Player Matchup

Vamana
Vamana
 
Vamana
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
CG97
Sun Wukong
Level 146
God Stats
1W - 0L
1,761 SR
Queue Stats
18W - 11L
1,547 Elo+
Party 3
Izanami
Izanami
GRCX
Izanami
Level 126
God Stats
1W - 0L
1,668 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Team Averages
Level 132
1,586 SR
1,509 Elo+

VS

Team Averages
Level 78
1,512 SR
1,467 Elo+
Hou Yi
Hou Yi
DjoBelfort
Hou Yi
Level 65
God Stats
7W - 11L
1,462 SR
Queue Stats
307W - 365L
1,473 Elo+
Party 2
Cerberus
Cerberus
Frostt33
Cerberus
Level 18
God Stats
3W - 6L
1,437 SR
Queue Stats
19W - 31L
1,348 Elo+
Solo
Merlin
Merlin
IronSt3alth
Merlin
Level 158
God Stats
48W - 57L
1,507 SR
Queue Stats
727W - 713L
1,531 Elo+
Solo
Agni
Agni
Missile2Beauf
Agni
Level 48
God Stats
4W - 8L
1,579 SR
Queue Stats
166W - 181L
1,469 Elo+
Party 2
Lancelot
Lancelot
YimiutSetna
Lancelot
Level 100
God Stats
31W - 34L
1,574 SR
Queue Stats
718W - 783L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
9 / 2 / 5
9,441
858
9,858
15,163
12,169
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
 
Da Ji
16
8 / 2 / 8
9,100
827
12,609
12,263
6,293
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
 
Ra
15
3 / 1 / 10
8,517
774
9,976
6,223
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
CG97
Sun Wukong
14
2 / 1 / 5
7,846
713
8,807
10,538
4,044
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
GRCX
Izanami
15
1 / 3 / 5
8,346
759
5,188
8,763
3,749
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DjoBelfort
Hou Yi
14
3 / 5 / 1
8,337
758
6,860
10,106
4,270
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Frostt33
Cerberus
13
0 / 5 / 6
7,882
717
4,401
17,140
16,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
14
0 / 5 / 4
7,399
673
4,109
9,355
4,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 4 / 4
7,584
689
10,486
8,081
3,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
YimiutSetna
Lancelot
16
5 / 4 / 3
8,944
813
10,723
12,512
7,198
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
27
23
Kills
9
9
Deaths
23
33
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
9
2
5
5.75
W
Da Ji
 
Da Ji
8
2
8
6
W
Ra
 
Ra
3
1
10
8
W
Sun Wukong
CG97
Sun Wukong
2
1
5
4.5
L
Hou Yi
DjoBelfort
Hou Yi
3
5
1
0.7
L
Cerberus
Frostt33
Cerberus
0
5
6
0.6
W
Izanami
GRCX
Izanami
1
3
5
1.17
L
Merlin
0
5
4
0.4
L
1
4
4
0.75
L
Lancelot
YimiutSetna
Lancelot
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,438
Damage
36,579
52,950
Taken
57,194
28,991
Mitigated
34,910
11,600
Healing
7,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
9,858
3,513
0
2,963
15,163
12,169
636
6,329
8,323
0
27,772
W
Da Ji
 
Da Ji
12,609
3,993
0
1,053
12,263
6,293
326
2,448
9,554
0
31,715
W
Ra
 
Ra
9,976
1,079
1,604
1,888
6,223
2,736
1,322
1,397
4,588
31,762
0
W
Sun Wukong
CG97
Sun Wukong
8,807
1,590
0
2,172
10,538
4,044
75
4,607
5,557
0
20,821
L
Hou Yi
DjoBelfort
Hou Yi
6,860
3,091
0
968
10,106
4,270
0
1,688
8,418
0
21,557
L
Cerberus
Frostt33
Cerberus
4,401
297
0
2,443
17,140
16,122
0
3,409
13,731
11,445
0
W
Izanami
GRCX
Izanami
5,188
3,318
0
1,920
8,763
3,749
1,335
2,593
5,932
0
34,521
L
Merlin
4,109
185
0
400
9,355
4,188
0
1,656
7,699
14,582
0
L
10,486
949
0
98
8,081
3,132
0
896
7,185
28,956
0
L
Lancelot
YimiutSetna
Lancelot
10,723
1,071
0
3,320
12,512
7,198
0
2,327
10,185
0
25,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,250
Gold Earned
40,146
225
Minions Killed
154
0
Camps Cleared
0
1,170,572
Distance Traveled
1,052,829
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,441
858
46
4
0
217,345
0
W
Da Ji
9,100
827
27
2
0
249,029
3
W
Ra
8,517
774
55
5
0
243,536
4
W
Sun Wukong
7,846
713
25
2
0
247,700
1
L
Hou Yi
8,337
758
33
3
0
201,681
1
L
Cerberus
7,882
717
14
1
0
222,850
0
W
Izanami
8,346
759
72
7
0
212,962
3
L
Merlin
7,399
673
30
3
0
189,121
1
L
Agni
7,584
689
44
4
0
197,326
0
L
Lancelot
8,944
813
33
3
0
241,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role