Player Matchup

Lancelot
Lancelot
Eqkaz
Lancelot
Level 66
God Stats
0W - 6L
1,148 SR
Queue Stats
53W - 111L
1,281 Elo+
Party 1
Medusa
Medusa
MONOKju
Medusa
Level 5
God Stats
0W - 6L
1,300 SR
Queue Stats
5W - 28L
1,029 Elo+
Party 1
Khepri
Khepri
Meliodas_22_
Khepri
Level 61
God Stats
0W - 4L
1,283 SR
Queue Stats
48W - 90L
1,314 Elo+
Party 1
Chernobog
Chernobog
junioros_10
Chernobog
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 102L
1,300 Elo+
Party 1
Hercules
Hercules
wyd asher
Hercules
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 51L
1,380 Elo+
Solo
Team Averages
Level 43
1,346 SR
1,261 Elo+

VS

Team Averages
Level 85
1,600 SR
1,441 Elo+
Artemis
Artemis
 
Artemis
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
GandulesVerdes
Pele
Level 66
God Stats
3W - 0L
1,808 SR
Queue Stats
105W - 121L
1,361 Elo+
Party 2
Shiva
Shiva
TheRealBuddha
Shiva
Level 48
God Stats
26W - 14L
1,644 SR
Queue Stats
132W - 144L
1,385 Elo+
Party 2
Cerberus
Cerberus
Undertaker22
Cerberus
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,474 Elo+
Solo
Hera
Hera
wiljea
Hera
Level 145
God Stats
37W - 22L
1,551 SR
Queue Stats
103W - 83L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Eqkaz
Lancelot
16
7 / 13 / 4
11,704
468
14,802
25,667
11,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
MONOKju
Medusa
14
1 / 11 / 7
9,172
367
7,694
24,573
9,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
15
4 / 3 / 3
10,579
423
4,874
17,184
16,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chernobog
junioros_10
Chernobog
16
1 / 8 / 2
10,275
411
8,665
25,345
10,983
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
wyd asher
Hercules
9
1 / 5 / 1
7,664
307
1,771
13,717
6,453
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
6 / 4 / 7
12,849
514
15,244
16,570
7,707
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
10 / 3 / 9
12,948
518
19,607
22,982
9,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
9 / 1 / 10
14,168
567
21,711
27,323
27,067
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
Undertaker22
Cerberus
17
2 / 4 / 9
12,097
484
7,694
19,886
23,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hera
wiljea
Hera
19
11 / 2 / 5
13,680
547
20,823
12,559
5,405
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
78
14
Kills
38
40
Deaths
14
17
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
4
7
2.38
L
Lancelot
Eqkaz
Lancelot
7
13
4
0.69
W
10
3
9
4.83
L
Medusa
MONOKju
Medusa
1
11
7
0.41
L
Khepri
4
3
3
1.83
W
9
1
10
14
W
Cerberus
Undertaker22
Cerberus
2
4
9
1.63
L
Chernobog
junioros_10
Chernobog
1
8
2
0.25
W
Hera
wiljea
Hera
11
2
5
6.75
L
Hercules
wyd asher
Hercules
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,806
Damage
85,079
106,486
Taken
99,320
54,761
Mitigated
72,885
8,703
Healing
31,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
15,244
7,542
0
4,952
16,570
7,707
5,895
1,574
14,996
0
111,938
L
Lancelot
Eqkaz
Lancelot
14,802
2,766
0
552
25,667
11,147
0
7,277
18,390
0
67,312
W
19,607
5,781
0
10,553
22,982
9,462
4,664
826
20,126
0
79,313
L
Medusa
MONOKju
Medusa
7,694
3,622
351
2,277
24,573
9,649
729
8,352
16,221
0
51,829
L
Khepri
4,874
739
428
2,308
17,184
16,529
0
6,389
10,795
21,349
0
W
21,711
3,724
54
9,198
27,323
27,067
1,771
208
26,569
146
98,719
W
Cerberus
Undertaker22
Cerberus
7,694
999
690
4,846
19,886
23,244
1,642
1,728
18,158
43,197
0
L
Chernobog
junioros_10
Chernobog
8,665
4,036
0
1,001
25,345
10,983
1,089
6,624
18,721
0
82,787
W
Hera
wiljea
Hera
20,823
5,229
140
1,377
12,559
5,405
2,588
810
11,749
103,055
0
L
Hercules
wyd asher
Hercules
1,771
565
0
1,786
13,717
6,453
0
0
13,717
0
18,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,394
Gold Earned
65,742
334
Minions Killed
630
0
Camps Cleared
0
1,663,061
Distance Traveled
2,235,418
6
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,849
514
127
5
0
419,833
4
L
Lancelot
11,704
468
105
4
0
397,926
1
W
Pele
12,948
518
116
5
0
504,814
5
L
Medusa
9,172
367
73
3
0
323,027
0
L
Khepri
10,579
423
31
1
0
300,894
1
W
Shiva
14,168
567
172
7
0
428,153
8
W
Cerberus
12,097
484
55
2
0
444,047
6
L
Chernobog
10,275
411
98
4
0
358,484
1
W
Hera
13,680
547
160
6
0
438,571
1
L
Hercules
7,664
307
27
1
0
282,730
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role