Player Matchup

Cerberus
Cerberus
Aurοra
Cerberus
Level 158
God Stats
1W - 0L
1,535 SR
Queue Stats
41W - 15L
1,803 Elo+
Party 2
Achilles
Achilles
KeImic
Achilles
Level 123
God Stats
1W - 1L
1,294 SR
Queue Stats
16W - 6L
1,866 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
OnlyMythical
Morgan Le Fay
Level 159
God Stats
2W - 0L
1,627 SR
Queue Stats
130W - 91L
1,721 Elo+
Party 2
Izanami
Izanami
RÌÇH
Izanami
Level 159
God Stats
1W - 0L
1,968 SR
Queue Stats
37W - 13L
1,801 Elo+
Party 2
Ravana
Ravana
SleepyyTurtlee
Ravana
Level 148
God Stats
1W - 0L
1,508 SR
Queue Stats
46W - 23L
1,771 Elo+
Party 2
Team Averages
Level 149
1,586 SR
1,792 Elo+

VS

Team Averages
Level 130
1,502 SR
1,651 Elo+
Skadi
Skadi
CyonicsTTV
Skadi
Level 138
God Stats
3W - 2L
1,500 SR
Queue Stats
449W - 234L
1,717 Elo+
Party 3
Atlas
Atlas
PowerRecker
Atlas
Level 148
God Stats
27W - 12L
1,701 SR
Queue Stats
694W - 396L
1,693 Elo+
Party 3
Sylvanus
Sylvanus
bottomfeeder737
Sylvanus
Level 128
God Stats
2W - 3L
1,309 SR
Queue Stats
75W - 70L
1,649 Elo+
Party 1
Hercules
Hercules
gdevito132
Hercules
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 67L
1,609 Elo+
Party 1
Set
Set
jjohn21
Set
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 90L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aurοra
Cerberus
11
1 / 0 / 4
6,875
573
4,812
10,464
7,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
KeImic
Achilles
11
4 / 1 / 4
7,191
599
8,794
8,774
3,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
OnlyMythical
Morgan Le Fay
12
5 / 0 / 3
7,523
627
7,306
6,150
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
RÌÇH
Izanami
12
3 / 0 / 4
7,551
629
7,653
6,864
2,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 0 / 2
7,239
603
5,697
4,634
2,849
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
10
0 / 1 / 0
5,471
456
3,096
5,905
2,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 0
5,971
498
4,807
11,067
3,607
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
9
0 / 4 / 1
5,544
462
4,860
12,158
7,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
gdevito132
Hercules
10
0 / 1 / 0
5,545
462
1,824
7,944
8,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Set
10
0 / 5 / 1
5,578
465
1,846
11,931
4,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
13
Kills
1
1
Deaths
13
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Aurοra
Cerberus
1
0
4
3
L
Skadi
0
1
0
0
W
Achilles
KeImic
Achilles
4
1
4
6
W
Morgan Le Fay
OnlyMythical
Morgan Le Fay
5
0
3
6.5
L
1
2
0
0.5
W
Izanami
RÌÇH
Izanami
3
0
4
5
W
0
0
2
1
L
Sylvanus
0
4
1
0.13
L
Hercules
gdevito132
Hercules
0
1
0
0
L
Set
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,262
Damage
16,433
36,886
Taken
49,005
18,571
Mitigated
25,755
13,415
Healing
12,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Aurοra
Cerberus
4,812
407
2,036
3,611
10,464
7,102
0
3,152
7,312
22,809
0
L
Skadi
3,096
1,231
0
914
5,905
2,144
0
1,040
4,865
0
39,265
W
Achilles
KeImic
Achilles
8,794
2,622
0
1,383
8,774
3,654
0
2,076
6,674
0
47,553
W
Morgan Le Fay
OnlyMythical
Morgan Le Fay
7,306
1,473
0
1,322
6,150
2,354
171
2,299
3,812
53,071
0
L
4,807
1,625
0
1,216
11,067
3,607
0
6,137
4,930
46,444
0
W
Izanami
RÌÇH
Izanami
7,653
5,723
0
1,731
6,864
2,612
1,370
1,915
4,916
0
70,049
W
5,697
1,553
0
3,332
4,634
2,849
0
225
4,256
0
55,793
L
Sylvanus
4,860
1,295
1,530
2,998
12,158
7,693
0
3,244
8,914
18,254
0
L
Hercules
gdevito132
Hercules
1,824
510
0
2,430
7,944
8,071
0
638
7,306
0
31,453
L
Set
1,846
791
0
3,560
11,931
4,240
0
1,059
10,872
0
37,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,379
Gold Earned
28,109
446
Minions Killed
325
0
Camps Cleared
0
1,283,325
Distance Traveled
1,170,236
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,875
573
47
4
0
249,335
6
L
Skadi
5,471
456
79
7
0
240,833
3
W
Achilles
7,191
599
76
6
0
297,082
1
W
Morgan Le Fay
7,523
627
98
8
0
258,993
5
L
Atlas
5,971
498
90
8
0
253,665
2
W
Izanami
7,551
629
120
10
0
220,492
7
W
Ravana
7,239
603
105
9
0
257,423
4
L
Sylvanus
5,544
462
26
2
0
207,434
5
L
Hercules
5,545
462
58
5
0
231,788
5
L
Set
5,578
465
72
6
0
236,516
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role