Player Matchup

Cthulhu
Cthulhu
Cukyy02
Cthulhu
Level 63
God Stats
13W - 6L
1,739 SR
Queue Stats
79W - 41L
1,697 Elo+
Party 1
Medusa
Medusa
GoldenGall0
Medusa
Level 123
God Stats
1W - 0L
1,733 SR
Queue Stats
95W - 48L
1,713 Elo+
Party 1
Kukulkan
Kukulkan
xGenCrux
Kukulkan
Level 156
God Stats
2W - 0L
1,399 SR
Queue Stats
33W - 15L
1,736 Elo+
Party 1
Team Averages
Level 114
1,624 SR
1,715 Elo+

VS

Team Averages
Level 80
1,473 SR
1,487 Elo+
King Arthur
King Arthur
DapperGent123
King Arthur
Level 106
God Stats
20W - 26L
1,419 SR
Queue Stats
190W - 183L
1,399 Elo+
Party 2
Baron Samedi
Baron Samedi
TheSalzigK1ng
Baron Samedi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,462 Elo+
Party 2
Lancelot
Lancelot
thajokerrr3
Lancelot
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
296W - 307L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cukyy02
Cthulhu
17
3 / 4 / 14
12,897
717
13,518
29,939
34,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
19
11 / 7 / 6
14,255
792
30,520
21,175
10,132
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
xGenCrux
Kukulkan
18
7 / 6 / 11
13,921
773
24,617
13,117
6,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DapperGent123
King Arthur
19
7 / 6 / 6
13,629
757
16,210
32,612
36,954
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
TheSalzigK1ng
Baron Samedi
16
6 / 7 / 6
12,598
700
25,106
20,956
13,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Lancelot
thajokerrr3
Lancelot
17
4 / 8 / 9
12,544
697
16,506
29,120
21,084
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
38
21
Kills
17
17
Deaths
21
31
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Cukyy02
Cthulhu
3
4
14
2.5
L
King Arthur
DapperGent123
King Arthur
7
6
6
1.67
W
Medusa
11
7
6
2
L
Baron Samedi
TheSalzigK1ng
Baron Samedi
6
7
6
1.29
L
Lancelot
thajokerrr3
Lancelot
4
8
9
1.06
W
Kukulkan
xGenCrux
Kukulkan
7
6
11
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,655
Damage
57,822
64,231
Taken
82,688
50,846
Mitigated
71,568
15,073
Healing
26,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Cukyy02
Cthulhu
13,518
981
474
9,171
29,939
34,055
0
14,136
15,803
29,379
0
L
King Arthur
DapperGent123
King Arthur
16,210
2,321
0
8,869
32,612
36,954
153
16,972
15,159
0
56,648
W
Medusa
30,520
18,407
0
4,529
21,175
10,132
2,416
7,376
13,799
0
72,252
L
Baron Samedi
TheSalzigK1ng
Baron Samedi
25,106
1,392
4,911
7,169
20,956
13,530
603
10,497
10,135
48,435
0
L
Lancelot
thajokerrr3
Lancelot
16,506
2,351
0
5,454
29,120
21,084
992
10,187
18,440
0
40,004
W
Kukulkan
xGenCrux
Kukulkan
24,617
2,978
0
899
13,117
6,659
0
3,876
9,241
68,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,073
Gold Earned
38,771
210
Minions Killed
179
7
Camps Cleared
8
926,542
Distance Traveled
925,592
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,897
717
35
2
1
349,417
3
L
King Arthur
13,629
757
88
5
4
340,469
0
W
Medusa
14,255
792
86
5
4
282,119
4
L
Baron Samedi
12,598
700
46
3
1
255,823
4
L
Lancelot
12,544
697
45
3
3
329,300
4
W
Kukulkan
13,921
773
89
5
2
295,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role