Player Matchup

Ymir
Ymir
EffectLowkey
Ymir
Level 110
God Stats
16W - 10L
1,427 SR
Queue Stats
219W - 218L
1,512 Elo+
Solo
Skadi
Skadi
HYP3R--VIP3R_717
Skadi
Level 102
God Stats
14W - 14L
1,512 SR
Queue Stats
339W - 431L
1,422 Elo+
Party 2
He Bo
He Bo
kg2ace11
He Bo
Level 126
God Stats
5W - 3L
1,476 SR
Queue Stats
254W - 309L
1,402 Elo+
Party 2
Team Averages
Level 113
1,472 SR
1,445 Elo+

VS

Team Averages
Level 57
1,576 SR
1,490 Elo+
Nox
Nox
 
Nox
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Vaneyeck
Cthulhu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
estevanq2
Jing Wei
Level 123
God Stats
1W - 1L
1,727 SR
Queue Stats
50W - 47L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 8
8,854
885
9,745
6,387
3,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
5 / 0 / 9
8,679
868
12,917
6,409
2,760
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

He Bo
kg2ace11
He Bo
11
3 / 2 / 11
8,192
819
6,094
7,284
2,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
0 / 5 / 1
6,230
623
3,994
6,697
3,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Vaneyeck
Cthulhu
9
0 / 5 / 2
6,733
673
4,800
14,018
13,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
estevanq2
Jing Wei
10
3 / 6 / 0
7,078
708
4,665
11,722
4,929
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
16
Kills
3
3
Deaths
16
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
5
1
0.1
W
8
1
8
12
W
5
0
9
9.5
L
Cthulhu
Vaneyeck
Cthulhu
0
5
2
0.2
L
Jing Wei
estevanq2
Jing Wei
3
6
0
0.5
W
He Bo
kg2ace11
He Bo
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,756
Damage
13,459
20,080
Taken
32,437
9,548
Mitigated
21,382
2,454
Healing
1,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,994
342
189
151
6,697
3,370
0
2,901
3,578
11,590
0
W
9,745
1,112
0
0
6,387
3,972
352
3,110
3,277
16,077
0
W
12,917
6,730
226
1,603
6,409
2,760
2,208
2,592
3,817
0
37,265
L
Cthulhu
Vaneyeck
Cthulhu
4,800
663
0
846
14,018
13,083
0
5,386
8,264
10,616
0
L
Jing Wei
estevanq2
Jing Wei
4,665
2,210
0
666
11,722
4,929
0
7,098
4,202
0
23,113
W
He Bo
kg2ace11
He Bo
6,094
187
183
442
7,284
2,816
0
3,430
3,854
19,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,725
Gold Earned
20,041
121
Minions Killed
67
6
Camps Cleared
3
540,460
Distance Traveled
504,345
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,230
623
24
2
0
164,373
2
W
Ymir
8,854
885
20
2
0
180,888
2
W
Skadi
8,679
868
71
7
5
184,252
1
L
Cthulhu
6,733
673
11
1
1
167,232
1
L
Jing Wei
7,078
708
32
3
2
172,740
0
W
He Bo
8,192
819
30
3
1
175,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role