Player Matchup

Tsukuyomi
Tsukuyomi
Dr_Pawlow
Tsukuyomi
Level 117
God Stats
3W - 0L
1,572 SR
Queue Stats
41W - 24L
1,659 Elo+
Solo
Medusa
Medusa
Owned2win
Medusa
Level 109
God Stats
10W - 18L
1,373 SR
Queue Stats
154W - 225L
1,400 Elo+
Party 1
Baron Samedi
Baron Samedi
Skullpsyche
Baron Samedi
Level 122
God Stats
21W - 23L
1,360 SR
Queue Stats
609W - 730L
1,409 Elo+
Party 1
Bacchus
Bacchus
Tulpenkilla
Bacchus
Level 109
God Stats
101W - 99L
1,498 SR
Queue Stats
401W - 491L
1,363 Elo+
Party 1
Chaac
Chaac
USS-Vector88
Chaac
Level 149
God Stats
17W - 15L
1,448 SR
Queue Stats
289W - 323L
1,427 Elo+
Solo
Team Averages
Level 121
1,450 SR
1,452 Elo+

VS

Team Averages
Level 90
1,459 SR
1,462 Elo+
Lancelot
Lancelot
JonHOH98
Lancelot
Level 105
God Stats
3W - 4L
1,491 SR
Queue Stats
124W - 125L
1,458 Elo+
Party 2
Artemis
Artemis
Yezios
Artemis
Level 60
God Stats
44W - 51L
1,523 SR
Queue Stats
94W - 127L
1,450 Elo+
Solo
Pele
Pele
ayzedeyezed
Pele
Level 64
God Stats
1W - 9L
1,281 SR
Queue Stats
207W - 229L
1,439 Elo+
Solo
Sylvanus
Sylvanus
bear1ben
Sylvanus
Level 105
God Stats
1W - 3L
1,493 SR
Queue Stats
279W - 254L
1,526 Elo+
Party 2
Nu Wa
Nu Wa
lotta1900
Nu Wa
Level 117
God Stats
151W - 174L
1,504 SR
Queue Stats
352W - 416L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dr_Pawlow
Tsukuyomi
13
4 / 1 / 3
7,739
553
7,030
11,135
4,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Owned2win
Medusa
12
1 / 3 / 3
7,173
512
7,597
11,476
3,410
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Skullpsyche
Baron Samedi
13
5 / 1 / 2
7,463
533
4,965
6,975
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bacchus
Tulpenkilla
Bacchus
11
2 / 2 / 3
7,274
520
5,223
9,722
7,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 0 / 2
7,664
547
8,052
12,851
9,974
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
JonHOH98
Lancelot
12
1 / 2 / 0
6,669
476
4,626
8,984
4,292
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Artemis
Yezios
Artemis
12
3 / 3 / 2
7,194
514
8,838
9,576
3,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 3 / 0
6,580
470
2,574
9,514
3,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
bear1ben
Sylvanus
11
2 / 3 / 2
6,715
480
8,408
15,136
9,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
lotta1900
Nu Wa
12
0 / 3 / 0
6,881
492
5,380
5,972
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
14
Kills
7
7
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Dr_Pawlow
Tsukuyomi
4
1
3
5.5
L
Lancelot
JonHOH98
Lancelot
1
2
0
0.5
W
Medusa
Owned2win
Medusa
1
3
3
0.83
W
Baron Samedi
Skullpsyche
Baron Samedi
5
1
2
6
W
Bacchus
Tulpenkilla
Bacchus
2
2
3
1.75
W
2
0
2
3
L
Artemis
Yezios
Artemis
3
3
2
1.33
L
1
3
0
0.33
L
Sylvanus
bear1ben
Sylvanus
2
3
2
1
L
Nu Wa
lotta1900
Nu Wa
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,867
Damage
29,826
52,159
Taken
49,182
28,379
Mitigated
22,910
21,725
Healing
12,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Dr_Pawlow
Tsukuyomi
7,030
2,156
0
4,906
11,135
4,248
74
2,951
8,184
0
53,283
L
Lancelot
JonHOH98
Lancelot
4,626
1,629
0
2,840
8,984
4,292
0
391
8,593
0
39,098
W
Medusa
Owned2win
Medusa
7,597
3,004
0
3,103
11,476
3,410
0
2,237
9,239
0
46,772
W
Baron Samedi
Skullpsyche
Baron Samedi
4,965
306
531
2,844
6,975
3,150
315
2,753
4,222
49,225
0
W
Bacchus
Tulpenkilla
Bacchus
5,223
673
423
2,726
9,722
7,597
0
2,963
6,759
25,883
0
W
8,052
1,194
511
6,681
12,851
9,974
0
1,781
11,070
0
52,123
L
Artemis
Yezios
Artemis
8,838
4,194
0
2,327
9,576
3,678
25
1,830
7,746
0
50,308
L
2,574
272
0
688
9,514
3,538
0
2,306
7,208
0
47,405
L
Sylvanus
bear1ben
Sylvanus
8,408
2,506
356
6,409
15,136
9,025
58
4,477
10,659
35,554
13,216
L
Nu Wa
lotta1900
Nu Wa
5,380
557
0
236
5,972
2,377
525
1,184
4,788
58,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,313
Gold Earned
34,039
380
Minions Killed
405
0
Camps Cleared
0
1,346,270
Distance Traveled
1,292,418
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,739
553
84
6
0
272,555
6
L
Lancelot
6,669
476
67
5
0
288,990
2
W
Medusa
7,173
512
82
6
0
260,530
4
W
Baron Samedi
7,463
533
80
6
0
257,126
3
W
Bacchus
7,274
520
36
3
0
278,762
6
W
Chaac
7,664
547
98
7
0
277,297
6
L
Artemis
7,194
514
72
5
0
229,581
0
L
Pele
6,580
470
81
6
0
315,203
2
L
Sylvanus
6,715
480
76
5
0
235,106
3
L
Nu Wa
6,881
492
109
8
0
223,538
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role