Player Matchup

Chang'e
Chang'e
Bronze III
cL Sleepy
Chang'e
Bronze III
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,408 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 144
1,500 SR
1,408 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 119
1,500 SR
1,500 MMR
Vamana
Vamana
Bronze I
 
Vamana
Bronze I
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
cL Sleepy
Chang'e
20
5 / 0 / 0
16,236
955
19,342
15,538
15,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Ah Muzen CabAnubisHe BoAgniChronos

VS

Bans
SkadiOlorunBellonaTsukuyomiBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
18
0 / 5 / 0
12,058
709
9,754
25,737
24,798
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
5
0
0
W
Chang'e
cL Sleepy
Chang'e
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,342
Damage
9,754
15,538
Taken
25,737
15,287
Mitigated
24,798
8,082
Healing
3,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
9,754
5,299
0
3,976
25,737
24,798
0
18,984
5,845
0
83,195
W
Chang'e
cL Sleepy
Chang'e
19,342
1,631
0
8,082
15,538
15,287
1,552
526
15,012
103,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,236
Gold Earned
12,058
194
Minions Killed
125
11
Camps Cleared
4
326,844
Distance Traveled
308,043
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
12,058
709
125
7
4
308,043
0
W
Chang'e
16,236
955
194
11
11
326,844
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role