Player Matchup

Tyr
Tyr
Djdmad
Tyr
Level 114
God Stats
9W - 5L
1,500 SR
Queue Stats
97W - 122L
1,411 Elo+
Solo
Bacchus
Bacchus
HBBuffNStuff
Bacchus
Level 70
God Stats
3W - 1L
1,527 SR
Queue Stats
42W - 51L
1,390 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
OrangeSeason16
Ah Muzen Cab
Level 67
God Stats
4W - 4L
1,595 SR
Queue Stats
104W - 94L
1,438 Elo+
Solo
Janus
Janus
Xiao-nanigans66
Janus
Level 44
God Stats
9W - 19L
1,313 SR
Queue Stats
57W - 84L
1,337 Elo+
Party 2
Ne Zha
Ne Zha
thicbaddie
Ne Zha
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 48L
1,340 Elo+
Solo
Team Averages
Level 66
1,487 SR
1,383 Elo+

VS

Team Averages
Level 62
1,433 SR
1,365 Elo+
Janus
Janus
Amlo__tryhard
Janus
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ullr
Ullr
Awita_de_Uwuu
Ullr
Level 142
God Stats
0W - 1L
1,449 SR
Queue Stats
31W - 43L
1,339 Elo+
Party 1
Artemis
Artemis
Fie8
Artemis
Level 66
God Stats
1W - 1L
1,690 SR
Queue Stats
19W - 26L
1,417 Elo+
Solo
Osiris
Osiris
c799f45ad9
Osiris
Level 85
God Stats
0W - 1L
1,027 SR
Queue Stats
11W - 21L
1,373 Elo+
Party 1
Raijin
Raijin
tranvia-aliado9
Raijin
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,197 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Djdmad
Tyr
17
7 / 0 / 12
11,380
1,035
16,412
8,192
10,310
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
HBBuffNStuff
Bacchus
17
5 / 2 / 13
11,476
1,043
9,644
7,696
9,381
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ah Muzen Cab
OrangeSeason16
Ah Muzen Cab
18
3 / 0 / 12
12,761
1,160
13,003
4,353
2,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
8 / 2 / 11
12,415
1,129
12,625
9,488
3,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
thicbaddie
Ne Zha
18
6 / 4 / 16
11,815
1,074
19,669
13,824
7,210
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

305

VS

Team 2 Tickets

75

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 3
9,537
867
0
8,880
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 5 / 3
11,299
1,027
13,330
15,602
6,871
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Fie8
Artemis
15
0 / 1 / 5
10,043
913
6,986
9,659
5,015
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Breastplate

Breastplate

+20
Physical Protection

Osiris
c799f45ad9
Osiris
16
4 / 5 / 4
11,280
1,025
12,885
24,242
26,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
1 / 14 / 0
9,701
882
4,837
20,238
8,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
23
29
Kills
8
8
Deaths
30
64
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
3
5
3
0.9
W
Tyr
Djdmad
Tyr
7
0
12
13
L
Artemis
Fie8
Artemis
0
1
5
2.5
W
Bacchus
HBBuffNStuff
Bacchus
5
2
13
5.75
W
Ah Muzen Cab
OrangeSeason16
Ah Muzen Cab
3
0
12
9
W
8
2
11
6.75
L
Osiris
c799f45ad9
Osiris
4
5
4
1.2
W
Ne Zha
thicbaddie
Ne Zha
6
4
16
3.5
L
1
14
0
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,353
Damage
38,038
43,553
Taken
78,621
32,819
Mitigated
49,758
6,431
Healing
3,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
8,880
3,488
0
2,919
5,891
0
0
L
13,330
6,742
0
386
15,602
6,871
0
5,482
10,120
0
42,480
W
Tyr
Djdmad
Tyr
16,412
3,875
106
1,442
8,192
10,310
0
979
6,863
0
22,164
L
Artemis
Fie8
Artemis
6,986
3,730
173
1,855
9,659
5,015
0
2,954
6,705
0
21,484
W
Bacchus
HBBuffNStuff
Bacchus
9,644
234
0
468
7,696
9,381
0
1,246
6,351
13,264
0
W
Ah Muzen Cab
OrangeSeason16
Ah Muzen Cab
13,003
4,149
0
1,535
4,353
2,282
0
223
4,050
0
61,091
W
12,625
515
0
939
9,488
3,636
0
748
8,561
28,759
0
L
Osiris
c799f45ad9
Osiris
12,885
7,124
0
1,106
24,242
26,119
0
6,060
18,182
0
20,948
W
Ne Zha
thicbaddie
Ne Zha
19,669
8,875
0
1,941
13,824
7,210
0
1,641
11,874
0
29,688
L
4,837
2,182
0
130
20,238
8,265
0
4,854
15,384
13,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,847
Gold Earned
51,860
192
Minions Killed
161
15
Camps Cleared
3
912,717
Distance Traveled
851,516
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,537
867
0
0
0
157,868
0
L
Ullr
11,299
1,027
79
7
1
192,128
0
W
Tyr
11,380
1,035
8
1
0
187,885
0
L
Artemis
10,043
913
40
4
0
163,164
0
W
Bacchus
11,476
1,043
8
1
0
168,600
0
W
Ah Muzen Cab
12,761
1,160
106
10
14
208,439
0
W
Janus
12,415
1,129
47
4
1
180,147
1
L
Osiris
11,280
1,025
22
2
1
193,589
0
W
Ne Zha
11,815
1,074
23
2
0
167,646
0
L
Raijin
9,701
882
20
2
1
144,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role