Player Matchup

Amaterasu
Amaterasu
BrigleNigle
Amaterasu
Level 106
God Stats
0W - 2L
1,308 SR
Queue Stats
18W - 15L
1,603 Elo+
Party 2
Ymir
Ymir
Dinkybinky
Ymir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,537 Elo+
Party 2
Heimdallr
Heimdallr
KENNY5782
Heimdallr
Level 148
God Stats
0W - 4L
1,197 SR
Queue Stats
275W - 255L
1,477 Elo+
Solo
Agni
Agni
RescuedBox
Agni
Level 80
God Stats
1W - 2L
1,697 SR
Queue Stats
17W - 13L
1,635 Elo+
Party 2
Shiva
Shiva
YBEZ DEMOLISH
Shiva
Level 157
God Stats
1W - 2L
1,316 SR
Queue Stats
354W - 383L
1,431 Elo+
Solo
Team Averages
Level 116
1,404 SR
1,537 Elo+

VS

Team Averages
Level 96
1,566 SR
1,538 Elo+
Medusa
Medusa
Archwind86
Medusa
Level 119
God Stats
5W - 2L
1,699 SR
Queue Stats
139W - 145L
1,497 Elo+
Party 1
Thoth
Thoth
Jarrarro
Thoth
Level 111
God Stats
8W - 1L
1,750 SR
Queue Stats
218W - 189L
1,572 Elo+
Party 1
Olorun
Olorun
Oscillation-Leo
Olorun
Level 100
God Stats
2W - 1L
1,442 SR
Queue Stats
378W - 443L
1,558 Elo+
Solo
Ymir
Ymir
liquiidstate
Ymir
Level 123
God Stats
4W - 4L
1,445 SR
Queue Stats
281W - 283L
1,550 Elo+
Party 1
Cabrakan
Cabrakan
w3rD3
Cabrakan
Level 28
God Stats
4W - 1L
1,493 SR
Queue Stats
265W - 276L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BrigleNigle
Amaterasu
16
2 / 7 / 8
9,758
651
10,505
23,709
24,983
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
0 / 7 / 11
9,860
657
12,391
22,976
30,974
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
KENNY5782
Heimdallr
18
3 / 6 / 9
10,664
711
21,557
16,729
8,683
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
11 / 7 / 6
12,335
822
19,729
15,221
8,015
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 8 / 14
11,184
746
14,569
22,454
22,732
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Archwind86
Medusa
20
12 / 2 / 17
13,097
873
34,072
18,561
12,140
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
Jarrarro
Thoth
20
14 / 3 / 15
13,638
909
20,687
13,491
7,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
3 / 4 / 19
10,994
733
11,373
20,489
12,320
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
2 / 5 / 18
10,235
682
7,812
16,403
23,105
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
w3rD3
Cabrakan
18
3 / 4 / 24
12,064
804
8,768
25,759
40,434
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
127
18
Kills
34
35
Deaths
18
48
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Medusa
Archwind86
Medusa
12
2
17
10.25
L
Amaterasu
BrigleNigle
Amaterasu
2
7
8
0.86
L
0
7
11
0.79
W
Thoth
Jarrarro
Thoth
14
3
15
7.17
L
Heimdallr
KENNY5782
Heimdallr
3
6
9
1.25
W
3
4
19
3.13
L
11
7
6
2
L
2
8
14
1.13
W
2
5
18
2.2
W
Cabrakan
w3rD3
Cabrakan
3
4
24
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,751
Damage
82,712
101,089
Taken
94,703
95,387
Mitigated
95,079
19,680
Healing
39,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Archwind86
Medusa
34,072
17,058
3,467
8,233
18,561
12,140
3,052
6,035
12,526
0
63,687
L
Amaterasu
BrigleNigle
Amaterasu
10,505
3,117
1,646
4,687
23,709
24,983
1,007
10,388
13,321
0
17,794
L
12,391
1,441
1,352
1,730
22,976
30,974
331
10,284
12,692
20,641
0
W
Thoth
Jarrarro
Thoth
20,687
1,207
2,258
4,147
13,491
7,080
2,391
5,201
8,290
43,526
0
L
Heimdallr
KENNY5782
Heimdallr
21,557
7,263
833
2,274
16,729
8,683
868
7,452
9,277
0
44,646
W
11,373
6,566
6,891
6,939
20,489
12,320
3,656
7,867
12,622
30,010
0
L
19,729
2,140
2,386
2,581
15,221
8,015
1,073
8,774
6,447
33,003
0
L
14,569
1,459
843
1,348
22,454
22,732
612
11,742
10,712
0
29,484
W
7,812
599
223
574
16,403
23,105
198
6,302
10,101
12,811
0
W
Cabrakan
w3rD3
Cabrakan
8,768
1,286
2,575
4,407
25,759
40,434
493
6,715
19,044
15,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,801
Gold Earned
60,028
124
Minions Killed
170
0
Camps Cleared
0
1,227,918
Distance Traveled
1,469,822
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,097
873
64
4
0
314,987
0
L
Amaterasu
9,758
651
7
0
0
268,356
0
L
Ymir
9,860
657
19
1
0
235,909
0
W
Thoth
13,638
909
51
3
0
290,032
1
L
Heimdallr
10,664
711
33
2
0
244,972
0
W
Olorun
10,994
733
26
2
0
312,446
1
L
Agni
12,335
822
41
3
0
247,780
3
L
Shiva
11,184
746
24
2
0
230,901
0
W
Ymir
10,235
682
8
1
0
250,778
0
W
Cabrakan
12,064
804
21
1
0
301,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role