Player Matchup

Sobek
Sobek
Grandmaster
Rexsi
Sobek
Grandmaster
Level 160
God Stats
1W - 1L
1,285 SR
Queue Stats
553W - 270L
3,114 MMR
Solo
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 160
1,285 SR
3,114 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 63
1,715 SR
1,458 MMR
Mercury
Mercury
Gold I
ImRyanAndersen
Mercury
Gold I
Level 63
God Stats
1W - 1L
1,715 SR
Queue Stats
8W - 10L
1,458 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Rexsi
Sobek
20
5 / 2 / 0
21,251
885
24,632
34,718
47,153
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
BakasuraChronosSkadiUllrFreya

VS

Bans
Ah Muzen CabBastetKaliBellonaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 0
20,372
849
24,724
33,734
32,038
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
5
Kills
2
2
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
Sobek
Rexsi
Sobek
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,632
Damage
24,724
34,718
Taken
33,734
47,153
Mitigated
32,038
22,210
Healing
4,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,724
14,899
0
4,530
33,734
32,038
348
23,896
8,784
0
155,956
W
Sobek
Rexsi
Sobek
24,632
4,707
0
22,210
34,718
47,153
2,897
263
34,455
142,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,251
Gold Earned
20,372
231
Minions Killed
241
10
Camps Cleared
9
438,113
Distance Traveled
483,595
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
20,372
849
241
10
9
483,595
3
W
Sobek
21,251
885
231
10
10
438,113
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role