Player Matchup

Awilix
Awilix
BLEACHFX
Awilix
Level 155
God Stats
7W - 4L
1,708 SR
Queue Stats
131W - 92L
1,608 Elo+
Party 1
Artio
Artio
NevinKid
Artio
Level 42
God Stats
0W - 5L
1,182 SR
Queue Stats
210W - 278L
1,362 Elo+
Solo
Sylvanus
Sylvanus
parzival_ZQ
Sylvanus
Level 129
God Stats
2W - 4L
1,592 SR
Queue Stats
261W - 227L
1,530 Elo+
Party 1
Team Averages
Level 109
1,494 SR
1,500 Elo+

VS

Team Averages
Level 56
1,691 SR
1,403 Elo+
Chang'e
Chang'e
L4D2manic
Chang'e
Level 34
God Stats
4W - 6L
1,816 SR
Queue Stats
11W - 21L
1,276 Elo+
Party 2
Bakasura
Bakasura
ThorManic
Bakasura
Level 28
God Stats
4W - 3L
1,661 SR
Queue Stats
7W - 11L
1,333 Elo+
Party 2
Shiva
Shiva
xImCoppercito
Shiva
Level 107
God Stats
77W - 53L
1,596 SR
Queue Stats
327W - 247L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BLEACHFX
Awilix
14
1 / 4 / 2
8,658
577
10,585
19,240
8,554
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
NevinKid
Artio
14
0 / 2 / 3
9,457
630
6,875
24,346
27,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
parzival_ZQ
Sylvanus
14
2 / 4 / 1
9,161
611
15,710
18,696
11,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
L4D2manic
Chang'e
17
3 / 1 / 5
10,589
706
20,049
18,349
7,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
ThorManic
Bakasura
15
2 / 2 / 5
10,195
680
7,533
11,507
6,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 0 / 5
11,252
750
26,400
20,412
15,815
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
3
Kills
10
10
Deaths
3
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Awilix
BLEACHFX
Awilix
1
4
2
0.5
W
Chang'e
L4D2manic
Chang'e
3
1
5
5.5
L
Artio
NevinKid
Artio
0
2
3
0.75
W
Bakasura
ThorManic
Bakasura
2
2
5
2.25
L
Sylvanus
parzival_ZQ
Sylvanus
2
4
1
0.63
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,170
Damage
53,982
62,282
Taken
50,268
47,735
Mitigated
29,814
22,682
Healing
26,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
BLEACHFX
Awilix
10,585
3,244
0
1,865
19,240
8,554
0
6,807
12,197
0
38,889
W
Chang'e
L4D2manic
Chang'e
20,049
1,931
5,934
9,834
18,349
7,838
448
8,077
10,272
63,770
0
L
Artio
NevinKid
Artio
6,875
923
1,469
7,461
24,346
27,876
0
8,969
14,335
17,535
0
W
Bakasura
ThorManic
Bakasura
7,533
4,979
0
2,460
11,507
6,161
1,427
5,342
6,165
0
30,050
L
Sylvanus
parzival_ZQ
Sylvanus
15,710
5,775
3,747
8,140
18,696
11,305
0
4,885
13,701
35,744
7,045
W
26,400
3,389
540
7,593
20,412
15,815
107
7,907
12,505
0
52,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,276
Gold Earned
32,036
137
Minions Killed
211
5
Camps Cleared
9
857,973
Distance Traveled
942,145
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,658
577
46
3
2
283,737
3
W
Chang'e
10,589
706
97
6
1
297,171
2
L
Artio
9,457
630
20
1
1
328,017
4
W
Bakasura
10,195
680
55
4
7
318,818
3
L
Sylvanus
9,161
611
71
5
2
246,219
1
W
Shiva
11,252
750
59
4
1
326,156
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role