Player Matchup

Ah Puch
Ah Puch
Auncarius_
Ah Puch
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Lancelot
Lancelot
King_Eibon
Lancelot
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
Seal Knight9902
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,277 Elo+
Solo
Persephone
Persephone
brockamptn
Persephone
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,500 Elo+
Party 1
Ra
Ra
saawnii
Ra
Level 29
God Stats
2W - 2L
1,840 SR
Queue Stats
147W - 200L
1,492 Elo+
Solo
Team Averages
Level 24
1,568 SR
1,454 Elo+

VS

Team Averages
Level 50
1,395 SR
1,520 Elo+
Guan Yu
Guan Yu
ErnimusPrime
Guan Yu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,767 Elo+
Party 2
Agni
Agni
Jakitar
Agni
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 12L
1,479 Elo+
Party 2
Fenrir
Fenrir
THeblackmen7
Fenrir
Level 68
God Stats
1W - 2L
1,208 SR
Queue Stats
127W - 103L
1,483 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
aFatTunaCanner
Ah Muzen Cab
Level 103
God Stats
10W - 2L
1,277 SR
Queue Stats
280W - 281L
1,396 Elo+
Solo
Cu Chulainn
Cu Chulainn
vancedom12
Cu Chulainn
Level 29
God Stats
2W - 2L
1,491 SR
Queue Stats
196W - 229L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Auncarius_
Ah Puch
19
2 / 6 / 8
10,636
709
16,041
14,196
7,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
King_Eibon
Lancelot
16
2 / 9 / 7
9,385
626
6,418
18,557
9,934
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
6 / 10 / 6
10,403
694
13,083
20,949
9,002
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
brockamptn
Persephone
17
3 / 8 / 6
10,920
728
9,690
14,420
5,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
4 / 2 / 9
9,913
661
7,682
14,446
12,740
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ErnimusPrime
Guan Yu
18
4 / 3 / 14
10,921
728
7,556
15,809
21,439
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Agni
Jakitar
Agni
20
7 / 4 / 20
12,403
827
21,175
14,375
7,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
20
14 / 5 / 7
12,623
842
18,780
20,223
14,922
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
aFatTunaCanner
Ah Muzen Cab
20
7 / 2 / 16
11,886
792
17,181
11,450
6,761
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cu Chulainn
vancedom12
Cu Chulainn
16
2 / 5 / 18
11,232
749
8,966
22,889
28,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
109
17
Kills
34
35
Deaths
19
36
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Auncarius_
Ah Puch
2
6
8
1
W
Guan Yu
ErnimusPrime
Guan Yu
4
3
14
3.67
W
Agni
Jakitar
Agni
7
4
20
4.25
L
Lancelot
King_Eibon
Lancelot
2
9
7
0.61
L
6
10
6
0.9
W
Fenrir
14
5
7
3.5
W
Ah Muzen Cab
aFatTunaCanner
Ah Muzen Cab
7
2
16
7.5
L
Persephone
brockamptn
Persephone
3
8
6
0.75
L
4
2
9
4.25
W
Cu Chulainn
vancedom12
Cu Chulainn
2
5
18
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,914
Damage
73,658
82,568
Taken
84,746
45,083
Mitigated
79,324
11,360
Healing
35,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Auncarius_
Ah Puch
16,041
1,182
41
570
14,196
7,419
38
1,802
12,168
36,627
0
W
Guan Yu
ErnimusPrime
Guan Yu
7,556
580
3,258
4,682
15,809
21,439
536
5,907
9,902
0
15,306
W
Agni
Jakitar
Agni
21,175
744
1,567
4,132
14,375
7,590
3,192
7,778
6,597
46,139
0
L
Lancelot
King_Eibon
Lancelot
6,418
2,354
0
1,769
18,557
9,934
572
5,199
13,211
0
17,675
L
13,083
8,696
35
1,794
20,949
9,002
76
6,920
13,956
0
16,049
W
Fenrir
18,780
4,593
1,792
5,549
20,223
14,922
799
5,224
14,999
0
37,230
W
Ah Muzen Cab
aFatTunaCanner
Ah Muzen Cab
17,181
6,007
1,299
3,598
11,450
6,761
3,118
7,782
3,668
0
38,579
L
Persephone
brockamptn
Persephone
9,690
1,096
0
1,150
14,420
5,988
40
2,744
11,596
25,958
0
L
7,682
463
1,288
4,713
14,446
12,740
180
4,509
9,716
13,475
0
W
Cu Chulainn
vancedom12
Cu Chulainn
8,966
2,064
3,594
6,329
22,889
28,612
375
6,722
16,167
0
15,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,257
Gold Earned
59,065
129
Minions Killed
186
0
Camps Cleared
0
1,124,584
Distance Traveled
1,424,931
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,636
709
44
3
0
222,678
0
W
Guan Yu
10,921
728
17
1
0
303,869
2
W
Agni
12,403
827
56
4
0
291,403
0
L
Lancelot
9,385
626
23
2
0
239,444
0
L
Nemesis
10,403
694
4
0
0
263,582
0
W
Fenrir
12,623
842
39
3
0
301,339
0
W
Ah Muzen Cab
11,886
792
66
4
0
286,836
0
L
Persephone
10,920
728
45
3
0
203,251
0
L
Ra
9,913
661
13
1
0
195,629
4
W
Cu Chulainn
11,232
749
8
1
0
241,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role