Player Matchup

Loki
Loki
DeMipRo
Loki
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 70L
1,484 Elo+
Party 1
Zhong Kui
Zhong Kui
MisterShmaps
Zhong Kui
Level 56
God Stats
5W - 1L
1,205 SR
Queue Stats
38W - 45L
1,468 Elo+
Party 1
Jormungandr
Jormungandr
MonFoto
Jormungandr
Level 136
God Stats
2W - 4L
1,532 SR
Queue Stats
148W - 172L
1,493 Elo+
Party 1
Team Averages
Level 83
1,412 SR
1,482 Elo+

VS

Team Averages
Level 88
1,254 SR
1,392 Elo+
Loki
Loki
FlemishViking
Loki
Level 56
God Stats
0W - 1L
1,071 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Janus
Janus
Heronus
Janus
Level 121
God Stats
0W - 1L
1,349 SR
Queue Stats
0W - 2L
1,338 Elo+
Party 2
Sylvanus
Sylvanus
yozakuraBURST
Sylvanus
Level 86
God Stats
0W - 1L
1,340 SR
Queue Stats
0W - 2L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DeMipRo
Loki
14
3 / 6 / 4
11,225
624
10,101
16,988
7,658
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
MisterShmaps
Zhong Kui
19
3 / 1 / 8
12,640
702
21,347
18,544
15,155
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
MonFoto
Jormungandr
20
6 / 0 / 6
12,907
717
20,905
23,135
22,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 5
10,740
597
10,111
17,791
11,172
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Heronus
Janus
16
2 / 5 / 4
11,197
622
15,501
16,408
7,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
yozakuraBURST
Sylvanus
17
4 / 1 / 2
12,615
701
8,178
22,627
29,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
12
Kills
7
7
Deaths
12
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Loki
DeMipRo
Loki
3
6
4
0.83
L
1
6
5
0.58
L
Janus
Heronus
Janus
2
5
4
0.8
W
Zhong Kui
MisterShmaps
Zhong Kui
3
1
8
7
W
Jormungandr
MonFoto
Jormungandr
6
0
6
9
L
Sylvanus
yozakuraBURST
Sylvanus
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,353
Damage
33,790
58,667
Taken
56,826
45,716
Mitigated
48,651
18,010
Healing
14,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
DeMipRo
Loki
10,101
3,366
0
1,030
16,988
7,658
452
5,996
10,992
0
45,192
L
10,111
841
0
0
17,791
11,172
0
11,942
5,701
0
40,512
L
Janus
Heronus
Janus
15,501
1,001
268
2,510
16,408
7,917
0
13,867
2,541
50,244
0
W
Zhong Kui
MisterShmaps
Zhong Kui
21,347
3,539
0
10,713
18,544
15,155
51
7,177
10,062
63,124
0
W
Jormungandr
MonFoto
Jormungandr
20,905
3,781
0
6,267
23,135
22,903
0
11,361
11,774
61,681
0
L
Sylvanus
yozakuraBURST
Sylvanus
8,178
1,677
3,976
7,730
22,627
29,562
0
16,481
6,113
18,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,772
Gold Earned
34,552
220
Minions Killed
164
11
Camps Cleared
4
943,946
Distance Traveled
995,685
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,225
624
35
2
6
306,567
4
L
Loki
10,740
597
46
3
1
351,736
7
L
Janus
11,197
622
101
6
3
310,814
3
W
Zhong Kui
12,640
702
98
5
4
313,208
0
W
Jormungandr
12,907
717
87
5
1
324,171
1
L
Sylvanus
12,615
701
17
1
0
333,135
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role