Player Matchup

Janus
Janus
FallicFruit
Janus
Level 75
God Stats
9W - 8L
1,416 SR
Queue Stats
44W - 54L
1,379 Elo+
Party 1
Ao Kuang
Ao Kuang
IMayBeAutistic
Ao Kuang
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,225 Elo+
Party 2
Xing Tian
Xing Tian
Zer0Hero098
Xing Tian
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,431 Elo+
Party 1
Cabrakan
Cabrakan
crow_kurisaki
Cabrakan
Level 83
God Stats
9W - 4L
1,533 SR
Queue Stats
121W - 107L
1,419 Elo+
Solo
Izanami
Izanami
its0ldschool
Izanami
Level 75
God Stats
2W - 1L
1,253 SR
Queue Stats
44W - 39L
1,341 Elo+
Party 2
Team Averages
Level 63
1,440 SR
1,359 Elo+

VS

Team Averages
Level 33
1,343 SR
1,287 Elo+
Lancelot
Lancelot
Cag8spartano
Lancelot
Level 34
God Stats
11W - 19L
1,405 SR
Queue Stats
262W - 322L
1,308 Elo+
Party 4
Jormungandr
Jormungandr
Drastr45
Jormungandr
Level 34
God Stats
17W - 24L
1,190 SR
Queue Stats
269W - 313L
1,232 Elo+
Party 4
Neith
Neith
LAPOLLAANDANTE
Neith
Level 68
God Stats
0W - 1L
1,635 SR
Queue Stats
4W - 6L
1,191 Elo+
Party 3
Janus
Janus
Skan Saffron
Janus
Level 22
God Stats
14W - 16L
1,200 SR
Queue Stats
168W - 210L
1,203 Elo+
Party 4
Loki
Loki
hugo2030
Loki
Level 6
God Stats
0W - 1L
1,283 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 3
7,918
566
8,707
4,254
1,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
11
4 / 2 / 1
6,803
486
4,604
11,661
4,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
Zer0Hero098
Xing Tian
11
1 / 1 / 1
6,293
450
7,364
11,050
6,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
crow_kurisaki
Cabrakan
11
3 / 1 / 7
7,512
537
5,036
12,634
14,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
its0ldschool
Izanami
12
5 / 0 / 4
7,774
555
8,534
9,049
3,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Cag8spartano
Lancelot
13
0 / 2 / 1
7,392
528
7,447
11,727
5,082
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jormungandr
Drastr45
Jormungandr
10
0 / 3 / 2
5,902
422
6,861
11,437
7,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

9
1 / 6 / 0
5,847
418
4,382
8,213
2,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 0
6,529
466
2,915
9,487
3,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Loki
10
1 / 2 / 1
6,405
458
2,278
10,211
3,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
16
Kills
4
4
Deaths
16
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Cag8spartano
Lancelot
0
2
1
0.25
L
Jormungandr
Drastr45
Jormungandr
0
3
2
0.33
W
3
0
3
4.5
W
Ao Kuang
4
2
1
2.25
L
1
6
0
0.17
L
2
3
0
0.67
W
Xing Tian
Zer0Hero098
Xing Tian
1
1
1
1.5
W
Cabrakan
crow_kurisaki
Cabrakan
3
1
7
6.5
L
Loki
1
2
1
0.75
W
Izanami
its0ldschool
Izanami
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,245
Damage
23,883
48,648
Taken
51,075
30,728
Mitigated
23,609
11,077
Healing
13,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Cag8spartano
Lancelot
7,447
1,090
0
3,878
11,727
5,082
168
6,682
4,417
0
53,356
L
Jormungandr
Drastr45
Jormungandr
6,861
2,413
0
2,400
11,437
7,992
0
4,020
7,249
44,294
0
W
8,707
328
37
744
4,254
1,716
45
1,233
2,843
63,419
0
W
Ao Kuang
4,604
1,022
0
4,277
11,661
4,362
0
1,269
10,318
39,906
0
L
4,382
1,637
0
1,311
8,213
2,993
0
4,202
3,999
0
21,231
L
2,915
146
0
2,551
9,487
3,898
466
6,928
2,065
31,081
0
W
Xing Tian
Zer0Hero098
Xing Tian
7,364
769
0
500
11,050
6,423
0
326
10,724
31,636
0
W
Cabrakan
crow_kurisaki
Cabrakan
5,036
1,117
0
1,342
12,634
14,672
54
4,360
8,204
20,893
0
L
Loki
2,278
393
0
3,672
10,211
3,644
0
2,577
7,634
0
39,868
W
Izanami
its0ldschool
Izanami
8,534
6,497
0
4,177
9,049
3,555
1,200
2,228
6,783
0
69,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,300
Gold Earned
32,075
384
Minions Killed
353
0
Camps Cleared
0
1,320,094
Distance Traveled
1,310,355
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,392
528
117
8
0
286,848
0
L
Jormungandr
5,902
422
79
6
0
273,282
0
W
Janus
7,918
566
117
8
0
276,884
1
W
Ao Kuang
6,803
486
68
5
0
272,125
4
L
Neith
5,847
418
35
3
0
222,209
0
L
Janus
6,529
466
54
4
0
238,140
0
W
Xing Tian
6,293
450
44
3
0
268,751
0
W
Cabrakan
7,512
537
38
3
0
259,263
2
L
Loki
6,405
458
68
5
0
289,876
1
W
Izanami
7,774
555
117
8
0
243,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role