Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
 
Yu Huang
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
 
Cupid
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Divine_dez
Thoth
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
288W - 278L
1,436 Elo+
Solo
Team Averages
Level 126
1,500 SR
1,487 Elo+

VS

Team Averages
Level 134
1,502 SR
1,454 Elo+
Danzaburou
Danzaburou
ImmortalRanaTTV
Danzaburou
Level 147
God Stats
31W - 53L
1,446 SR
Queue Stats
324W - 362L
1,428 Elo+
Party 2
Olorun
Olorun
ItsAvarice
Olorun
Level 128
God Stats
13W - 10L
1,513 SR
Queue Stats
670W - 705L
1,518 Elo+
Party 2
Tyr
Tyr
McSacNaSTyy SK
Tyr
Level 124
God Stats
26W - 12L
1,709 SR
Queue Stats
150W - 143L
1,456 Elo+
Solo
Sobek
Sobek
Tuca Mote6153
Sobek
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
1,224W - 1,296L
1,442 Elo+
Solo
Nemesis
Nemesis
WesternQuestion
Nemesis
Level 116
God Stats
6W - 10L
1,341 SR
Queue Stats
148W - 168L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
3 / 3 / 1
8,616
507
9,132
16,375
7,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yu Huang
 
Yu Huang
13
1 / 4 / 0
7,485
440
5,898
7,674
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
 
Zhong Kui
11
1 / 3 / 2
7,055
415
10,228
14,188
9,715
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
 
Cupid
10
0 / 5 / 2
6,062
357
2,635
8,737
2,902
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
10
1 / 5 / 0
6,874
404
2,322
6,720
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ImmortalRanaTTV
Danzaburou
12
0 / 1 / 3
7,786
458
4,911
9,101
3,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
ItsAvarice
Olorun
17
6 / 1 / 2
10,652
627
9,686
11,336
5,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
9 / 1 / 2
11,568
680
10,623
12,400
9,156
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 2 / 2
8,216
483
4,972
12,636
7,076
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 1 / 3
9,416
554
7,882
12,469
5,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
6
Kills
20
20
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
3
1
1.17
L
Yu Huang
 
Yu Huang
1
4
0
0.25
L
Zhong Kui
 
Zhong Kui
1
3
2
0.67
L
Cupid
 
Cupid
0
5
2
0.2
L
Thoth
1
5
0
0.2
W
Danzaburou
ImmortalRanaTTV
Danzaburou
0
1
3
1.5
W
Olorun
ItsAvarice
Olorun
6
1
2
7
W
9
1
2
10
W
1
2
2
1
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,215
Damage
38,074
53,694
Taken
57,942
25,358
Mitigated
30,104
12,389
Healing
20,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
9,132
6,402
111
3,427
16,375
7,598
0
5,816
10,559
0
63,014
L
Yu Huang
 
Yu Huang
5,898
418
0
500
7,674
3,125
0
3,674
4,000
49,981
0
L
Zhong Kui
 
Zhong Kui
10,228
1,957
0
6,181
14,188
9,715
916
2,263
11,925
50,160
0
L
Cupid
 
Cupid
2,635
1,545
1,451
719
8,737
2,902
622
2,958
5,779
0
18,954
L
Thoth
2,322
449
0
0
6,720
2,018
0
0
6,720
32,611
0
W
Danzaburou
ImmortalRanaTTV
Danzaburou
4,911
1,513
0
1,758
9,101
3,530
1,404
3,055
5,472
0
42,157
W
Olorun
ItsAvarice
Olorun
9,686
5,815
794
7,035
11,336
5,033
3,906
3,347
7,619
93,292
0
W
10,623
1,392
0
5,967
12,400
9,156
2,418
3,947
8,453
0
85,247
W
4,972
679
0
3,792
12,636
7,076
0
4,295
7,756
31,967
0
W
7,882
2,712
0
1,242
12,469
5,309
0
4,619
7,740
0
81,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,092
Gold Earned
47,638
388
Minions Killed
527
0
Camps Cleared
0
1,362,254
Distance Traveled
1,568,590
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,616
507
110
6
0
354,367
4
L
Yu Huang
7,485
440
85
5
0
295,863
2
L
Zhong Kui
7,055
415
71
4
0
261,751
1
L
Cupid
6,062
357
47
3
0
288,997
0
L
Thoth
6,874
404
75
4
0
161,276
3
W
Danzaburou
7,786
458
63
4
0
285,783
3
W
Olorun
10,652
627
163
10
0
279,363
6
W
Tyr
11,568
680
147
9
0
298,412
1
W
Sobek
8,216
483
36
2
0
326,765
3
W
Nemesis
9,416
554
118
7
0
378,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role