Player Matchup

Charybdis
Charybdis
MonoSensei
Charybdis
Level 62
God Stats
26W - 13L
1,552 SR
Queue Stats
167W - 200L
1,359 Elo+
Party 3
Mulan
Mulan
PeIedGuy
Mulan
Level 68
God Stats
4W - 0L
1,822 SR
Queue Stats
7W - 1L
1,567 Elo+
Party 1
Persephone
Persephone
lemonpie1
Persephone
Level 28
God Stats
12W - 9L
1,030 SR
Queue Stats
33W - 41L
1,330 Elo+
Party 1
Serqet
Serqet
nicopz
Serqet
Level 125
God Stats
4W - 1L
1,441 SR
Queue Stats
74W - 95L
1,337 Elo+
Party 3
Artio
Artio
tiltedduck
Artio
Level 49
God Stats
3W - 6L
1,282 SR
Queue Stats
32W - 38L
1,330 Elo+
Party 1
Team Averages
Level 66
1,425 SR
1,385 Elo+

VS

Team Averages
Level 50
1,475 SR
1,334 Elo+
Bellona
Bellona
Arbyzi
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,288 Elo+
Party 2
Mulan
Mulan
Dedrius
Mulan
Level 81
God Stats
1W - 5L
1,289 SR
Queue Stats
163W - 183L
1,343 Elo+
Solo
Medusa
Medusa
Twitter-Hidan___
Medusa
Level 57
God Stats
2W - 3L
1,722 SR
Queue Stats
90W - 126L
1,335 Elo+
Solo
Bakasura
Bakasura
xX_M0RK0VKA_Xx
Bakasura
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 10L
1,283 Elo+
Party 2
Janus
Janus
ГоРоХ321
Janus
Level 57
God Stats
6W - 11L
1,367 SR
Queue Stats
26W - 28L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MonoSensei
Charybdis
12
3 / 3 / 6
7,722
515
7,445
10,141
3,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
PeIedGuy
Mulan
15
4 / 1 / 1
8,922
595
9,158
12,016
7,693
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Persephone
lemonpie1
Persephone
12
1 / 3 / 2
7,998
533
3,335
7,942
2,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
nicopz
Serqet
15
12 / 0 / 2
9,392
626
12,782
10,960
4,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
11
2 / 3 / 6
7,312
487
5,170
13,751
12,113
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Arbyzi
Bellona
11
0 / 4 / 2
6,296
420
5,510
12,022
10,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mulan
Dedrius
Mulan
12
3 / 5 / 4
7,100
473
7,167
13,067
9,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
2 / 5 / 3
6,680
445
7,542
9,634
3,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
11
5 / 2 / 1
7,310
487
5,609
11,730
4,496
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 6 / 3
6,579
439
4,801
8,733
2,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
22
Kills
10
10
Deaths
22
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
Arbyzi
Bellona
0
4
2
0.25
L
Mulan
Dedrius
Mulan
3
5
4
1
W
Charybdis
MonoSensei
Charybdis
3
3
6
2
W
Mulan
PeIedGuy
Mulan
4
1
1
4.5
L
2
5
3
0.7
W
Persephone
lemonpie1
Persephone
1
3
2
0.67
W
Serqet
nicopz
Serqet
12
0
2
13
W
Artio
2
3
6
1.67
L
Bakasura
5
2
1
2.75
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,890
Damage
30,629
54,810
Taken
55,186
30,889
Mitigated
29,937
18,365
Healing
9,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Arbyzi
Bellona
5,510
2,305
0
2,856
12,022
10,106
330
542
10,798
0
28,788
L
Mulan
Dedrius
Mulan
7,167
1,643
0
2,081
13,067
9,264
56
2,862
9,969
0
29,681
W
Charybdis
MonoSensei
Charybdis
7,445
3,976
0
3,691
10,141
3,755
589
163
9,978
0
57,231
W
Mulan
PeIedGuy
Mulan
9,158
1,613
0
4,956
12,016
7,693
1,724
1,302
9,719
0
65,908
L
7,542
4,232
0
1,567
9,634
3,495
0
2,805
6,813
0
37,840
W
Persephone
lemonpie1
Persephone
3,335
200
0
1,430
7,942
2,877
848
1,361
6,202
48,644
0
W
Serqet
nicopz
Serqet
12,782
2,540
0
3,608
10,960
4,451
0
1,256
9,371
0
60,994
W
Artio
5,170
1,003
1,444
3,236
13,751
12,113
0
411
13,147
23,409
0
L
Bakasura
5,609
3,554
0
3,373
11,730
4,496
0
840
10,566
0
39,113
L
4,801
499
0
0
8,733
2,576
30
1,221
7,337
46,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,346
Gold Earned
33,965
435
Minions Killed
330
0
Camps Cleared
0
1,402,571
Distance Traveled
1,390,086
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,296
420
48
3
0
289,962
0
L
Mulan
7,100
473
49
3
0
279,536
5
W
Charybdis
7,722
515
92
6
0
237,205
3
W
Mulan
8,922
595
133
9
0
270,243
1
L
Medusa
6,680
445
61
4
0
259,017
2
W
Persephone
7,998
533
100
7
0
258,988
5
W
Serqet
9,392
626
84
6
0
349,262
3
W
Artio
7,312
487
26
2
0
286,873
12
L
Bakasura
7,310
487
82
5
0
309,100
3
L
Janus
6,579
439
90
6
0
252,471
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role