Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
I OniKuma I
Hercules
Level 122
God Stats
7W - 12L
1,476 SR
Queue Stats
150W - 129L
1,530 Elo+
Party 2
Hou Yi
Hou Yi
JPGHavoc
Hou Yi
Level 104
God Stats
18W - 15L
1,582 SR
Queue Stats
146W - 135L
1,507 Elo+
Party 2
Team Averages
Level 124
1,519 SR
1,512 Elo+

VS

Team Averages
Level 107
1,660 SR
1,476 Elo+
Agni
Agni
DoorMatMuncher
Agni
Level 148
God Stats
9W - 3L
1,768 SR
Queue Stats
217W - 175L
1,636 Elo+
Party 1
King Arthur
King Arthur
HepTicEliteZz
King Arthur
Level 138
God Stats
16W - 17L
1,602 SR
Queue Stats
243W - 209L
1,623 Elo+
Party 1
Danzaburou
Danzaburou
RGarci
Danzaburou
Level 36
God Stats
1W - 1L
1,610 SR
Queue Stats
2W - 6L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
4 / 5 / 4
8,566
779
9,047
11,355
5,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
I OniKuma I
Hercules
13
3 / 3 / 6
8,224
748
6,570
13,227
10,889
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
JPGHavoc
Hou Yi
12
2 / 4 / 4
7,708
701
9,218
12,524
5,841
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 3
9,208
837
16,194
7,683
3,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
HepTicEliteZz
King Arthur
13
2 / 2 / 9
8,116
738
8,278
12,804
10,002
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
RGarci
Danzaburou
11
2 / 4 / 6
7,610
692
8,472
9,316
3,869
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
30
9
Kills
12
12
Deaths
9
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
4
5
4
1.2
W
8
3
3
3.17
W
King Arthur
HepTicEliteZz
King Arthur
2
2
9
3.25
L
Hercules
I OniKuma I
Hercules
3
3
6
2
L
Hou Yi
JPGHavoc
Hou Yi
2
4
4
1
W
Danzaburou
RGarci
Danzaburou
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,835
Damage
32,944
37,106
Taken
29,803
22,370
Mitigated
17,438
12,174
Healing
4,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
9,047
845
2,140
4,048
11,355
5,640
0
3,674
7,681
25,950
0
W
16,194
1,383
0
1,241
7,683
3,567
0
2,609
5,074
42,686
0
W
King Arthur
HepTicEliteZz
King Arthur
8,278
757
0
261
12,804
10,002
0
3,244
9,560
0
16,982
L
Hercules
I OniKuma I
Hercules
6,570
1,878
0
3,634
13,227
10,889
0
7,331
5,896
0
12,564
L
Hou Yi
JPGHavoc
Hou Yi
9,218
4,966
0
2,352
12,524
5,841
0
5,812
6,712
0
31,393
W
Danzaburou
RGarci
Danzaburou
8,472
4,438
0
2,538
9,316
3,869
566
3,480
5,836
0
23,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,498
Gold Earned
24,934
114
Minions Killed
129
5
Camps Cleared
4
553,358
Distance Traveled
642,747
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,566
779
45
4
2
172,653
9
W
Agni
9,208
837
73
7
4
216,104
2
W
King Arthur
8,116
738
24
2
0
232,485
4
L
Hercules
8,224
748
20
2
0
208,764
2
L
Hou Yi
7,708
701
49
4
3
171,941
2
W
Danzaburou
7,610
692
32
3
0
194,158
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role