W - 3L
1,395 SR
Queue Stats
122W - 126L
1,400 Elo+
Party 1
Chang'e
Chang'e
l3ORG_18
Chang'e
Level 35
God Stats
1W - 3L
1,212 SR
Queue Stats
230W - 229L
1,441 Elo+
Party 1
Tsukuyomi
Tsukuyomi
strikerunner
Tsukuyomi
Level 47
God Stats
9W - 13L
1,483 SR
Queue Stats
231W - 228L
1,370 Elo+
Party 2
Team Averages
Level 44
1,418 SR
1,353 Elo+

VS

Team Averages
Level 57
1,611 SR
1,423 Elo+
Ymir
Ymir
Crook-Zz
Ymir
Level 106
God Stats
11W - 7L
1,594 SR
Queue Stats
133W - 125L
1,429 Elo+
Party 3
Medusa
Medusa
ThetrueMenace103
Medusa
Level 34
God Stats
49W - 51L
1,465 SR
Queue Stats
116W - 117L
1,435 Elo+
Party 3
Kali
Kali
X1NEASY
Kali
Level 46
God Stats
5W - 2L
1,584 SR
Queue Stats
56W - 55L
1,387 Elo+
Solo
Ratatoskr
Ratatoskr
vitzFanta
Ratatoskr
Level 86
God Stats
17W - 9L
1,682 SR
Queue Stats
259W - 270L
1,413 Elo+
Party 3
Chang'e
Chang'e
yuurrrttt
Chang'e
Level 14
God Stats
4W - 0L
1,730 SR
Queue Stats
16W - 13L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
EXIA112
Lancelot
14
1 / 11 / 1
8,444
384
4,491
17,943
6,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
NiceCóck19
Ah Muzen Cab
5
0 / 2 / 1
6,019
274
1,027
3,148
647
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

15
3 / 5 / 3
9,382
426
16,478
26,002
16,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
l3ORG_18
Chang'e
14
0 / 6 / 1
8,425
383
8,645
19,950
8,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
strikerunner
Tsukuyomi
16
4 / 9 / 0
10,225
465
5,991
21,080
8,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
3 / 1 / 12
11,722
533
5,854
22,344
29,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
13 / 1 / 6
13,654
621
27,061
15,487
7,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
X1NEASY
Kali
18
0 / 4 / 7
11,529
524
4,629
20,306
10,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
vitzFanta
Ratatoskr
20
14 / 2 / 6
13,497
614
26,116
32,201
27,832
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
yuurrrttt
Chang'e
17
3 / 1 / 8
11,237
511
9,491
21,477
9,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
72
8
Kills
33
33
Deaths
9
6
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
1
12
9
L
Lancelot
EXIA112
Lancelot
1
11
1
0.14
L
Ah Muzen Cab
NiceCóck19
Ah Muzen Cab
0
2
1
0.25
W
13
1
6
16
W
Kali
X1NEASY
Kali
0
4
7
0.88
L
3
5
3
0.9
L
Chang'e
l3ORG_18
Chang'e
0
6
1
0.08
L
Tsukuyomi
strikerunner
Tsukuyomi
4
9
0
0.44
W
Ratatoskr
vitzFanta
Ratatoskr
14
2
6
8.5
W
Chang'e
yuurrrttt
Chang'e
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,632
Damage
73,151
88,123
Taken
111,815
41,400
Mitigated
84,931
18,660
Healing
58,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,854
745
960
5,409
22,344
29,304
710
4,910
17,434
43,337
0
L
Lancelot
EXIA112
Lancelot
4,491
481
0
422
17,943
6,713
416
1,280
16,663
0
35,660
L
Ah Muzen Cab
NiceCóck19
Ah Muzen Cab
1,027
285
0
359
3,148
647
0
159
2,989
0
5,858
W
27,061
14,523
0
6,998
15,487
7,817
10,539
4,694
10,793
0
128,142
W
Kali
X1NEASY
Kali
4,629
1,583
174
11,728
20,306
10,114
1,926
4,451
15,855
0
100,817
L
16,478
4,872
1,414
6,523
26,002
16,895
0
4,540
21,462
52,038
12,185
L
Chang'e
l3ORG_18
Chang'e
8,645
327
608
6,327
19,950
8,280
469
4,900
15,050
63,217
0
L
Tsukuyomi
strikerunner
Tsukuyomi
5,991
804
0
3,007
21,080
8,865
19
4,466
16,614
0
47,288
W
Ratatoskr
vitzFanta
Ratatoskr
26,116
8,309
0
17,898
32,201
27,832
2,183
8,426
23,775
0
116,265
W
Chang'e
yuurrrttt
Chang'e
9,491
1,037
4,301
11,029
21,477
9,864
2,165
5,174
16,303
100,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,495
Gold Earned
61,639
320
Minions Killed
705
0
Camps Cleared
0
1,481,305
Distance Traveled
2,071,930
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,722
533
55
3
0
381,493
5
L
Lancelot
8,444
384
59
3
0
404,485
0
L
Ah Muzen Cab
6,019
274
5
0
0
84,770
0
W
Medusa
13,654
621
178
8
0
375,587
4
W
Kali
11,529
524
158
7
0
412,811
0
L
Sylvanus
9,382
426
94
4
0
304,619
0
L
Chang'e
8,425
383
107
5
0
348,024
0
L
Tsukuyomi
10,225
465
55
3
0
339,407
0
W
Ratatoskr
13,497
614
174
8
0
481,997
1
W
Chang'e
11,237
511
140
6
0
420,042
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role