Player Matchup

Thanatos
Thanatos
UpTopWoody66
Thanatos
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
258W - 271L
1,404 Elo+
Solo
Ymir
Ymir
XD Boss2058
Ymir
Level 65
God Stats
12W - 6L
1,707 SR
Queue Stats
208W - 218L
1,329 Elo+
Party 1
Medusa
Medusa
benning0713
Medusa
Level 127
God Stats
5W - 9L
1,544 SR
Queue Stats
157W - 171L
1,454 Elo+
Party 1
Nu Wa
Nu Wa
goldenninja7777
Nu Wa
Level 103
God Stats
0W - 2L
1,213 SR
Queue Stats
6W - 17L
1,361 Elo+
Solo
Geb
Geb
xd Bot8334
Geb
Level 63
God Stats
3W - 9L
1,202 SR
Queue Stats
395W - 434L
1,393 Elo+
Party 1
Team Averages
Level 84
1,433 SR
1,388 Elo+

VS

Team Averages
Level 87
1,442 SR
1,386 Elo+
Hades
Hades
BlessMyWood
Hades
Level 64
God Stats
4W - 0L
1,500 SR
Queue Stats
72W - 82L
1,354 Elo+
Party 2
Chang'e
Chang'e
LOPERUKO
Chang'e
Level 65
God Stats
2W - 0L
1,274 SR
Queue Stats
66W - 81L
1,384 Elo+
Solo
Artemis
Artemis
OhhDangerBro
Artemis
Level 106
God Stats
18W - 19L
1,404 SR
Queue Stats
111W - 113L
1,338 Elo+
Solo
Kali
Kali
SMOKE_U_12
Kali
Level 126
God Stats
14W - 6L
1,543 SR
Queue Stats
118W - 113L
1,415 Elo+
Party 2
Vulcan
Vulcan
yimby101
Vulcan
Level 74
God Stats
400W - 390L
1,491 SR
Queue Stats
400W - 392L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
UpTopWoody66
Thanatos
8
0 / 5 / 0
5,580
399
5,808
12,826
5,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 3 / 0
6,826
488
3,931
14,814
7,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
10
0 / 3 / 0
5,904
422
5,300
7,616
2,816
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 3 / 1
6,811
487
7,534
7,524
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 0
6,245
446
3,041
11,588
7,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 3
7,417
530
6,375
10,994
5,524
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
LOPERUKO
Chang'e
14
1 / 0 / 3
8,292
592
5,497
8,316
2,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
OhhDangerBro
Artemis
12
4 / 0 / 2
7,319
523
8,271
8,789
3,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 5
7,994
571
8,275
12,589
5,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
yimby101
Vulcan
13
5 / 1 / 0
8,705
622
9,509
4,341
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
15
16
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
W
Chang'e
LOPERUKO
Chang'e
1
0
3
2.5
W
Artemis
OhhDangerBro
Artemis
4
0
2
5
W
3
1
5
5.5
L
Thanatos
UpTopWoody66
Thanatos
0
5
0
0
L
1
3
0
0.33
L
Medusa
0
3
0
0
L
1
3
1
0.5
L
0
2
0
0
W
Vulcan
yimby101
Vulcan
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,614
Damage
37,927
54,368
Taken
45,029
26,513
Mitigated
19,254
17,989
Healing
22,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,375
997
141
7,367
10,994
5,524
594
2,129
8,865
52,681
0
W
Chang'e
LOPERUKO
Chang'e
5,497
465
491
5,711
8,316
2,905
906
4,499
3,817
65,837
0
W
Artemis
OhhDangerBro
Artemis
8,271
3,317
0
3,520
8,789
3,107
770
1,910
6,879
0
41,728
W
8,275
4,324
0
4,878
12,589
5,797
0
2,899
9,628
0
52,851
L
Thanatos
UpTopWoody66
Thanatos
5,808
1,565
0
7,045
12,826
5,682
0
2,977
9,849
0
35,621
L
3,931
872
0
5,124
14,814
7,341
117
8,780
6,034
39,364
0
L
Medusa
5,300
2,440
0
1,478
7,616
2,816
427
2,456
5,160
0
47,394
L
7,534
2,771
0
1,650
7,524
2,941
38
3,907
3,617
45,907
0
L
3,041
398
147
2,545
11,588
7,733
27
3,261
8,327
18,305
0
W
Vulcan
yimby101
Vulcan
9,509
2,705
0
415
4,341
1,921
1,552
2,809
1,334
57,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,366
Gold Earned
39,727
302
Minions Killed
466
0
Camps Cleared
0
1,268,335
Distance Traveled
1,359,353
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,417
530
98
7
0
249,777
4
W
Chang'e
8,292
592
124
9
0
257,002
1
W
Artemis
7,319
523
62
4
0
238,707
4
W
Kali
7,994
571
81
6
0
305,313
0
L
Thanatos
5,580
399
54
4
0
277,696
3
L
Ymir
6,826
488
85
6
0
237,268
1
L
Medusa
5,904
422
82
6
0
248,596
1
L
Nu Wa
6,811
487
58
4
0
230,115
7
L
Geb
6,245
446
23
2
0
274,660
0
W
Vulcan
8,705
622
101
7
0
308,554
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role