Player Matchup

Erlang Shen
Erlang Shen
MasterMilkMan
Erlang Shen
Level 44
God Stats
1W - 3L
1,167 SR
Queue Stats
19W - 15L
1,532 Elo+
Party 1
Ao Kuang
Ao Kuang
Zophu
Ao Kuang
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,817 Elo+
Party 1
Hun Batz
Hun Batz
donutg4mer
Hun Batz
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 21L
1,591 Elo+
Party 1
Team Averages
Level 53
1,389 SR
1,647 Elo+

VS

Team Averages
Level 120
1,431 SR
1,361 Elo+
Ymir
Ymir
ErrorforcE
Ymir
Level 105
God Stats
2W - 3L
1,471 SR
Queue Stats
50W - 80L
1,367 Elo+
Party 2
Hou Yi
Hou Yi
HiaZifY
Hou Yi
Level 108
God Stats
9W - 13L
1,299 SR
Queue Stats
30W - 66L
1,272 Elo+
Party 2
Sol
Sol
WobJef
Sol
Level 148
God Stats
4W - 3L
1,523 SR
Queue Stats
31W - 37L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
MasterMilkMan
Erlang Shen
20
7 / 1 / 16
14,632
813
22,872
16,688
14,777
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
Zophu
Ao Kuang
17
6 / 7 / 14
13,305
739
22,670
28,288
14,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
donutg4mer
Hun Batz
20
13 / 6 / 10
15,191
844
27,429
19,838
9,996
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 9
12,631
702
17,123
35,624
36,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hou Yi
HiaZifY
Hou Yi
18
6 / 9 / 7
13,625
757
16,929
21,688
9,709
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
WobJef
Sol
17
5 / 9 / 7
12,864
715
17,775
23,879
10,875
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
37
26
Kills
14
14
Deaths
26
40
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
8
9
0.94
L
Hou Yi
HiaZifY
Hou Yi
6
9
7
1.06
W
Erlang Shen
MasterMilkMan
Erlang Shen
7
1
16
15
L
Sol
WobJef
Sol
5
9
7
0.94
W
Ao Kuang
Zophu
Ao Kuang
6
7
14
1.86
W
Hun Batz
donutg4mer
Hun Batz
13
6
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,971
Damage
51,827
64,814
Taken
81,191
39,678
Mitigated
57,531
16,801
Healing
18,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,123
4,128
0
7,742
35,624
36,947
33
7,643
27,981
36,485
0
L
Hou Yi
HiaZifY
Hou Yi
16,929
10,666
0
3,732
21,688
9,709
0
6,006
15,682
0
41,511
W
Erlang Shen
MasterMilkMan
Erlang Shen
22,872
10,845
0
4,478
16,688
14,777
1,084
10,611
6,077
454
49,092
L
Sol
WobJef
Sol
17,775
7,678
0
7,201
23,879
10,875
989
7,558
16,321
57,071
0
W
Ao Kuang
Zophu
Ao Kuang
22,670
8,476
0
11,239
28,288
14,905
0
16,203
12,085
52,384
6,323
W
Hun Batz
donutg4mer
Hun Batz
27,429
9,224
0
1,084
19,838
9,996
1,589
8,772
11,066
0
79,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,128
Gold Earned
39,120
207
Minions Killed
170
9
Camps Cleared
7
933,154
Distance Traveled
757,042
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,631
702
39
2
2
256,560
4
L
Hou Yi
13,625
757
63
4
0
254,248
2
W
Erlang Shen
14,632
813
52
3
1
338,762
0
L
Sol
12,864
715
68
4
5
246,234
5
W
Ao Kuang
13,305
739
42
2
4
263,770
0
W
Hun Batz
15,191
844
113
6
4
330,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role