Player Matchup

Chronos
Chronos
DTUCKER44
Chronos
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
251W - 248L
1,576 Elo+
Party 1
Terra
Terra
ITookYoCheeks
Terra
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 185L
1,601 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Tuudawgs
Ah Muzen Cab
Level 129
God Stats
1W - 1L
1,743 SR
Queue Stats
91W - 70L
1,582 Elo+
Party 1
Team Averages
Level 88
1,581 SR
1,586 Elo+

VS

Team Averages
Level 125
1,592 SR
1,435 Elo+
Chiron
Chiron
Fresh Kang
Chiron
Level 157
God Stats
10W - 10L
1,542 SR
Queue Stats
202W - 241L
1,438 Elo+
Party 2
Jormungandr
Jormungandr
INS8NE187
Jormungandr
Level 129
God Stats
3W - 0L
1,718 SR
Queue Stats
87W - 88L
1,462 Elo+
Party 2
Janus
Janus
Its N8Y
Janus
Level 88
God Stats
21W - 14L
1,515 SR
Queue Stats
40W - 64L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DTUCKER44
Chronos
12
3 / 2 / 1
8,828
736
10,137
12,304
5,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
0 / 3 / 3
8,036
670
5,848
18,503
16,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
Tuudawgs
Ah Muzen Cab
12
1 / 9 / 2
8,372
698
12,829
18,634
7,731
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Fresh Kang
Chiron
15
6 / 2 / 5
9,633
803
17,483
14,075
6,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
INS8NE187
Jormungandr
14
3 / 0 / 11
9,977
831
12,808
14,347
16,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
Its N8Y
Janus
13
5 / 2 / 7
9,250
771
15,828
9,811
4,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
4
Kills
14
14
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chronos
DTUCKER44
Chronos
3
2
1
1.75
W
Chiron
Fresh Kang
Chiron
6
2
5
4.25
W
Jormungandr
INS8NE187
Jormungandr
3
0
11
8.5
L
0
3
3
0.5
W
Janus
Its N8Y
Janus
5
2
7
4.25
L
Ah Muzen Cab
Tuudawgs
Ah Muzen Cab
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,814
Damage
46,119
49,441
Taken
38,233
30,028
Mitigated
27,056
5,960
Healing
8,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
DTUCKER44
Chronos
10,137
4,476
0
1,303
12,304
5,436
0
6,990
5,314
23,085
2,036
W
Chiron
Fresh Kang
Chiron
17,483
8,369
894
2,893
14,075
6,584
865
6,417
7,658
0
42,958
W
Jormungandr
INS8NE187
Jormungandr
12,808
3,101
0
2,795
14,347
16,144
159
4,526
9,821
31,149
0
L
5,848
1,122
763
2,224
18,503
16,861
0
9,670
8,833
11,333
0
W
Janus
Its N8Y
Janus
15,828
2,756
625
1,067
9,811
4,328
167
4,503
5,308
41,096
0
L
Ah Muzen Cab
Tuudawgs
Ah Muzen Cab
12,829
3,457
0
1,670
18,634
7,731
0
11,997
6,637
0
38,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,236
Gold Earned
28,860
111
Minions Killed
176
2
Camps Cleared
9
669,544
Distance Traveled
672,853
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,828
736
42
4
1
217,924
0
W
Chiron
9,633
803
61
5
3
232,306
3
W
Jormungandr
9,977
831
50
4
3
241,798
1
L
Terra
8,036
670
5
0
0
250,583
0
W
Janus
9,250
771
65
5
3
198,749
0
L
Ah Muzen Cab
8,372
698
64
5
1
201,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role