Player Matchup

Bellona
Bellona
FatYoungJesus2
Bellona
Level 108
God Stats
9W - 4L
1,436 SR
Queue Stats
40W - 28L
1,392 Elo+
Party 1
Thanatos
Thanatos
ImFinnaNewt69
Thanatos
Level 26
God Stats
13W - 2L
1,524 SR
Queue Stats
41W - 27L
1,402 Elo+
Party 1
Raijin
Raijin
LoppyEggg
Raijin
Level 44
God Stats
3W - 3L
1,283 SR
Queue Stats
49W - 50L
1,547 Elo+
Solo
Cernunnos
Cernunnos
randydespise
Cernunnos
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,441 Elo+
Party 3
Gilgamesh
Gilgamesh
randyluv
Gilgamesh
Level 41
God Stats
1W - 2L
1,296 SR
Queue Stats
147W - 146L
1,477 Elo+
Party 3
Team Averages
Level 46
1,408 SR
1,452 Elo+

VS

Team Averages
Level 80
1,523 SR
1,477 Elo+
Sol
Sol
DankMane
Sol
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 59L
1,486 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Grovvl
Tsukuyomi
Level 88
God Stats
8W - 5L
1,783 SR
Queue Stats
93W - 98L
1,576 Elo+
Party 2
Kuzenbo
Kuzenbo
RelliKistaken
Kuzenbo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,355 Elo+
Party 2
Danzaburou
Danzaburou
jasondftw
Danzaburou
Level 63
God Stats
2W - 2L
1,409 SR
Queue Stats
67W - 68L
1,518 Elo+
Party 2
Thor
Thor
steelo4steez
Thor
Level 108
God Stats
5W - 9L
1,420 SR
Queue Stats
164W - 167L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 3
10,232
568
8,047
8,671
8,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
ImFinnaNewt69
Thanatos
16
10 / 6 / 11
10,270
571
14,153
17,714
9,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
LoppyEggg
Raijin
16
2 / 0 / 11
9,984
555
11,461
6,829
3,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
randydespise
Cernunnos
18
15 / 0 / 10
11,795
655
27,167
15,045
7,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
randyluv
Gilgamesh
15
2 / 3 / 4
9,082
505
8,382
18,398
12,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 3
8,762
487
10,809
18,087
6,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Grovvl
Tsukuyomi
14
3 / 6 / 1
8,720
484
10,763
16,767
6,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
11
1 / 7 / 2
7,059
392
5,521
22,212
24,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
jasondftw
Danzaburou
11
2 / 10 / 3
7,523
418
7,076
18,129
5,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 4 / 2
7,658
425
4,343
14,353
7,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
20
33
Kills
9
10
Deaths
33
39
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
4
1
3
5.5
L
Tsukuyomi
Grovvl
Tsukuyomi
3
6
1
0.58
W
Thanatos
ImFinnaNewt69
Thanatos
10
6
11
2.58
W
Raijin
LoppyEggg
Raijin
2
0
11
7.5
L
Kuzenbo
1
7
2
0.29
L
Danzaburou
jasondftw
Danzaburou
2
10
3
0.35
W
Cernunnos
randydespise
Cernunnos
15
0
10
20
W
Gilgamesh
randyluv
Gilgamesh
2
3
4
1.33
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,210
Damage
38,512
66,657
Taken
89,548
40,786
Mitigated
50,994
33,207
Healing
17,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,809
3,914
0
7,522
18,087
6,276
0
3,925
14,162
71,174
0
W
8,047
2,639
0
3,295
8,671
8,547
2,384
1,681
6,990
0
71,875
L
Tsukuyomi
Grovvl
Tsukuyomi
10,763
2,507
0
5,173
16,767
6,069
0
2,352
14,415
0
62,932
W
Thanatos
ImFinnaNewt69
Thanatos
14,153
2,967
0
13,592
17,714
9,407
1,108
5,516
12,198
0
58,576
W
Raijin
LoppyEggg
Raijin
11,461
1,377
108
1,449
6,829
3,279
616
3,848
2,981
71,563
0
L
Kuzenbo
5,521
1,807
0
1,002
22,212
24,977
0
2,096
20,116
16,881
0
L
Danzaburou
jasondftw
Danzaburou
7,076
3,130
0
2,222
18,129
5,904
0
2,292
15,837
0
29,060
W
Cernunnos
randydespise
Cernunnos
27,167
17,443
0
7,593
15,045
7,322
1,322
3,988
11,057
0
101,712
W
Gilgamesh
randyluv
Gilgamesh
8,382
2,669
0
7,170
18,398
12,231
0
1,297
17,101
0
68,958
L
4,343
1,415
0
1,758
14,353
7,768
0
796
13,557
0
46,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,363
Gold Earned
39,722
582
Minions Killed
363
0
Camps Cleared
0
1,796,267
Distance Traveled
1,654,003
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,762
487
121
7
0
308,325
1
W
Bellona
10,232
568
121
7
0
349,126
0
L
Tsukuyomi
8,720
484
92
5
0
398,143
4
W
Thanatos
10,270
571
74
4
0
339,014
3
W
Raijin
9,984
555
140
8
0
356,826
10
L
Kuzenbo
7,059
392
14
1
0
324,127
1
L
Danzaburou
7,523
418
45
3
0
288,574
4
W
Cernunnos
11,795
655
140
8
0
368,577
4
W
Gilgamesh
9,082
505
107
6
0
382,724
3
L
Thor
7,658
425
91
5
0
334,834
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role