Player Matchup

Neith
Neith
Bobanweave
Neith
Level 160
God Stats
8W - 7L
1,461 SR
Queue Stats
285W - 246L
1,543 Elo+
Party 1
Ganesha
Ganesha
Drdlaw
Ganesha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,501 Elo+
Party 4
Terra
Terra
MrKirk
Terra
Level 160
God Stats
3W - 1L
1,667 SR
Queue Stats
712W - 626L
1,522 Elo+
Party 1
Danzaburou
Danzaburou
SazelZa
Danzaburou
Level 160
God Stats
11W - 7L
1,662 SR
Queue Stats
641W - 562L
1,517 Elo+
Party 1
Charybdis
Charybdis
sheron
Charybdis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,475 Elo+
Party 4
Team Averages
Level 115
1,558 SR
1,511 Elo+

VS

Team Averages
Level 81
1,420 SR
1,496 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Anwardinho22
Ullr
Level 80
God Stats
7W - 16L
1,396 SR
Queue Stats
352W - 359L
1,526 Elo+
Party 3
Geb
Geb
Jerx07
Geb
Level 29
God Stats
0W - 2L
1,314 SR
Queue Stats
113W - 102L
1,518 Elo+
Party 3
Chang'e
Chang'e
Sallice
Chang'e
Level 26
God Stats
0W - 1L
1,355 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
ShizaBak
Zhong Kui
Level 126
God Stats
3W - 5L
1,535 SR
Queue Stats
230W - 262L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
3 / 2 / 16
11,551
722
29,012
20,007
14,267
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ganesha
Drdlaw
Ganesha
18
0 / 3 / 20
11,583
724
17,525
37,371
54,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Terra
MrKirk
Terra
18
4 / 2 / 11
10,492
656
10,087
28,866
37,529
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
SazelZa
Danzaburou
16
1 / 3 / 11
10,422
651
22,683
20,354
14,042
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
sheron
Charybdis
20
13 / 3 / 8
12,482
780
42,476
25,073
18,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
5 / 5 / 8
10,768
673
36,017
30,987
42,829
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 2 / 5
10,507
657
21,199
22,330
14,256
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
Jerx07
Geb
16
1 / 4 / 7
9,969
623
12,825
26,428
41,614
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
Sallice
Chang'e
15
2 / 4 / 8
9,410
588
14,635
26,531
13,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
ShizaBak
Zhong Kui
15
0 / 6 / 8
8,971
561
21,059
28,495
21,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
49
21
Kills
13
13
Deaths
21
66
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
5
5
8
1.8
L
5
2
5
3.75
W
Neith
3
2
16
5.5
W
Ganesha
Drdlaw
Ganesha
0
3
20
3.33
L
Geb
Jerx07
Geb
1
4
7
1.13
W
Terra
MrKirk
Terra
4
2
11
4.75
L
Chang'e
Sallice
Chang'e
2
4
8
1.5
W
Danzaburou
SazelZa
Danzaburou
1
3
11
2.17
L
Zhong Kui
ShizaBak
Zhong Kui
0
6
8
0.67
W
Charybdis
sheron
Charybdis
13
3
8
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,783
Damage
105,735
131,671
Taken
134,771
138,309
Mitigated
133,543
81,341
Healing
61,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
36,017
839
5,544
2,467
30,987
42,829
0
4,812
26,175
52,138
0
L
21,199
9,274
3,845
3,962
22,330
14,256
434
4,001
18,329
0
36,492
W
Neith
29,012
7,117
4,736
7,400
20,007
14,267
2,318
13,406
6,601
0
48,732
W
Ganesha
Drdlaw
Ganesha
17,525
1,414
1,781
11,376
37,371
54,269
419
23,391
13,980
26,461
0
L
Geb
Jerx07
Geb
12,825
470
4,308
3,953
26,428
41,614
0
5,560
20,868
22,906
0
W
Terra
MrKirk
Terra
10,087
2,759
18,587
12,240
28,866
37,529
846
17,787
11,079
17,356
0
L
Chang'e
Sallice
Chang'e
14,635
1,536
20,484
9,110
26,531
13,357
0
8,010
18,521
23,833
0
W
Danzaburou
SazelZa
Danzaburou
22,683
6,735
5,513
6,951
20,354
14,042
1,807
11,234
9,120
0
43,967
L
Zhong Kui
ShizaBak
Zhong Kui
21,059
1,020
1,372
6,370
28,495
21,487
427
5,229
23,266
33,123
0
W
Charybdis
sheron
Charybdis
42,476
27,740
4,115
8,642
25,073
18,202
2,405
18,718
6,355
0
67,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,530
Gold Earned
49,625
155
Minions Killed
151
0
Camps Cleared
0
1,435,129
Distance Traveled
1,409,181
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,768
673
52
3
0
288,306
4
L
Ullr
10,507
657
34
2
0
269,081
1
W
Neith
11,551
722
44
3
0
297,019
1
W
Ganesha
11,583
724
0
0
0
291,602
0
L
Geb
9,969
623
17
1
0
299,505
0
W
Terra
10,492
656
10
1
0
311,285
2
L
Chang'e
9,410
588
19
1
0
288,342
2
W
Danzaburou
10,422
651
48
3
0
286,121
2
L
Zhong Kui
8,971
561
29
2
0
263,947
0
W
Charybdis
12,482
780
53
3
0
249,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role