Player Matchup

Nemesis
Nemesis
BetterCallSauI
Nemesis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 65L
1,370 Elo+
Party 1
Atlas
Atlas
NorthernThunder
Atlas
Level 125
God Stats
2W - 1L
1,280 SR
Queue Stats
72W - 73L
1,506 Elo+
Solo
Baron Samedi
Baron Samedi
bigPPremi
Baron Samedi
Level 103
God Stats
3W - 0L
1,771 SR
Queue Stats
37W - 64L
1,387 Elo+
Party 1
Team Averages
Level 84
1,517 SR
1,421 Elo+

VS

Team Averages
Level 50
1,500 SR
1,397 Elo+
Anubis
Anubis
 
Anubis
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Vaneyeck
Xing Tian
Level 1
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 6L
1,244 Elo+
Party 2
Tsukuyomi
Tsukuyomi
VaultKid
Tsukuyomi
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 14L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 8
9,500
679
10,444
15,593
7,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
0 / 0 / 10
10,243
732
8,085
20,893
23,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baron Samedi
bigPPremi
Baron Samedi
16
9 / 3 / 2
11,241
803
18,981
10,682
5,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 6 / 2
9,381
670
12,020
12,574
7,664
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xing Tian
Vaneyeck
Xing Tian
13
1 / 2 / 5
9,282
663
8,930
17,713
21,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
VaultKid
Tsukuyomi
13
2 / 3 / 4
8,821
630
14,359
14,374
12,819
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
11
Kills
6
6
Deaths
11
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
6
2
0.67
W
2
3
8
2
W
0
0
10
5
L
Xing Tian
Vaneyeck
Xing Tian
1
2
5
1.75
L
Tsukuyomi
VaultKid
Tsukuyomi
2
3
4
1.33
W
Baron Samedi
bigPPremi
Baron Samedi
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,510
Damage
35,309
47,168
Taken
44,661
36,250
Mitigated
41,726
18,783
Healing
7,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
12,020
841
715
2,745
12,574
7,664
0
9,194
3,380
35,780
0
W
10,444
4,628
0
3,456
15,593
7,029
1,239
7,674
7,919
0
24,926
W
8,085
2,739
762
5,106
20,893
23,529
63
9,145
11,748
28,675
0
L
Xing Tian
Vaneyeck
Xing Tian
8,930
1,036
0
2,811
17,713
21,243
0
10,102
7,611
17,774
0
L
Tsukuyomi
VaultKid
Tsukuyomi
14,359
3,045
0
957
14,374
12,819
0
8,169
6,205
0
37,102
W
Baron Samedi
bigPPremi
Baron Samedi
18,981
1,039
5,076
4,383
10,682
5,692
1,021
4,808
5,874
46,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,984
Gold Earned
27,484
144
Minions Killed
126
7
Camps Cleared
5
775,879
Distance Traveled
718,557
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,381
670
75
5
1
208,729
4
W
Nemesis
9,500
679
43
3
2
269,552
0
W
Atlas
10,243
732
24
2
3
250,126
4
L
Xing Tian
9,282
663
14
1
0
242,686
2
L
Tsukuyomi
8,821
630
37
3
4
267,142
1
W
Baron Samedi
11,241
803
77
6
2
256,201
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role