Player Matchup

Ah Puch
Ah Puch
Axoroth
Ah Puch
Level 39
God Stats
1W - 4L
1,316 SR
Queue Stats
45W - 44L
1,478 Elo+
Party 1
Hachiman
Hachiman
MrCoherent
Hachiman
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 38L
1,503 Elo+
Party 1
Cthulhu
Cthulhu
Ooplagloo
Cthulhu
Level 66
God Stats
4W - 5L
1,505 SR
Queue Stats
166W - 195L
1,459 Elo+
Party 1
Mulan
Mulan
its_iniquitous
Mulan
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 101L
1,468 Elo+
Party 1
Odin
Odin
lemenebaedee64
Odin
Level 44
God Stats
3W - 1L
1,867 SR
Queue Stats
102W - 105L
1,480 Elo+
Solo
Team Averages
Level 72
1,538 SR
1,477 Elo+

VS

Team Averages
Level 43
1,706 SR
1,600 Elo+
Olorun
Olorun
Astroosloth
Olorun
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,351 Elo+
Party 2
Heimdallr
Heimdallr
Lilragnar80
Heimdallr
Level 100
God Stats
9W - 2L
1,813 SR
Queue Stats
179W - 144L
1,567 Elo+
Party 2
Athena
Athena
Phoobahr
Athena
Level 27
God Stats
5W - 3L
1,595 SR
Queue Stats
37W - 16L
1,728 Elo+
Party 2
Nemesis
Nemesis
RuinZilla
Nemesis
Level 18
God Stats
8W - 2L
1,881 SR
Queue Stats
20W - 14L
1,658 Elo+
Party 2
Bellona
Bellona
Satthew
Bellona
Level 34
God Stats
56W - 27L
1,742 SR
Queue Stats
163W - 109L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Axoroth
Ah Puch
16
0 / 5 / 6
9,871
429
21,537
14,972
7,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
MrCoherent
Hachiman
16
3 / 4 / 0
10,530
458
9,913
12,348
5,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Ooplagloo
Cthulhu
16
2 / 2 / 3
9,893
430
13,577
18,023
20,832
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
6 / 5 / 3
11,613
505
19,291
27,806
17,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
2 / 4 / 1
10,983
478
9,836
20,256
25,060
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
2 / 4 / 5
10,434
454
12,122
21,645
9,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Lilragnar80
Heimdallr
19
1 / 3 / 4
11,888
517
11,457
17,132
8,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
Phoobahr
Athena
16
0 / 2 / 7
10,299
448
2,992
20,303
23,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

Nemesis
RuinZilla
Nemesis
20
14 / 1 / 2
13,069
568
22,204
21,854
10,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Satthew
Bellona
20
3 / 3 / 4
13,305
578
19,435
22,652
24,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
42
13
Kills
20
20
Deaths
13
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Olorun
2
4
5
1.13
L
Ah Puch
Axoroth
Ah Puch
0
5
6
0.6
W
Heimdallr
Lilragnar80
Heimdallr
1
3
4
1
L
Hachiman
MrCoherent
Hachiman
3
4
0
0.75
L
Cthulhu
Ooplagloo
Cthulhu
2
2
3
1.75
W
Athena
Phoobahr
Athena
0
2
7
1.75
W
Nemesis
RuinZilla
Nemesis
14
1
2
15
W
Bellona
Satthew
Bellona
3
3
4
1.67
L
6
5
3
1.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,154
Damage
68,210
93,405
Taken
103,586
76,295
Mitigated
75,879
20,621
Healing
27,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
12,122
6,106
832
6,593
21,645
9,351
789
15,007
6,638
68,923
0
L
Ah Puch
Axoroth
Ah Puch
21,537
457
0
2,700
14,972
7,477
0
4,291
10,681
83,236
0
W
Heimdallr
Lilragnar80
Heimdallr
11,457
6,164
0
5,776
17,132
8,164
107
3,690
13,442
0
111,183
L
Hachiman
MrCoherent
Hachiman
9,913
4,730
0
2,744
12,348
5,119
1,818
2,452
9,896
0
72,491
L
Cthulhu
Ooplagloo
Cthulhu
13,577
266
879
1,042
18,023
20,832
0
5,236
12,787
62,038
0
W
Athena
Phoobahr
Athena
2,992
951
844
2,292
20,303
23,224
109
8,746
11,557
46,827
0
W
Nemesis
RuinZilla
Nemesis
22,204
13,482
0
3,110
21,854
10,183
456
5,761
16,093
0
104,016
W
Bellona
Satthew
Bellona
19,435
9,971
50
8,231
22,652
24,957
1,238
1,910
20,742
0
118,881
L
19,291
2,817
0
9,828
27,806
17,807
0
2,495
25,311
0
143,077
L
9,836
2,202
0
3,428
20,256
25,060
410
640
19,616
0
79,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,890
Gold Earned
58,995
661
Minions Killed
775
0
Camps Cleared
0
2,140,632
Distance Traveled
2,278,498
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,434
454
163
7
0
371,020
0
L
Ah Puch
9,871
429
127
6
0
401,791
2
W
Heimdallr
11,888
517
193
8
0
442,517
4
L
Hachiman
10,530
458
138
6
0
440,901
3
L
Cthulhu
9,893
430
71
3
0
488,181
8
W
Athena
10,299
448
71
3
0
452,032
9
W
Nemesis
13,069
568
137
6
0
596,434
3
W
Bellona
13,305
578
211
9
0
416,495
7
L
Mulan
11,613
505
174
8
0
453,663
5
L
Odin
10,983
478
151
7
0
356,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role