Player Matchup

Janus
Janus
Silver III
 
Janus
Silver III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Silver V
KingDrew30
Lancelot
Silver V
Level 159
God Stats
13W - 25L
1,317 SR
Queue Stats
565W - 755L
703 MMR
Solo
Athena
Athena
Bronze V
SirShadowScythe
Athena
Bronze V
Level 124
God Stats
2W - 2L
1,708 SR
Queue Stats
14W - 25L
934 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 123
1,508 SR
1,045 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,395 SR
839 MMR
Susano
Susano
Silver II
Hapsonprod99
Susano
Silver II
Level 55
God Stats
8W - 10L
1,503 SR
Queue Stats
129W - 160L
1,066 MMR
Solo
Geb
Geb
Bronze III
HiTopUchiha
Geb
Bronze III
Level 145
God Stats
8W - 17L
1,306 SR
Queue Stats
116W - 223L
353 MMR
Solo
Anubis
Anubis
Silver III
entwie_dumayla
Anubis
Silver III
Level 106
God Stats
8W - 7L
1,376 SR
Queue Stats
255W - 350L
1,098 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
4 / 3 / 1
11,969
665
17,066
16,144
5,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
KingDrew30
Lancelot
13
1 / 5 / 3
9,970
554
12,468
19,528
9,781
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

14
0 / 2 / 3
9,674
537
6,479
21,691
19,532
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bans
AtlasGaneshaGilgameshAh Muzen CabAres

VS

Bans
BastetCthulhuHorusKumbhakarnaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
18
7 / 1 / 2
12,644
702
26,587
14,774
8,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
0 / 1 / 7
12,456
692
10,782
20,721
24,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 3 / 4
11,676
649
10,809
16,521
9,119
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
5
Kills
10
10
Deaths
5
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
3
1
1.5
W
Susano
7
1
2
8
W
0
1
7
3.5
L
Lancelot
KingDrew30
Lancelot
1
5
3
0.5
L
0
2
3
0.75
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,013
Damage
48,178
57,363
Taken
52,016
34,742
Mitigated
42,092
7,796
Healing
15,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
17,066
268
0
2,120
16,144
5,429
0
6,688
9,235
56,248
0
W
Susano
26,587
4,350
0
2,092
14,774
8,357
682
6,270
8,504
181
68,725
W
10,782
1,252
633
4,144
20,721
24,616
369
8,597
12,124
43,703
0
L
Lancelot
KingDrew30
Lancelot
12,468
2,584
0
4,566
19,528
9,781
0
6,326
12,687
0
31,291
L
6,479
1,594
0
1,110
21,691
19,532
0
9,130
12,183
14,503
0
W
10,809
333
309
8,244
16,521
9,119
1,467
9,591
6,930
46,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,613
Gold Earned
36,776
160
Minions Killed
199
5
Camps Cleared
11
989,512
Distance Traveled
999,155
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,969
665
101
6
1
338,134
2
W
Susano
12,644
702
77
4
8
356,102
8
W
Geb
12,456
692
66
4
2
329,501
4
L
Lancelot
9,970
554
34
2
3
325,386
6
L
Athena
9,674
537
25
1
1
325,992
0
W
Anubis
11,676
649
56
3
1
313,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role