Player Matchup

Ganesha
Ganesha
Platinum III
RG_Alpggs
Ganesha
Platinum III
Level 153
God Stats
19W - 26L
1,552 SR
Queue Stats
627W - 626L
1,702 MMR
Solo
Merlin
Merlin
Platinum IV
Sata-nyah
Merlin
Platinum IV
Level 47
God Stats
6W - 9L
1,584 SR
Queue Stats
62W - 60L
1,692 MMR
Solo
Thor
Thor
Gold IV
SweetTea1956
Thor
Gold IV
Level 66
God Stats
2W - 1L
1,384 SR
Queue Stats
20W - 10L
1,686 MMR
Party 1
Amaterasu
Amaterasu
Platinum II
T-ALi-37530
Amaterasu
Platinum II
Level 133
God Stats
7W - 1L
1,850 SR
Queue Stats
339W - 335L
1,752 MMR
Solo
Izanami
Izanami
Gold IV
dreamSw1989
Izanami
Gold IV
Level 158
God Stats
10W - 12L
1,725 SR
Queue Stats
74W - 66L
1,697 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 111
1,619 SR
1,706 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 116
1,679 SR
1,705 MMR
Nemesis
Nemesis
Gold II
A-E_Army
Nemesis
Gold II
Level 85
God Stats
3W - 3L
1,762 SR
Queue Stats
255W - 243L
1,694 MMR
Solo
Ullr
Ullr
Gold I
Altayr_snake
Ullr
Gold I
Level 116
God Stats
34W - 26L
1,684 SR
Queue Stats
179W - 173L
1,610 MMR
Solo
Loki
Loki
Platinum V
LokiOrTrolll
Loki
Platinum V
Level 155
God Stats
143W - 107L
1,675 SR
Queue Stats
314W - 322L
1,783 MMR
Party 2
Horus
Horus
Gold I
blink_OMG
Horus
Gold I
Level 132
God Stats
22W - 17L
1,619 SR
Queue Stats
305W - 313L
1,696 MMR
Party 2
The Morrigan
The Morrigan
Platinum IV
xI-Awilix-Ix
The Morrigan
Platinum IV
Level 92
God Stats
106W - 88L
1,654 SR
Queue Stats
495W - 502L
1,741 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
RG_Alpggs
Ganesha
19
0 / 4 / 18
13,462
499
7,949
32,667
51,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
Sata-nyah
Merlin
19
9 / 11 / 7
14,479
536
16,122
25,629
12,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
13 / 5 / 12
17,056
632
34,192
25,206
15,725
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
T-ALi-37530
Amaterasu
20
6 / 0 / 7
16,000
593
18,393
30,500
28,457
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
dreamSw1989
Izanami
20
8 / 4 / 8
16,650
617
22,260
23,386
11,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bans
RavanaMercuryArachne

VS

Bans
BakasuraKaliThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
A-E_Army
Nemesis
20
9 / 10 / 4
14,917
552
27,084
32,338
17,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 2 / 9
13,537
501
18,965
24,145
12,144
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
6 / 8 / 6
13,552
502
18,229
26,362
11,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
blink_OMG
Horus
19
1 / 6 / 2
12,214
452
11,483
29,412
32,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Morrigan
xI-Awilix-Ix
The Morrigan
18
5 / 10 / 3
12,146
450
13,557
20,891
8,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
48
36
Kills
24
24
Deaths
36
52
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nemesis
A-E_Army
Nemesis
9
10
4
1.1
L
3
2
9
3.75
L
6
8
6
1.13
W
Ganesha
RG_Alpggs
Ganesha
0
4
18
2.25
W
Merlin
Sata-nyah
Merlin
9
11
7
1.14
W
13
5
12
3.8
W
Amaterasu
T-ALi-37530
Amaterasu
6
0
7
9.5
L
Horus
blink_OMG
Horus
1
6
2
0.33
W
Izanami
dreamSw1989
Izanami
8
4
8
3
L
The Morrigan
xI-Awilix-Ix
The Morrigan
5
10
3
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,916
Damage
89,318
137,388
Taken
133,148
119,259
Mitigated
82,136
39,150
Healing
27,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
A-E_Army
Nemesis
27,084
13,905
0
6,639
32,338
17,499
2,304
9,490
22,848
0
129,765
L
18,965
9,060
0
657
24,145
12,144
462
2,370
21,775
0
118,302
L
18,229
5,987
0
6,748
26,362
11,306
0
4,193
22,169
0
122,843
W
Ganesha
RG_Alpggs
Ganesha
7,949
998
0
6,068
32,667
51,417
1,170
4,648
27,462
41,446
0
W
Merlin
Sata-nyah
Merlin
16,122
1,281
0
3,861
25,629
12,150
2,197
3,487
21,942
90,440
0
W
34,192
9,347
0
4,969
25,206
15,725
2,271
1,180
23,772
0
135,923
W
Amaterasu
T-ALi-37530
Amaterasu
18,393
7,240
0
15,697
30,500
28,457
4,171
2,139
27,628
0
159,677
L
Horus
blink_OMG
Horus
11,483
5,093
2,128
8,982
29,412
32,871
0
3,351
26,061
0
88,356
W
Izanami
dreamSw1989
Izanami
22,260
13,454
0
8,555
23,386
11,510
11,678
1,549
21,646
0
162,708
L
The Morrigan
xI-Awilix-Ix
The Morrigan
13,557
2,448
158
2,630
20,891
8,316
2,098
5,168
15,492
86,035
1,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,647
Gold Earned
66,366
741
Minions Killed
780
0
Camps Cleared
0
2,538,039
Distance Traveled
2,431,093
33
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
14,917
552
173
6
0
478,216
3
L
Ullr
13,537
501
161
6
0
465,755
1
L
Loki
13,552
502
156
6
0
541,108
0
W
Ganesha
13,462
499
8
0
0
510,506
14
W
Merlin
14,479
536
140
5
0
441,656
7
W
Thor
17,056
632
166
6
0
534,125
3
W
Amaterasu
16,000
593
212
8
0
550,951
7
L
Horus
12,214
452
136
5
0
527,481
3
W
Izanami
16,650
617
215
8
0
500,801
2
L
The Morrigan
12,146
450
154
6
0
418,533
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role