Player Matchup

Neith
Neith
 
Neith
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AquaaaBR
Janus
Level 29
God Stats
3W - 8L
1,327 SR
Queue Stats
48W - 67L
1,194 Elo+
Party 1
Baron Samedi
Baron Samedi
Asunavic
Baron Samedi
Level 36
God Stats
1W - 4L
1,327 SR
Queue Stats
30W - 45L
1,166 Elo+
Party 1
Xing Tian
Xing Tian
TheSpawnOfHades
Xing Tian
Level 109
God Stats
25W - 23L
1,479 SR
Queue Stats
636W - 641L
1,320 Elo+
Solo
Shiva
Shiva
ZeroDoesThingz
Shiva
Level 125
God Stats
16W - 14L
1,632 SR
Queue Stats
279W - 283L
1,343 Elo+
Solo
Team Averages
Level 73
1,453 SR
1,305 Elo+

VS

Team Averages
Level 76
1,403 SR
1,329 Elo+
Poseidon
Poseidon
 
Poseidon
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
KushKing1506
Danzaburou
Level 101
God Stats
21W - 14L
1,414 SR
Queue Stats
265W - 266L
1,395 Elo+
Party 2
Anubis
Anubis
MightyZaya
Anubis
Level 46
God Stats
22W - 26L
1,387 SR
Queue Stats
110W - 138L
1,274 Elo+
Solo
Chaac
Chaac
bot45554
Chaac
Level 49
God Stats
2W - 2L
1,213 SR
Queue Stats
81W - 96L
1,248 Elo+
Solo
Bacchus
Bacchus
sMcLovin21
Bacchus
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 7L
1,229 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
5 / 0 / 2
9,328
549
9,392
7,834
3,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
AquaaaBR
Janus
13
1 / 3 / 1
7,955
468
6,030
8,650
3,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Asunavic
Baron Samedi
14
2 / 4 / 0
7,814
460
13,084
12,501
5,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Xing Tian
TheSpawnOfHades
Xing Tian
1
0 / 0 / 0
3,320
195
0
0
0
12
2 / 1 / 4
7,417
436
5,239
12,682
9,520
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
1 / 2 / 2
7,696
453
4,152
9,280
3,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
KushKing1506
Danzaburou
15
2 / 4 / 3
8,674
510
7,265
12,417
5,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
MightyZaya
Anubis
14
2 / 2 / 3
8,545
503
8,106
13,078
7,214
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
bot45554
Chaac
15
3 / 0 / 3
8,900
524
6,385
9,430
3,632
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
sMcLovin21
Bacchus
12
0 / 2 / 0
7,625
449
1,705
9,050
7,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
10
Kills
8
8
Deaths
10
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
0
2
6
W
Poseidon
 
Poseidon
1
2
2
1
L
Janus
AquaaaBR
Janus
1
3
1
0.5
L
Baron Samedi
Asunavic
Baron Samedi
2
4
0
0.5
W
Danzaburou
KushKing1506
Danzaburou
2
4
3
0.88
W
Anubis
MightyZaya
Anubis
2
2
3
1.75
L
Xing Tian
TheSpawnOfHades
Xing Tian
0
0
0
0
L
2
1
4
4
W
Chaac
bot45554
Chaac
3
0
3
4.5
W
Bacchus
sMcLovin21
Bacchus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,745
Damage
27,613
41,667
Taken
53,255
22,049
Mitigated
27,446
10,819
Healing
16,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,392
3,353
91
2,787
7,834
3,969
1,386
2,209
5,625
0
71,253
W
Poseidon
 
Poseidon
4,152
463
0
2,523
9,280
3,720
839
3,479
5,729
49,534
5,056
L
Janus
AquaaaBR
Janus
6,030
505
0
2,221
8,650
3,046
0
2,713
5,937
47,053
0
L
Baron Samedi
Asunavic
Baron Samedi
13,084
765
366
3,194
12,501
5,514
0
4,643
7,858
58,593
0
W
Danzaburou
KushKing1506
Danzaburou
7,265
3,566
0
2,479
12,417
5,137
0
2,374
10,009
0
81,925
W
Anubis
MightyZaya
Anubis
8,106
312
0
6,737
13,078
7,214
834
8,583
4,408
67,458
0
L
Xing Tian
TheSpawnOfHades
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
L
5,239
391
0
2,160
12,682
9,520
54
4,209
8,473
7,273
29,262
W
Chaac
bot45554
Chaac
6,385
358
0
2,692
9,430
3,632
259
4,833
4,283
0
54,979
W
Bacchus
sMcLovin21
Bacchus
1,705
174
0
1,821
9,050
7,743
0
114
8,936
16,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,834
Gold Earned
41,440
342
Minions Killed
471
0
Camps Cleared
0
1,221,756
Distance Traveled
1,594,720
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,328
549
126
7
0
309,024
1
W
Poseidon
7,696
453
93
5
0
350,539
5
L
Janus
7,955
468
79
5
0
310,426
0
L
Baron Samedi
7,814
460
87
5
0
284,887
3
W
Danzaburou
8,674
510
135
8
0
294,026
3
W
Anubis
8,545
503
115
7
0
284,290
0
L
Xing Tian
3,320
195
0
0
0
0
0
L
Shiva
7,417
436
50
3
0
317,419
6
W
Chaac
8,900
524
99
6
0
360,528
0
W
Bacchus
7,625
449
29
2
0
305,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role