Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BuUzZzZ
Sylvanus
Level 58
God Stats
19W - 12L
1,451 SR
Queue Stats
121W - 103L
1,540 Elo+
Solo
Tsukuyomi
Tsukuyomi
JailBræk
Tsukuyomi
Level 36
God Stats
2W - 1L
1,245 SR
Queue Stats
118W - 135L
1,439 Elo+
Solo
Geb
Geb
Paracomaster
Geb
Level 58
God Stats
7W - 1L
1,735 SR
Queue Stats
71W - 68L
1,493 Elo+
Solo
Apollo
Apollo
yungdaggerpipe
Apollo
Level 125
God Stats
8W - 3L
1,707 SR
Queue Stats
341W - 362L
1,432 Elo+
Solo
Team Averages
Level 86
1,528 SR
1,481 Elo+

VS

Team Averages
Level 93
1,445 SR
1,418 Elo+
Achilles
Achilles
DonxNikex
Achilles
Level 125
God Stats
2W - 5L
1,359 SR
Queue Stats
274W - 301L
1,433 Elo+
Party 1
Da Ji
Da Ji
Hiro_reborn69
Da Ji
Level 86
God Stats
29W - 32L
1,425 SR
Queue Stats
546W - 653L
1,399 Elo+
Party 2
Sylvanus
Sylvanus
T3int3dGrundl3
Sylvanus
Level 121
God Stats
82W - 83L
1,427 SR
Queue Stats
254W - 279L
1,415 Elo+
Solo
Cthulhu
Cthulhu
mages09
Cthulhu
Level 29
God Stats
14W - 11L
1,594 SR
Queue Stats
78W - 81L
1,400 Elo+
Party 2
Zhong Kui
Zhong Kui
queenxdimplesx
Zhong Kui
Level 102
God Stats
5W - 8L
1,418 SR
Queue Stats
375W - 389L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
6 / 1 / 8
11,549
577
17,574
15,944
8,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
BuUzZzZ
Sylvanus
17
3 / 1 / 7
11,037
552
14,664
16,907
12,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
JailBræk
Tsukuyomi
16
8 / 2 / 9
10,773
539
19,212
18,366
8,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 0 / 6
9,436
472
5,512
14,669
15,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
3 / 6 / 7
9,761
488
12,372
18,904
8,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DonxNikex
Achilles
14
1 / 7 / 0
8,558
428
11,605
24,453
22,069
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
1 / 3 / 0
6,476
324
3,657
8,681
3,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
14
4 / 4 / 3
9,146
457
11,547
21,226
14,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
mages09
Cthulhu
12
2 / 3 / 4
8,766
438
12,305
21,795
30,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
queenxdimplesx
Zhong Kui
13
2 / 5 / 2
8,264
413
14,146
17,850
13,017
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
22
Kills
10
10
Deaths
22
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
1
8
10
W
Sylvanus
BuUzZzZ
Sylvanus
3
1
7
6.5
L
Achilles
DonxNikex
Achilles
1
7
0
0.14
L
1
3
0
0.33
W
Tsukuyomi
JailBræk
Tsukuyomi
8
2
9
6.25
W
2
0
6
5
L
Sylvanus
4
4
3
1.38
L
Cthulhu
mages09
Cthulhu
2
3
4
1.33
L
Zhong Kui
queenxdimplesx
Zhong Kui
2
5
2
0.6
W
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,334
Damage
53,260
84,790
Taken
94,005
52,350
Mitigated
82,683
45,782
Healing
24,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
17,574
2,465
4,261
10,360
15,944
8,004
1,087
8,250
7,694
102,031
0
W
Sylvanus
BuUzZzZ
Sylvanus
14,664
5,644
2,957
10,272
16,907
12,558
1,269
2,112
14,795
71,476
18,155
L
Achilles
DonxNikex
Achilles
11,605
3,217
0
4,876
24,453
22,069
0
11,103
13,350
0
47,523
L
3,657
727
25
2,576
8,681
3,375
0
2,529
6,152
0
22,848
W
Tsukuyomi
JailBræk
Tsukuyomi
19,212
7,717
0
7,297
18,366
8,025
900
8,655
9,711
0
57,746
W
5,512
613
0
2,796
14,669
15,264
663
6,068
8,601
32,046
0
L
Sylvanus
11,547
3,528
2,801
7,501
21,226
14,001
249
6,246
14,980
57,257
16,396
L
Cthulhu
mages09
Cthulhu
12,305
814
285
916
21,795
30,221
27
6,422
15,373
46,835
0
L
Zhong Kui
queenxdimplesx
Zhong Kui
14,146
2,650
0
5,863
17,850
13,017
0
8,811
9,039
54,064
0
W
12,372
7,973
0
7,839
18,904
8,499
3,393
11,575
7,329
0
72,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,556
Gold Earned
41,210
535
Minions Killed
368
0
Camps Cleared
0
1,844,002
Distance Traveled
1,488,758
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,549
577
165
8
0
384,984
6
W
Sylvanus
11,037
552
147
7
0
300,329
0
L
Achilles
8,558
428
89
4
0
325,755
2
L
Da Ji
6,476
324
37
2
0
229,112
2
W
Tsukuyomi
10,773
539
71
4
0
417,362
2
W
Geb
9,436
472
28
1
0
406,079
4
L
Sylvanus
9,146
457
110
6
0
318,346
0
L
Cthulhu
8,766
438
62
3
0
326,589
6
L
Zhong Kui
8,264
413
70
4
0
288,956
8
W
Apollo
9,761
488
124
6
0
335,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role