Player Matchup

Anubis
Anubis
HotOsprey680796
Anubis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,488 Elo+
Party 3
Horus
Horus
Ray-O-Thunda
Horus
Level 29
God Stats
9W - 2L
1,500 SR
Queue Stats
157W - 148L
1,404 Elo+
Party 1
Hou Yi
Hou Yi
hithead169727
Hou Yi
Level 96
God Stats
14W - 18L
1,409 SR
Queue Stats
373W - 373L
1,413 Elo+
Party 1
Mulan
Mulan
iMDoctorJones
Mulan
Level 160
God Stats
11W - 7L
1,630 SR
Queue Stats
107W - 121L
1,511 Elo+
Party 3
Izanami
Izanami
war_skull_20
Izanami
Level 142
God Stats
111W - 92L
1,537 SR
Queue Stats
153W - 148L
1,450 Elo+
Party 1
Team Averages
Level 88
1,515 SR
1,453 Elo+

VS

Team Averages
Level 73
1,437 SR
1,428 Elo+
Fenrir
Fenrir
BluE_MaGiK_21
Fenrir
Level 48
God Stats
23W - 25L
1,209 SR
Queue Stats
671W - 695L
1,396 Elo+
Solo
Ymir
Ymir
Ponkce
Ymir
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,232 Elo+
Party 2
Charybdis
Charybdis
Rodolfotronco
Charybdis
Level 128
God Stats
0W - 2L
1,271 SR
Queue Stats
13W - 18L
1,462 Elo+
Party 2
Bellona
Bellona
SALAZAR2076
Bellona
Level 28
God Stats
2W - 6L
1,626 SR
Queue Stats
14W - 16L
1,605 Elo+
Party 2
Baron Samedi
Baron Samedi
josegoti99
Baron Samedi
Level 123
God Stats
1W - 3L
1,580 SR
Queue Stats
15W - 19L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 4
6,294
629
4,402
5,239
2,783
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 2
5,366
537
2,527
5,942
3,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
1 / 0 / 1
5,067
507
4,437
4,392
1,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 0 / 2
6,476
648
6,755
5,795
2,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
war_skull_20
Izanami
12
5 / 1 / 3
7,022
702
9,815
7,990
3,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
4,378
438
2,354
10,067
2,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
Ponkce
Ymir
8
0 / 1 / 1
4,935
494
1,993
6,755
3,727
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charybdis
Rodolfotronco
Charybdis
7
1 / 2 / 0
4,487
449
3,143
7,103
1,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
SALAZAR2076
Bellona
8
0 / 3 / 1
4,645
465
2,413
7,250
5,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
josegoti99
Baron Samedi
10
1 / 2 / 0
5,316
532
3,937
7,894
3,246
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
13
Kills
2
2
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
3
0
4
5
L
Ymir
Ponkce
Ymir
0
1
1
0.5
W
0
1
2
1
L
Charybdis
Rodolfotronco
Charybdis
1
2
0
0.5
L
Bellona
SALAZAR2076
Bellona
0
3
1
0.17
W
1
0
1
1.5
W
4
0
2
5
L
Baron Samedi
josegoti99
Baron Samedi
1
2
0
0.5
W
Izanami
war_skull_20
Izanami
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,936
Damage
13,840
29,358
Taken
39,069
12,876
Mitigated
16,860
11,941
Healing
11,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,354
748
0
3,524
10,067
2,753
112
869
9,198
0
19,881
W
4,402
143
0
2,458
5,239
2,783
306
2,552
2,687
35,064
0
L
Ymir
Ponkce
Ymir
1,993
779
0
1,217
6,755
3,727
75
770
5,985
12,661
0
W
2,527
1,181
547
2,597
5,942
3,180
57
1,403
4,539
0
12,570
L
Charybdis
Rodolfotronco
Charybdis
3,143
2,525
0
2,343
7,103
1,427
0
416
6,687
0
27,975
L
Bellona
SALAZAR2076
Bellona
2,413
926
0
696
7,250
5,707
0
356
6,894
0
21,552
W
4,437
2,373
0
1,802
4,392
1,357
416
468
3,924
0
35,700
W
6,755
2,428
0
1,365
5,795
2,509
0
549
5,246
0
44,012
L
Baron Samedi
josegoti99
Baron Samedi
3,937
222
0
3,550
7,894
3,246
0
1,991
5,903
34,576
0
W
Izanami
war_skull_20
Izanami
9,815
6,920
0
3,172
7,990
3,047
1,902
958
7,032
0
55,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,225
Gold Earned
23,761
330
Minions Killed
188
0
Camps Cleared
0
924,393
Distance Traveled
911,270
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,378
438
32
3
0
185,548
1
W
Anubis
6,294
629
56
6
0
178,676
1
L
Ymir
4,935
494
13
1
0
178,727
1
W
Horus
5,366
537
20
2
0
188,450
0
L
Charybdis
4,487
449
52
5
0
177,972
0
L
Bellona
4,645
465
42
4
0
198,261
0
W
Hou Yi
5,067
507
56
6
0
169,762
0
W
Mulan
6,476
648
97
10
0
221,526
2
L
Baron Samedi
5,316
532
49
5
0
170,762
1
W
Izanami
7,022
702
101
10
0
165,979
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role