Player Matchup

Cupid
Cupid
 
Cupid
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DapperGent123
King Arthur
Level 106
God Stats
20W - 26L
1,400 SR
Queue Stats
190W - 183L
1,387 Elo+
Party 1
Zhong Kui
Zhong Kui
TheSalzigK1ng
Zhong Kui
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,446 Elo+
Party 1
Team Averages
Level 82
1,467 SR
1,444 Elo+

VS

Team Averages
Level 93
1,492 SR
1,467 Elo+
Shiva
Shiva
 
Shiva
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
The_pancakee
Baron Samedi
Level 48
God Stats
52W - 42L
1,635 SR
Queue Stats
150W - 160L
1,577 Elo+
Solo
Izanami
Izanami
vl NoOne Iv
Izanami
Level 85
God Stats
0W - 2L
1,340 SR
Queue Stats
75W - 96L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
18
5 / 2 / 6
12,736
708
17,666
15,671
7,796
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
DapperGent123
King Arthur
18
6 / 1 / 6
12,702
706
25,819
27,941
30,008
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
TheSalzigK1ng
Zhong Kui
15
1 / 7 / 6
11,269
626
16,885
24,606
16,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
18
3 / 0 / 6
12,448
692
23,442
30,446
36,199
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
The_pancakee
Baron Samedi
15
2 / 7 / 3
10,682
593
18,731
21,734
12,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
vl NoOne Iv
Izanami
15
5 / 5 / 3
11,603
645
17,688
16,508
8,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
12
Kills
10
10
Deaths
12
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
5
2
6
4
L
Shiva
 
Shiva
3
0
6
6
W
King Arthur
DapperGent123
King Arthur
6
1
6
9
W
Zhong Kui
TheSalzigK1ng
Zhong Kui
1
7
6
0.57
L
Baron Samedi
The_pancakee
Baron Samedi
2
7
3
0.5
L
Izanami
vl NoOne Iv
Izanami
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,370
Damage
59,861
68,218
Taken
68,688
53,829
Mitigated
56,733
20,969
Healing
26,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
17,666
7,354
1,159
6,522
15,671
7,796
774
6,079
9,592
0
61,538
L
Shiva
 
Shiva
23,442
4,351
1,441
12,407
30,446
36,199
0
7,861
22,585
5,750
46,532
W
King Arthur
DapperGent123
King Arthur
25,819
3,298
0
8,710
27,941
30,008
108
9,108
18,833
0
57,151
W
Zhong Kui
TheSalzigK1ng
Zhong Kui
16,885
959
0
4,578
24,606
16,025
557
6,019
18,587
40,256
0
L
Baron Samedi
The_pancakee
Baron Samedi
18,731
1,358
3,021
6,816
21,734
12,457
240
6,446
15,288
47,629
0
L
Izanami
vl NoOne Iv
Izanami
17,688
10,661
0
2,574
16,508
8,077
969
2,862
13,646
0
50,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,707
Gold Earned
34,733
204
Minions Killed
197
7
Camps Cleared
9
1,008,118
Distance Traveled
914,135
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,736
708
84
5
4
341,863
3
L
Shiva
12,448
692
59
3
3
368,563
3
W
King Arthur
12,702
706
65
4
1
376,562
2
W
Zhong Kui
11,269
626
55
3
2
289,693
3
L
Baron Samedi
10,682
593
61
3
3
267,941
3
L
Izanami
11,603
645
77
4
3
277,631
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role