Player Matchup

Loki
Loki
ChedderGibb30
Loki
Level 95
God Stats
1W - 1L
1,282 SR
Queue Stats
43W - 36L
1,467 Elo+
Party 1
Ra
Ra
Forever2290
Ra
Level 106
God Stats
10W - 2L
1,584 SR
Queue Stats
55W - 50L
1,412 Elo+
Party 1
Bellona
Bellona
HOT CINNAMON76
Bellona
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 34L
1,457 Elo+
Solo
Hou Yi
Hou Yi
Lord Sly III
Hou Yi
Level 125
God Stats
1W - 0L
1,598 SR
Queue Stats
31W - 31L
1,517 Elo+
Party 1
Ganesha
Ganesha
Molag Bars
Ganesha
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,578 Elo+
Party 1
Team Averages
Level 106
1,493 SR
1,486 Elo+

VS

Team Averages
Level 129
1,462 SR
1,480 Elo+
Shiva
Shiva
HAVI94
Shiva
Level 145
God Stats
13W - 13L
1,515 SR
Queue Stats
464W - 433L
1,523 Elo+
Solo
Da Ji
Da Ji
Mellow_Doe
Da Ji
Level 122
God Stats
9W - 18L
1,445 SR
Queue Stats
510W - 546L
1,450 Elo+
Solo
Hou Yi
Hou Yi
MrRandyWatson5C
Hou Yi
Level 160
God Stats
24W - 26L
1,545 SR
Queue Stats
340W - 350L
1,470 Elo+
Solo
Tiamat
Tiamat
Shadowangel767
Tiamat
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 41L
1,462 Elo+
Solo
Jormungandr
Jormungandr
ZeroMercy1134
Jormungandr
Level 122
God Stats
0W - 2L
1,306 SR
Queue Stats
139W - 142L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 0 / 0
4,178
696
1,465
2,905
815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 0 / 2
3,935
656
740
2,213
754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

7
1 / 0 / 0
4,403
734
2,764
5,190
3,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
6
1 / 1 / 1
3,686
614
2,616
3,796
1,078
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Molag Bars
Ganesha
6
0 / 1 / 2
3,943
657
1,340
5,372
2,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
HAVI94
Shiva
7
0 / 1 / 0
3,878
646
2,475
4,767
1,702
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Da Ji
4
0 / 1 / 0
3,191
532
547
3,601
1,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
2 / 0 / 0
3,531
589
3,363
3,672
828
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 1 / 0
3,471
579
1,184
2,695
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
ZeroMercy1134
Jormungandr
6
0 / 2 / 2
3,794
632
3,232
3,929
1,904
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
5
Kills
2
2
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
W
0
0
2
1
L
Shiva
HAVI94
Shiva
0
1
0
0
W
1
0
0
1
W
Hou Yi
1
1
1
1.5
L
Da Ji
0
1
0
0
W
Ganesha
Molag Bars
Ganesha
0
1
2
1
L
2
0
0
2
L
0
1
0
0
L
Jormungandr
ZeroMercy1134
Jormungandr
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,925
Damage
10,801
19,476
Taken
18,664
8,376
Mitigated
6,563
8,267
Healing
5,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,465
450
0
430
2,905
815
0
272
2,633
0
20,207
W
740
138
94
597
2,213
754
137
912
1,301
20,751
0
L
Shiva
HAVI94
Shiva
2,475
859
0
1,353
4,767
1,702
0
0
4,767
0
22,834
W
2,764
946
0
3,471
5,190
3,394
0
0
5,190
0
21,985
W
Hou Yi
2,616
1,889
0
1,537
3,796
1,078
0
1,303
2,493
0
17,732
L
Da Ji
547
89
0
1,328
3,601
1,027
0
172
3,429
0
9,455
W
Ganesha
Molag Bars
Ganesha
1,340
157
0
2,138
5,372
2,335
0
1,929
3,443
9,216
0
L
3,363
2,253
0
818
3,672
828
0
848
2,824
0
12,561
L
1,184
314
0
942
2,695
1,102
0
568
2,127
13,993
0
L
Jormungandr
ZeroMercy1134
Jormungandr
3,232
1,509
365
663
3,929
1,904
0
492
3,437
20,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,145
Gold Earned
17,865
177
Minions Killed
136
0
Camps Cleared
0
623,572
Distance Traveled
584,465
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,178
696
38
6
0
143,843
2
W
Ra
3,935
656
43
7
0
119,469
1
L
Shiva
3,878
646
38
6
0
118,110
1
W
Bellona
4,403
734
46
8
0
124,143
2
W
Hou Yi
3,686
614
48
8
0
109,295
0
L
Da Ji
3,191
532
28
5
0
127,187
0
W
Ganesha
3,943
657
2
0
0
126,822
0
L
Hou Yi
3,531
589
17
3
0
125,249
2
L
Tiamat
3,471
579
24
4
0
108,574
0
L
Jormungandr
3,794
632
29
5
0
105,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role