Player Matchup

Anhur
Anhur
IceQuiver
Anhur
Level 155
God Stats
3W - 0L
1,967 SR
Queue Stats
31W - 18L
1,612 Elo+
Party 1
Janus
Janus
LeegloryDDS
Janus
Level 160
God Stats
9W - 4L
1,479 SR
Queue Stats
488W - 226L
1,659 Elo+
Party 1
Vamana
Vamana
MoistManlyMan
Vamana
Level 160
God Stats
37W - 13L
1,818 SR
Queue Stats
821W - 292L
1,766 Elo+
Party 1
Team Averages
Level 158
1,755 SR
1,679 Elo+

VS

Team Averages
Level 109
1,220 SR
1,358 Elo+
Kukulkan
Kukulkan
Kabuki_Kitsune
Kukulkan
Level 68
God Stats
0W - 5L
1,198 SR
Queue Stats
9W - 22L
1,297 Elo+
Party 2
Hou Yi
Hou Yi
Player-One-K9
Hou Yi
Level 100
God Stats
1W - 5L
1,213 SR
Queue Stats
65W - 124L
1,301 Elo+
Party 2
Sylvanus
Sylvanus
Sharringan01
Sylvanus
Level 160
God Stats
0W - 4L
1,249 SR
Queue Stats
364W - 401L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
IceQuiver
Anhur
14
4 / 2 / 6
10,016
770
12,020
11,771
5,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
5 / 0 / 8
10,148
781
17,248
6,955
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
5 / 2 / 6
10,493
807
17,819
22,557
21,171
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
1 / 6 / 1
8,073
621
6,381
12,359
5,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 5 / 2
8,424
648
10,534
16,605
6,896
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Sharringan01
Sylvanus
12
1 / 3 / 2
8,969
690
8,686
21,547
19,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
14
Kills
3
4
Deaths
14
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
IceQuiver
Anhur
4
2
6
3.5
L
Kukulkan
1
6
1
0.25
W
5
0
8
9
W
5
2
6
4
L
1
5
2
0.4
L
Sylvanus
Sharringan01
Sylvanus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,087
Damage
25,601
41,283
Taken
50,511
29,155
Mitigated
31,554
13,655
Healing
12,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
IceQuiver
Anhur
12,020
7,649
0
1,579
11,771
5,089
1,370
4,765
7,006
0
43,268
L
Kukulkan
6,381
881
315
1,714
12,359
5,205
0
5,802
6,557
26,463
0
W
17,248
563
422
2,995
6,955
2,895
506
3,673
3,282
39,869
0
W
17,819
10,114
821
7,838
22,557
21,171
332
7,124
15,433
0
42,865
L
10,534
4,854
0
1,229
16,605
6,896
204
5,147
11,458
0
27,183
L
Sylvanus
Sharringan01
Sylvanus
8,686
1,120
2,296
6,856
21,547
19,453
0
6,302
15,245
19,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,657
Gold Earned
25,466
176
Minions Killed
105
10
Camps Cleared
2
790,324
Distance Traveled
667,184
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,016
770
74
6
4
236,403
0
L
Kukulkan
8,073
621
38
3
1
215,475
0
W
Janus
10,148
781
56
4
1
274,468
1
W
Vamana
10,493
807
46
4
5
279,453
1
L
Hou Yi
8,424
648
42
3
1
237,286
3
L
Sylvanus
8,969
690
25
2
0
214,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role