Player Matchup

He Bo
He Bo
 
He Bo
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Mog3ko
Achilles
Level 45
God Stats
17W - 13L
1,552 SR
Queue Stats
93W - 94L
1,587 Elo+
Solo
Nemesis
Nemesis
haltingdxplayer
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,154 Elo+
Party 1
Team Averages
Level 39
1,517 SR
1,414 Elo+

VS

Team Averages
Level 153
1,800 SR
1,784 Elo+
Rama
Rama
 
Rama
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Bastianpauli
Atlas
Level 157
God Stats
27W - 3L
1,912 SR
Queue Stats
305W - 113L
1,892 Elo+
Party 2
Poseidon
Poseidon
Volterslam
Poseidon
Level 149
God Stats
10W - 2L
1,988 SR
Queue Stats
108W - 27L
1,960 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
9
0 / 6 / 1
5,138
642
3,965
7,525
2,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
Mog3ko
Achilles
9
1 / 4 / 0
5,954
744
4,668
12,804
10,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 6 / 1
5,132
642
3,530
9,853
5,024
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
11 / 0 / 5
7,999
1,000
11,712
5,813
2,304
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 1 / 13
7,820
978
6,171
8,584
6,430
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
Volterslam
Poseidon
10
3 / 0 / 10
6,796
850
6,423
3,766
1,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
1
Kills
16
16
Deaths
1
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
6
1
0.08
W
Rama
 
Rama
11
0
5
13.5
W
2
1
13
8.5
L
Achilles
Mog3ko
Achilles
1
4
0
0.25
W
Poseidon
Volterslam
Poseidon
3
0
10
8
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,163
Damage
24,306
30,182
Taken
18,163
17,757
Mitigated
9,864
5,311
Healing
8,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
3,965
39
0
587
7,525
2,516
0
2,317
5,208
15,463
0
W
Rama
 
Rama
11,712
10,558
0
2,875
5,813
2,304
1,925
1,158
4,571
0
35,525
W
6,171
2,537
1,060
2,803
8,584
6,430
147
1,556
6,733
14,310
0
L
Achilles
Mog3ko
Achilles
4,668
726
0
2,984
12,804
10,217
0
6,085
6,719
0
9,560
W
Poseidon
Volterslam
Poseidon
6,423
1,668
0
1,654
3,766
1,130
949
1,108
2,586
24,067
0
L
3,530
921
180
1,560
9,853
5,024
0
4,192
5,661
0
8,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,224
Gold Earned
22,615
49
Minions Killed
106
0
Camps Cleared
7
425,166
Distance Traveled
459,541
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,138
642
32
4
0
122,222
0
W
Rama
7,999
1,000
47
6
2
141,803
4
W
Atlas
7,820
978
21
3
1
155,778
2
L
Achilles
5,954
744
4
1
0
168,855
1
W
Poseidon
6,796
850
38
5
4
161,960
2
L
Nemesis
5,132
642
13
2
0
134,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role