Player Matchup

Raijin
Raijin
Gold IV
 
Raijin
Gold IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold V
ItsssMonty
Ah Muzen Cab
Gold V
Level 101
God Stats
1W - 3L
1,629 SR
Queue Stats
14W - 19L
1,561 MMR
Party 1
Tyr
Tyr
Bronze V
LigmaToes
Tyr
Bronze V
Level 57
God Stats
5W - 5L
1,329 SR
Queue Stats
19W - 31L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,486 SR
1,520 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,558 SR
1,646 MMR
Hachiman
Hachiman
Gold IV
TheLixPro
Hachiman
Gold IV
Level 120
God Stats
9W - 3L
1,651 SR
Queue Stats
21W - 14L
1,754 MMR
Party 2
Nox
Nox
Silver II
andygm14
Nox
Silver II
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 6L
1,544 MMR
Party 2
Yemoja
Yemoja
Gold V
foreverdisplay
Yemoja
Gold V
Level 119
God Stats
3W - 3L
1,522 SR
Queue Stats
16W - 11L
1,639 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
2 / 5 / 0
8,631
617
9,034
12,224
4,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
ItsssMonty
Ah Muzen Cab
14
1 / 3 / 2
9,058
647
9,385
16,687
7,551
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
0 / 4 / 1
7,804
557
7,127
18,774
14,732
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AtlasLancelotCabrakanAchillesMorgan Le Fay

VS

Bans
Yu HuangChironKhepriXbalanqueSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
TheLixPro
Hachiman
16
10 / 1 / 2
10,826
773
25,445
12,229
6,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 1 / 6
9,234
660
9,682
10,237
5,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 1 / 10
9,939
710
3,590
10,276
12,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
12
12
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
5
0
0.4
L
Ah Muzen Cab
ItsssMonty
Ah Muzen Cab
1
3
2
0.67
L
0
4
1
0.13
W
Hachiman
TheLixPro
Hachiman
10
1
2
11
W
2
1
6
5
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,546
Damage
38,717
47,685
Taken
32,742
26,984
Mitigated
24,794
12,613
Healing
12,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
9,034
932
0
979
12,224
4,701
0
1,800
10,352
27,984
0
L
Ah Muzen Cab
ItsssMonty
Ah Muzen Cab
9,385
4,727
0
7,147
16,687
7,551
0
6,476
9,873
0
51,694
L
7,127
613
285
4,202
18,774
14,732
0
4,643
13,877
0
17,445
W
Hachiman
TheLixPro
Hachiman
25,445
12,381
0
2,275
12,229
6,806
1,781
3,688
8,541
0
65,642
W
9,682
525
93
1,236
10,237
5,160
430
2,914
7,323
32,166
0
W
3,590
1,118
5,540
3,813
10,276
12,828
641
2,738
7,538
9,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,493
Gold Earned
29,999
140
Minions Killed
175
3
Camps Cleared
10
734,766
Distance Traveled
725,352
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,631
617
38
3
1
220,890
0
L
Ah Muzen Cab
9,058
647
86
6
2
238,711
3
L
Tyr
7,804
557
16
1
0
275,165
4
W
Hachiman
10,826
773
80
6
8
240,503
4
W
Nox
9,234
660
79
6
1
251,776
1
W
Yemoja
9,939
710
16
1
1
233,073
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role