Player Matchup

Medusa
Medusa
Airic_03
Medusa
Level 100
God Stats
9W - 6L
1,628 SR
Queue Stats
215W - 240L
1,531 Elo+
Solo
Sylvanus
Sylvanus
Concauksion
Sylvanus
Level 159
God Stats
0W - 2L
1,810 SR
Queue Stats
299W - 316L
1,509 Elo+
Solo
Anubis
Anubis
Javier_M_D
Anubis
Level 109
God Stats
7W - 7L
1,513 SR
Queue Stats
733W - 679L
1,576 Elo+
Solo
Amaterasu
Amaterasu
Slayand
Amaterasu
Level 157
God Stats
3W - 2L
1,744 SR
Queue Stats
128W - 129L
1,578 Elo+
Solo
Chang'e
Chang'e
hian1243
Chang'e
Level 102
God Stats
12W - 13L
1,495 SR
Queue Stats
136W - 135L
1,560 Elo+
Solo
Team Averages
Level 125
1,638 SR
1,551 Elo+

VS

Team Averages
Level 133
1,552 SR
1,528 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Air 4pf
Danzaburou
Level 119
God Stats
6W - 4L
1,533 SR
Queue Stats
146W - 139L
1,548 Elo+
Party 1
Loki
Loki
Kentypoo16
Loki
Level 113
God Stats
12W - 8L
1,618 SR
Queue Stats
418W - 440L
1,528 Elo+
Party 1
Horus
Horus
Snoopy10
Horus
Level 158
God Stats
6W - 6L
1,546 SR
Queue Stats
364W - 363L
1,571 Elo+
Party 1
Eset
Eset
secor22
Eset
Level 153
God Stats
4W - 3L
1,564 SR
Queue Stats
223W - 201L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Airic_03
Medusa
12
1 / 3 / 1
7,294
486
5,719
8,990
3,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
Concauksion
Sylvanus
12
1 / 2 / 0
7,469
498
4,421
12,055
12,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anubis
Javier_M_D
Anubis
13
1 / 5 / 1
8,089
539
8,064
16,636
8,747
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Slayand
Amaterasu
12
1 / 2 / 0
7,234
482
3,909
14,882
6,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Chang'e
hian1243
Chang'e
13
0 / 4 / 1
7,851
523
5,671
12,243
4,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
5 / 1 / 5
8,829
589
14,485
6,844
2,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Air 4pf
Danzaburou
14
3 / 1 / 4
8,487
566
9,231
8,869
3,562
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 0 / 3
8,711
581
4,581
10,269
4,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
Snoopy10
Horus
14
3 / 1 / 4
8,323
555
9,356
11,075
9,363
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Eset
secor22
Eset
12
1 / 1 / 7
7,584
506
6,204
9,973
6,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
4
Kills
16
16
Deaths
4
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
1
5
7.5
W
Danzaburou
Air 4pf
Danzaburou
3
1
4
5
L
Medusa
Airic_03
Medusa
1
3
1
0.5
L
Sylvanus
Concauksion
Sylvanus
1
2
0
0.5
L
Anubis
Javier_M_D
Anubis
1
5
1
0.3
W
4
0
3
5.5
L
Amaterasu
Slayand
Amaterasu
1
2
0
0.5
W
Horus
Snoopy10
Horus
3
1
4
5
L
Chang'e
hian1243
Chang'e
0
4
1
0.13
W
Eset
secor22
Eset
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,784
Damage
43,857
64,806
Taken
47,030
36,375
Mitigated
26,535
21,971
Healing
18,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
14,485
4,337
0
1,337
6,844
2,672
619
2,958
3,886
60,554
0
W
Danzaburou
Air 4pf
Danzaburou
9,231
3,224
0
2,967
8,869
3,562
1,229
2,739
6,130
0
63,515
L
Medusa
Airic_03
Medusa
5,719
1,485
0
2,408
8,990
3,431
0
2,181
6,777
0
50,418
L
Sylvanus
Concauksion
Sylvanus
4,421
1,317
797
2,501
12,055
12,924
0
3,658
8,221
18,319
0
L
Anubis
Javier_M_D
Anubis
8,064
730
0
8,549
16,636
8,747
0
9,603
6,609
76,475
0
W
4,581
1,219
0
5,402
10,269
4,064
0
1,828
8,441
0
69,825
L
Amaterasu
Slayand
Amaterasu
3,909
1,564
0
1,720
14,882
6,961
0
4,568
10,041
0
57,798
W
Horus
Snoopy10
Horus
9,356
4,517
378
4,557
11,075
9,363
378
5,790
5,285
0
63,493
L
Chang'e
hian1243
Chang'e
5,671
588
947
5,049
12,243
4,312
612
764
11,439
57,948
0
W
Eset
secor22
Eset
6,204
1,548
518
3,306
9,973
6,874
37
4,841
5,132
29,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,937
Gold Earned
41,934
453
Minions Killed
488
0
Camps Cleared
0
1,360,706
Distance Traveled
1,464,133
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,829
589
107
7
0
261,108
4
W
Danzaburou
8,487
566
113
8
0
309,606
4
L
Medusa
7,294
486
81
5
0
264,885
5
L
Sylvanus
7,469
498
36
2
0
283,391
2
L
Anubis
8,089
539
135
9
0
234,715
4
W
Loki
8,711
581
119
8
0
341,659
0
L
Amaterasu
7,234
482
92
6
0
311,835
0
W
Horus
8,323
555
103
7
0
284,873
5
L
Chang'e
7,851
523
109
7
0
265,880
2
W
Eset
7,584
506
46
3
0
266,887
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role