Player Matchup

Charybdis
Charybdis
Gepp3to0123
Charybdis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Sobek
Sobek
gepp3to
Sobek
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,382 Elo+
Party 2
Hera
Hera
mihaim123
Hera
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,204 Elo+
Party 2
Team Averages
Level 42
1,500 SR
1,362 Elo+

VS

Team Averages
Level 57
1,365 SR
1,260 Elo+
Chiron
Chiron
CptMørgann
Chiron
Level 115
God Stats
3W - 4L
1,311 SR
Queue Stats
51W - 91L
1,240 Elo+
Party 1
Jormungandr
Jormungandr
Lacie11045
Jormungandr
Level 14
God Stats
14W - 35L
1,245 SR
Queue Stats
16W - 43L
1,127 Elo+
Party 1
Anubis
Anubis
TeoPoll
Anubis
Level 43
God Stats
60W - 73L
1,539 SR
Queue Stats
82W - 109L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Gepp3to0123
Charybdis
16
3 / 5 / 3
12,020
633
19,168
15,288
4,753
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
gepp3to
Sobek
17
2 / 4 / 5
11,394
600
10,386
23,318
29,390
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
17
3 / 9 / 5
12,349
650
19,404
14,876
5,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
19
6 / 3 / 9
13,287
699
16,956
14,308
6,855
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Lacie11045
Jormungandr
17
1 / 1 / 14
13,490
710
6,175
26,040
24,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Anubis
TeoPoll
Anubis
18
10 / 4 / 5
13,712
722
20,390
18,131
9,802
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
8
Kills
17
18
Deaths
8
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chiron
6
3
9
3.5
L
Charybdis
Gepp3to0123
Charybdis
3
5
3
0.9
W
Jormungandr
Lacie11045
Jormungandr
1
1
14
8
W
Anubis
TeoPoll
Anubis
10
4
5
3.13
L
Sobek
gepp3to
Sobek
2
4
5
1.13
L
Hera
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,958
Damage
43,521
53,482
Taken
58,479
39,325
Mitigated
41,470
5,034
Healing
26,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
16,956
7,444
1,945
6,516
14,308
6,855
2,124
6,908
7,389
0
66,337
L
Charybdis
Gepp3to0123
Charybdis
19,168
7,194
0
600
15,288
4,753
820
9,446
5,842
0
58,818
W
Jormungandr
Lacie11045
Jormungandr
6,175
1,247
285
11,443
26,040
24,813
468
11,342
14,698
27,733
0
W
Anubis
TeoPoll
Anubis
20,390
1,178
0
6,234
18,131
9,802
324
12,345
5,786
52,665
0
L
Sobek
gepp3to
Sobek
10,386
642
553
3,881
23,318
29,390
148
10,408
12,910
24,530
0
L
Hera
19,404
5,172
0
0
14,876
5,182
448
7,289
7,587
44,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,763
Gold Earned
40,489
159
Minions Killed
189
5
Camps Cleared
10
889,553
Distance Traveled
989,620
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,287
699
89
5
5
373,251
4
L
Charybdis
12,020
633
79
4
1
262,077
0
W
Jormungandr
13,490
710
38
2
0
323,296
0
W
Anubis
13,712
722
62
3
5
293,073
5
L
Sobek
11,394
600
18
1
1
330,484
0
L
Hera
12,349
650
62
3
3
296,992
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role