Player Matchup

Amaterasu
Amaterasu
IlISauceIIl
Amaterasu
Level 15
God Stats
38W - 20L
1,547 SR
Queue Stats
237W - 151L
1,534 Elo+
Party 2
Yu Huang
Yu Huang
KingBarlos_IV
Yu Huang
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,395 Elo+
Party 3
Freya
Freya
Mak3emPaY
Freya
Level 160
God Stats
15W - 15L
1,410 SR
Queue Stats
1,107W - 932L
1,531 Elo+
Party 2
Bellona
Bellona
WAWGxSHEsoNICE
Bellona
Level 22
God Stats
115W - 127L
1,499 SR
Queue Stats
949W - 859L
1,448 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ll-Kvng_Maso-ll
Tsukuyomi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,458 Elo+
Party 3
Team Averages
Level 63
1,491 SR
1,473 Elo+

VS

Team Averages
Level 105
1,589 SR
1,511 Elo+
Lancelot
Lancelot
BelBroChyll
Lancelot
Level 33
God Stats
2W - 2L
1,508 SR
Queue Stats
156W - 130L
1,470 Elo+
Party 1
Kali
Kali
CarryChariot
Kali
Level 103
God Stats
7W - 3L
1,344 SR
Queue Stats
76W - 54L
1,492 Elo+
Party 1
Ne Zha
Ne Zha
KingKobelverson
Ne Zha
Level 128
God Stats
2W - 0L
1,655 SR
Queue Stats
60W - 29L
1,707 Elo+
Party 1
Sylvanus
Sylvanus
LoneJones
Sylvanus
Level 134
God Stats
21W - 22L
1,464 SR
Queue Stats
464W - 468L
1,395 Elo+
Solo
Thanatos
Thanatos
PLGPitchBlack
Thanatos
Level 126
God Stats
3W - 0L
1,971 SR
Queue Stats
36W - 28L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
IlISauceIIl
Amaterasu
16
2 / 6 / 7
10,553
1,055
5,167
23,386
11,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
KingBarlos_IV
Yu Huang
16
4 / 4 / 6
10,977
1,098
14,875
12,843
5,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Freya
Mak3emPaY
Freya
17
5 / 5 / 7
11,931
1,193
28,003
21,559
8,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
2 / 5 / 8
10,325
1,033
7,114
19,266
12,820
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
ll-Kvng_Maso-ll
Tsukuyomi
15
0 / 4 / 3
9,045
905
4,254
11,470
4,450
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

140

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BelBroChyll
Lancelot
16
3 / 3 / 11
10,489
1,049
10,678
13,549
7,586
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
8 / 3 / 10
12,628
1,263
21,516
15,705
8,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 3 / 15
10,898
1,090
22,930
14,926
7,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
LoneJones
Sylvanus
16
1 / 0 / 12
9,979
998
5,168
8,702
9,286
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
PLGPitchBlack
Thanatos
18
10 / 4 / 8
12,720
1,272
23,961
15,612
7,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
80
13
Kills
24
24
Deaths
13
31
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Lancelot
BelBroChyll
Lancelot
3
3
11
2.83
W
8
3
10
4.33
L
Amaterasu
IlISauceIIl
Amaterasu
2
6
7
0.92
L
Yu Huang
KingBarlos_IV
Yu Huang
4
4
6
1.75
W
2
3
15
3.17
W
Sylvanus
LoneJones
Sylvanus
1
0
12
7
L
Freya
Mak3emPaY
Freya
5
5
7
1.7
W
Thanatos
PLGPitchBlack
Thanatos
10
4
8
3.5
L
2
5
8
1.2
L
Tsukuyomi
ll-Kvng_Maso-ll
Tsukuyomi
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,413
Damage
84,253
88,524
Taken
68,494
42,003
Mitigated
40,254
8,628
Healing
30,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
BelBroChyll
Lancelot
10,678
663
0
1,401
13,549
7,586
0
8,992
4,557
0
18,803
W
21,516
9,797
0
6,019
15,705
8,412
0
9,265
6,440
0
36,611
L
Amaterasu
IlISauceIIl
Amaterasu
5,167
2,420
1,633
1,826
23,386
11,265
0
905
22,481
0
8,756
L
Yu Huang
KingBarlos_IV
Yu Huang
14,875
1,846
46
262
12,843
5,058
0
1,437
11,406
41,531
0
W
22,930
9,767
0
3,412
14,926
7,317
0
9,617
5,309
0
51,116
W
Sylvanus
LoneJones
Sylvanus
5,168
1,506
4,219
5,065
8,702
9,286
0
4,999
3,703
13,785
0
L
Freya
Mak3emPaY
Freya
28,003
9,332
0
3,841
21,559
8,410
0
971
20,588
51,698
0
W
Thanatos
PLGPitchBlack
Thanatos
23,961
6,920
0
10,433
15,612
7,653
0
10,005
5,447
0
47,053
L
7,114
1,853
0
285
19,266
12,820
0
1,332
17,934
0
13,846
L
Tsukuyomi
ll-Kvng_Maso-ll
Tsukuyomi
4,254
685
315
420
11,470
4,450
0
523
10,947
0
12,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,831
Gold Earned
56,714
160
Minions Killed
187
5
Camps Cleared
11
848,748
Distance Traveled
994,715
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,489
1,049
31
3
0
221,570
1
W
Kali
12,628
1,263
27
3
7
188,377
0
L
Amaterasu
10,553
1,055
11
1
0
190,890
1
L
Yu Huang
10,977
1,098
66
7
1
181,419
0
W
Ne Zha
10,898
1,090
51
5
1
191,418
0
W
Sylvanus
9,979
998
21
2
0
180,378
4
L
Freya
11,931
1,193
53
5
1
171,839
0
W
Thanatos
12,720
1,272
57
6
3
212,972
0
L
Bellona
10,325
1,033
14
1
1
177,469
0
L
Tsukuyomi
9,045
905
16
2
2
127,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role