Player Matchup

Sylvanus
Sylvanus
N0 LIMIT ACE
Sylvanus
Level 91
God Stats
4W - 1L
1,301 SR
Queue Stats
83W - 81L
1,523 Elo+
Party 1
Danzaburou
Danzaburou
N0 LIMIT CAP0NE
Danzaburou
Level 103
God Stats
17W - 20L
1,532 SR
Queue Stats
136W - 127L
1,557 Elo+
Party 1
Ravana
Ravana
N0 LIMIT S0NIKK
Ravana
Level 126
God Stats
20W - 17L
1,529 SR
Queue Stats
272W - 249L
1,477 Elo+
Party 1
Aphrodite
Aphrodite
blooomly
Aphrodite
Level 129
God Stats
2W - 0L
1,219 SR
Queue Stats
87W - 73L
1,485 Elo+
Party 1
King Arthur
King Arthur
junino17
King Arthur
Level 69
God Stats
7W - 5L
1,692 SR
Queue Stats
100W - 95L
1,538 Elo+
Solo
Team Averages
Level 104
1,455 SR
1,516 Elo+

VS

Team Averages
Level 120
1,604 SR
1,507 Elo+
Odin
Odin
 
Odin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Chilakiller1
Nemesis
Level 65
God Stats
2W - 3L
1,500 SR
Queue Stats
27W - 32L
1,460 Elo+
Solo
Sol
Sol
MellowLishes
Sol
Level 106
God Stats
2W - 1L
1,944 SR
Queue Stats
57W - 47L
1,566 Elo+
Solo
Horus
Horus
PapaFransisco
Horus
Level 123
God Stats
0W - 5L
1,501 SR
Queue Stats
211W - 235L
1,545 Elo+
Solo
Hel
Hel
aalhaddad_
Hel
Level 146
God Stats
53W - 46L
1,574 SR
Queue Stats
119W - 124L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
N0 LIMIT ACE
Sylvanus
8
0 / 0 / 1
4,486
498
2,707
6,960
4,266
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
N0 LIMIT CAP0NE
Danzaburou
9
1 / 0 / 0
5,064
563
1,949
5,251
1,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 0 / 2
5,150
572
1,305
3,219
1,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
blooomly
Aphrodite
8
1 / 0 / 1
5,083
565
3,751
5,394
2,882
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
junino17
King Arthur
9
0 / 0 / 0
5,350
594
4,323
3,806
2,966
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
0 / 0 / 0
5,060
562
2,298
6,367
4,414
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Chilakiller1
Nemesis
1
0 / 0 / 0
1,647
183
0
0
0
8
0 / 1 / 0
4,675
519
3,367
3,439
837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
0 / 0 / 0
4,496
500
1,553
6,839
4,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 2 / 0
4,603
511
5,012
5,962
3,342
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
3
Kills
0
0
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
0
0
0
L
Nemesis
Chilakiller1
Nemesis
0
0
0
0
L
0
1
0
0
W
Sylvanus
N0 LIMIT ACE
Sylvanus
0
0
1
0.5
W
Danzaburou
N0 LIMIT CAP0NE
Danzaburou
1
0
0
1
W
1
0
2
2
L
0
0
0
0
L
0
2
0
0
W
Aphrodite
blooomly
Aphrodite
1
0
1
1.5
W
King Arthur
junino17
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,035
Damage
12,230
24,630
Taken
22,607
13,175
Mitigated
12,618
11,760
Healing
9,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,298
278
0
942
6,367
4,414
0
0
6,367
0
33,732
L
Nemesis
Chilakiller1
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
3,367
1,298
0
1,024
3,439
837
0
532
2,907
31,964
0
W
Sylvanus
N0 LIMIT ACE
Sylvanus
2,707
1,296
1,260
1,815
6,960
4,266
13
3,012
3,790
15,186
0
W
Danzaburou
N0 LIMIT CAP0NE
Danzaburou
1,949
943
105
2,549
5,251
1,777
0
1,803
3,280
0
34,861
W
1,305
430
0
474
3,219
1,284
22
288
2,907
0
35,015
L
1,553
779
1,628
2,688
6,839
4,025
0
2,055
4,784
0
14,602
L
5,012
565
635
2,402
5,962
3,342
0
3,871
2,091
33,482
0
W
Aphrodite
blooomly
Aphrodite
3,751
293
1,170
3,017
5,394
2,882
94
2,890
2,468
35,656
0
W
King Arthur
junino17
King Arthur
4,323
979
0
1,370
3,806
2,966
0
0
3,806
0
38,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,133
Gold Earned
20,481
291
Minions Killed
216
0
Camps Cleared
0
787,304
Distance Traveled
660,104
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,060
562
70
8
0
167,113
1
L
Nemesis
1,647
183
0
0
0
0
0
L
Sol
4,675
519
71
8
0
156,862
0
W
Sylvanus
4,486
498
31
3
0
139,995
2
W
Danzaburou
5,064
563
61
7
0
152,884
2
W
Ravana
5,150
572
67
7
0
167,429
0
L
Horus
4,496
500
14
2
0
180,881
2
L
Hel
4,603
511
61
7
0
155,248
1
W
Aphrodite
5,083
565
56
6
0
161,442
0
W
King Arthur
5,350
594
76
8
0
165,554
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role