Player Matchup

Chaac
Chaac
DougJudy420
Chaac
Level 85
God Stats
3W - 3L
1,523 SR
Queue Stats
26W - 45L
1,297 Elo+
Solo
Da Ji
Da Ji
Hiro2323
Da Ji
Level 113
God Stats
21W - 31L
1,340 SR
Queue Stats
355W - 397L
1,410 Elo+
Party 1
Zhong Kui
Zhong Kui
LegitAssassin_35
Zhong Kui
Level 158
God Stats
4W - 4L
1,661 SR
Queue Stats
251W - 284L
1,409 Elo+
Party 1
Team Averages
Level 119
1,508 SR
1,372 Elo+

VS

Team Averages
Level 136
1,455 SR
1,333 Elo+
Neith
Neith
LifestoneBeast
Neith
Level 159
God Stats
6W - 13L
1,551 SR
Queue Stats
418W - 472L
1,485 Elo+
Solo
Kukulkan
Kukulkan
SuperSnacks82
Kukulkan
Level 145
God Stats
6W - 10L
1,574 SR
Queue Stats
13W - 33L
1,317 Elo+
Solo
Ra
Ra
The Skoon D
Ra
Level 104
God Stats
494W - 1,057L
1,239 SR
Queue Stats
629W - 1,356L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 7
14,400
626
8,791
26,368
28,085
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
Hiro2323
Da Ji
17
0 / 6 / 7
13,521
588
7,831
14,512
7,997
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
20
10 / 1 / 1
18,400
800
18,545
19,456
16,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 4
16,040
697
25,124
23,904
18,129
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
SuperSnacks82
Kukulkan
20
4 / 5 / 5
15,625
679
16,487
11,931
6,578
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

9
0 / 1 / 4
11,619
505
249
3,747
1,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
23
11
Kills
10
10
Deaths
11
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
3
7
1.5
W
Da Ji
Hiro2323
Da Ji
0
6
7
0.58
W
Zhong Kui
10
1
1
10.5
L
6
5
4
1.6
L
Kukulkan
SuperSnacks82
Kukulkan
4
5
5
1.3
L
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,167
Damage
41,860
60,336
Taken
39,582
52,957
Mitigated
25,827
17,435
Healing
8,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,791
497
319
6,855
26,368
28,085
263
9,466
16,458
335
46,541
W
Da Ji
Hiro2323
Da Ji
7,831
1,785
0
544
14,512
7,997
0
3,333
11,179
0
35,969
W
Zhong Kui
18,545
2,706
0
9,717
19,456
16,875
1,709
5,060
13,371
118,352
0
L
25,124
12,420
0
7,245
23,904
18,129
2,124
10,689
12,890
0
61,128
L
Kukulkan
SuperSnacks82
Kukulkan
16,487
643
96
1,367
11,931
6,578
929
6,217
5,448
77,605
0
L
249
29
100
73
3,747
1,120
0
1,758
1,929
3,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,321
Gold Earned
43,284
289
Minions Killed
215
17
Camps Cleared
4
1,122,659
Distance Traveled
923,707
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,400
626
49
2
3
426,747
2
W
Da Ji
13,521
588
32
1
3
307,831
0
W
Zhong Kui
18,400
800
208
9
11
388,081
0
L
Neith
16,040
697
79
3
1
389,978
5
L
Kukulkan
15,625
679
131
6
3
335,481
0
L
Ra
11,619
505
5
0
0
198,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role