Player Matchup

Mulan
Mulan
CrimsonCr0ss
Mulan
Level 24
God Stats
17W - 9L
1,508 SR
Queue Stats
77W - 111L
1,386 Elo+
Party 1
Discordia
Discordia
IGotSomeNastyFoU
Discordia
Level 115
God Stats
4W - 4L
1,443 SR
Queue Stats
52W - 80L
1,386 Elo+
Party 1
Thanatos
Thanatos
WillOfOrion
Thanatos
Level 142
God Stats
3W - 1L
1,730 SR
Queue Stats
136W - 101L
1,615 Elo+
Party 1
Team Averages
Level 94
1,560 SR
1,462 Elo+

VS

Team Averages
Level 106
1,497 SR
1,411 Elo+
Sol
Sol
Ace3948
Sol
Level 160
God Stats
1W - 3L
1,529 SR
Queue Stats
140W - 171L
1,378 Elo+
Party 2
Horus
Horus
Asher_of_Fig
Horus
Level 155
God Stats
6W - 12L
1,463 SR
Queue Stats
64W - 98L
1,357 Elo+
Party 2
Chaac
Chaac
EriqTheRed41
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 12
10,833
637
12,968
14,109
12,412
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
18
5 / 2 / 9
11,691
688
23,033
10,789
4,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
WillOfOrion
Thanatos
17
7 / 1 / 7
11,593
682
15,945
12,982
6,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
1 / 3 / 3
9,954
586
13,017
14,673
7,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
1 / 6 / 3
9,357
550
4,791
20,692
24,342
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 5 / 3
9,195
541
6,325
24,187
17,271
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
14
Kills
2
4
Deaths
14
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sol
1
3
3
0.83
L
1
6
3
0.42
W
2
1
12
8
L
0
5
3
0.3
W
Discordia
5
2
9
4.75
W
Thanatos
WillOfOrion
Thanatos
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,946
Damage
24,133
37,880
Taken
59,552
24,246
Mitigated
48,810
21,440
Healing
16,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
13,017
3,621
0
6,110
14,673
7,197
370
6,415
8,258
41,858
4,353
L
4,791
2,606
1,964
4,662
20,692
24,342
0
6,073
14,619
0
15,307
W
12,968
964
0
2,417
14,109
12,412
702
3,626
10,483
0
29,331
L
6,325
346
0
3,408
24,187
17,271
0
11,110
13,077
0
25,956
W
Discordia
23,033
1,268
572
5,432
10,789
4,971
564
4,311
6,478
72,677
0
W
Thanatos
WillOfOrion
Thanatos
15,945
5,080
0
13,019
12,982
6,863
1,116
4,540
8,442
0
48,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,117
Gold Earned
28,506
190
Minions Killed
141
10
Camps Cleared
3
957,785
Distance Traveled
863,473
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,954
586
79
5
2
274,630
4
L
Horus
9,357
550
18
1
1
294,002
4
W
Mulan
10,833
637
35
2
0
315,481
3
L
Chaac
9,195
541
44
3
0
294,841
0
W
Discordia
11,691
688
110
6
3
300,630
3
W
Thanatos
11,593
682
45
3
7
341,674
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role