Player Matchup

Anhur
Anhur
 
Anhur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Eclipssse
Thoth
Level 61
God Stats
4W - 2L
1,524 SR
Queue Stats
243W - 220L
1,444 Elo+
Solo
Odin
Odin
MyDogsHi247
Odin
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 132L
1,405 Elo+
Solo
Ao Kuang
Ao Kuang
mustangmachine
Ao Kuang
Level 78
God Stats
9W - 3L
1,588 SR
Queue Stats
246W - 234L
1,434 Elo+
Solo
Team Averages
Level 116
1,522 SR
1,457 Elo+

VS

Team Averages
Level 99
1,555 SR
1,369 Elo+
Anhur
Anhur
Deebs987
Anhur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,336 Elo+
Solo
Atlas
Atlas
Grimey Grizzly
Atlas
Level 159
God Stats
1W - 2L
1,686 SR
Queue Stats
45W - 45L
1,527 Elo+
Solo
Hades
Hades
Orellon
Hades
Level 155
God Stats
2W - 3L
1,619 SR
Queue Stats
152W - 158L
1,370 Elo+
Solo
Scylla
Scylla
PeachPie0
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 94L
1,213 Elo+
Solo
Hou Yi
Hou Yi
ghostshadow82
Hou Yi
Level 86
God Stats
4W - 5L
1,468 SR
Queue Stats
287W - 302L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
5 / 4 / 9
8,864
886
8,628
10,474
4,383
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
 
Morgan Le Fay
15
1 / 1 / 17
8,335
834
9,526
8,344
3,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
Eclipssse
Thoth
16
4 / 1 / 14
9,047
905
13,143
5,345
2,298
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 3 / 15
7,529
753
4,383
11,625
8,955
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
17
13 / 4 / 3
9,734
973
9,603
11,527
5,435
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Deebs987
Anhur
15
3 / 3 / 7
8,414
841
6,762
8,186
4,063
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 2 / 10
8,322
832
4,240
9,789
9,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hades
Orellon
Hades
14
5 / 6 / 4
8,937
894
13,129
14,130
9,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
PeachPie0
Scylla
12
1 / 6 / 5
7,082
708
1,810
8,563
3,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 6 / 7
7,521
752
11,694
11,178
5,218
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
46
23
Kills
13
13
Deaths
23
58
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
4
9
2.38
W
Morgan Le Fay
 
Morgan Le Fay
1
1
17
9.5
L
Anhur
Deebs987
Anhur
3
3
7
2.17
W
Thoth
Eclipssse
Thoth
4
1
14
11
L
2
2
10
3.5
W
0
3
15
2.5
L
Hades
Orellon
Hades
5
6
4
1.17
L
Scylla
PeachPie0
Scylla
1
6
5
0.58
L
2
6
7
0.92
W
Ao Kuang
13
4
3
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,283
Damage
37,635
47,315
Taken
51,846
25,001
Mitigated
32,615
19,790
Healing
12,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,628
2,463
1,331
1,695
10,474
4,383
260
4,015
6,459
0
17,216
W
Morgan Le Fay
 
Morgan Le Fay
9,526
1,072
1,961
3,731
8,344
3,930
519
4,532
3,812
21,456
0
L
Anhur
Deebs987
Anhur
6,762
3,833
655
1,640
8,186
4,063
0
5,339
2,847
0
13,775
W
Thoth
Eclipssse
Thoth
13,143
597
0
0
5,345
2,298
560
2,568
2,777
29,753
0
L
4,240
751
1,233
2,292
9,789
9,937
0
5,727
4,062
11,275
0
W
4,383
868
1,897
1,586
11,625
8,955
334
2,282
9,343
831
6,573
L
Hades
Orellon
Hades
13,129
372
1,646
3,127
14,130
9,816
0
10,469
3,661
21,331
0
L
Scylla
PeachPie0
Scylla
1,810
235
0
250
8,563
3,581
0
5,213
3,350
8,897
0
L
11,694
4,225
1,019
605
11,178
5,218
0
5,839
5,339
0
21,432
W
Ao Kuang
9,603
3,985
2,768
4,821
11,527
5,435
1,717
5,782
5,745
12,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,509
Gold Earned
40,276
102
Minions Killed
92
0
Camps Cleared
0
990,265
Distance Traveled
948,054
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,864
886
12
1
0
188,808
0
W
Morgan Le Fay
8,335
834
28
3
0
211,336
1
L
Anhur
8,414
841
21
2
0
185,566
2
W
Thoth
9,047
905
43
4
0
213,234
0
L
Atlas
8,322
832
8
1
0
216,693
2
W
Odin
7,529
753
14
1
0
193,096
0
L
Hades
8,937
894
20
2
0
191,551
0
L
Scylla
7,082
708
21
2
0
181,775
0
L
Hou Yi
7,521
752
22
2
0
172,469
0
W
Ao Kuang
9,734
973
5
1
0
183,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role