Player Matchup

Neith
Neith
 
Neith
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
DiamondDawg03
Cu Chulainn
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,270 Elo+
Party 3
Chaac
Chaac
L0W BL00D SUGAR
Chaac
Level 141
God Stats
11W - 8L
1,421 SR
Queue Stats
261W - 282L
1,410 Elo+
Solo
Hel
Hel
NeverlandNavi
Hel
Level 16
God Stats
0W - 3L
1,417 SR
Queue Stats
4W - 9L
1,387 Elo+
Party 3
Ah Puch
Ah Puch
SleepyLlama4323
Ah Puch
Level 85
God Stats
18W - 13L
1,756 SR
Queue Stats
206W - 207L
1,503 Elo+
Solo
Team Averages
Level 90
1,519 SR
1,414 Elo+

VS

Team Averages
Level 78
1,482 SR
1,500 Elo+
Persephone
Persephone
Angelboygamer
Persephone
Level 85
God Stats
13W - 6L
1,745 SR
Queue Stats
241W - 240L
1,416 Elo+
Solo
Gilgamesh
Gilgamesh
BenNasty
Gilgamesh
Level 25
God Stats
4W - 5L
1,357 SR
Queue Stats
16W - 23L
1,370 Elo+
Party 2
Janus
Janus
Jsoule
Janus
Level 95
God Stats
4W - 5L
1,358 SR
Queue Stats
60W - 63L
1,421 Elo+
Party 2
Danzaburou
Danzaburou
MaxingZero
Danzaburou
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 40L
1,615 Elo+
Party 1
Atlas
Atlas
a recondrone
Atlas
Level 160
God Stats
3W - 2L
1,451 SR
Queue Stats
120W - 89L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
1 / 1 / 2
10,074
1,007
8,370
10,257
4,771
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
DiamondDawg03
Cu Chulainn
15
1 / 6 / 1
9,771
977
11,437
16,271
11,181
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
1 / 1 / 4
10,295
1,030
14,183
18,898
22,060
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 9 / 1
9,362
936
4,720
14,201
6,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 1 / 1
10,638
1,064
16,999
10,805
4,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

185

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Angelboygamer
Persephone
17
3 / 0 / 12
11,847
1,185
23,589
8,201
3,881
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
BenNasty
Gilgamesh
16
3 / 3 / 9
10,573
1,057
7,606
15,272
10,081
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

Janus
Jsoule
Janus
16
5 / 1 / 9
10,832
1,083
14,567
6,966
3,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
MaxingZero
Danzaburou
17
4 / 0 / 8
10,988
1,099
8,951
13,582
7,765
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 1 / 13
10,860
1,086
12,254
16,980
22,225
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
69
5
Kills
18
18
Deaths
5
9
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
2
2
W
Persephone
Angelboygamer
Persephone
3
0
12
9
W
Gilgamesh
BenNasty
Gilgamesh
3
3
9
2.5
L
Cu Chulainn
DiamondDawg03
Cu Chulainn
1
6
1
0.25
W
Janus
Jsoule
Janus
5
1
9
9.5
L
1
1
4
3
W
Danzaburou
MaxingZero
Danzaburou
4
0
8
8
L
0
9
1
0.06
L
2
1
1
2.5
W
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,709
Damage
66,967
70,432
Taken
61,001
49,003
Mitigated
47,227
12,688
Healing
3,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,370
3,687
397
1,988
10,257
4,771
0
8,637
1,620
0
31,795
W
Persephone
Angelboygamer
Persephone
23,589
1,278
0
998
8,201
3,881
0
1,706
6,495
44,870
0
W
Gilgamesh
BenNasty
Gilgamesh
7,606
2,007
0
422
15,272
10,081
0
5,805
9,467
0
15,724
L
Cu Chulainn
DiamondDawg03
Cu Chulainn
11,437
1,192
0
0
16,271
11,181
0
11,168
5,103
2,004
24,014
W
Janus
Jsoule
Janus
14,567
164
69
912
6,966
3,275
0
2,541
4,425
36,596
0
L
14,183
1,268
0
2,732
18,898
22,060
0
11,651
7,247
95
26,782
W
Danzaburou
MaxingZero
Danzaburou
8,951
2,520
0
1,006
13,582
7,765
0
4,805
8,777
0
28,468
L
4,720
806
4,066
2,237
14,201
6,605
0
11,491
2,710
12,314
0
L
16,999
420
0
1,268
10,805
4,386
0
7,463
3,342
47,942
0
W
12,254
4,620
0
502
16,980
22,225
0
8,090
8,890
27,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,140
Gold Earned
55,100
205
Minions Killed
232
6
Camps Cleared
7
999,610
Distance Traveled
1,020,044
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,074
1,007
46
5
2
191,750
0
W
Persephone
11,847
1,185
68
7
0
208,228
0
W
Gilgamesh
10,573
1,057
9
1
0
187,593
0
L
Cu Chulainn
9,771
977
32
3
2
194,105
0
W
Janus
10,832
1,083
63
6
1
210,039
0
L
Chaac
10,295
1,030
26
3
1
225,554
1
W
Danzaburou
10,988
1,099
55
6
4
209,732
0
L
Hel
9,362
936
25
3
0
179,469
0
L
Ah Puch
10,638
1,064
76
8
1
208,732
0
W
Atlas
10,860
1,086
37
4
2
204,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role