Player Matchup

Gilgamesh
Gilgamesh
Blue2012
Gilgamesh
Level 88
God Stats
4W - 4L
1,587 SR
Queue Stats
10W - 18L
1,346 Elo+
Party 1
Chaac
Chaac
LegnaLinx
Chaac
Level 84
God Stats
6W - 20L
1,422 SR
Queue Stats
10W - 25L
1,163 Elo+
Party 1
Zeus
Zeus
OokamiH2O
Zeus
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 29L
1,346 Elo+
Party 1
Charybdis
Charybdis
TippyTurtle009
Charybdis
Level 89
God Stats
0W - 2L
1,112 SR
Queue Stats
5W - 16L
1,346 Elo+
Party 1
Sobek
Sobek
dagnabuckets
Sobek
Level 119
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 29L
1,346 Elo+
Party 1
Team Averages
Level 101
1,424 SR
1,309 Elo+

VS

Team Averages
Level 91
1,599 SR
1,466 Elo+
Odin
Odin
EMANN21
Odin
Level 123
God Stats
9W - 3L
1,873 SR
Queue Stats
210W - 202L
1,563 Elo+
Party 3
Fenrir
Fenrir
O1d Greg007
Fenrir
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
207W - 190L
1,553 Elo+
Party 3
Khepri
Khepri
SquallyOdin0028
Khepri
Level 123
God Stats
7W - 4L
1,659 SR
Queue Stats
57W - 62L
1,547 Elo+
Party 3
Kukulkan
Kukulkan
draco1470
Kukulkan
Level 28
God Stats
1W - 0L
1,529 SR
Queue Stats
18W - 24L
1,311 Elo+
Party 2
Izanami
Izanami
shugnite
Izanami
Level 58
God Stats
8W - 11L
1,435 SR
Queue Stats
16W - 23L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blue2012
Gilgamesh
17
1 / 9 / 0
10,717
630
7,324
21,545
18,564
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
LegnaLinx
Chaac
17
0 / 5 / 3
10,667
627
13,076
21,528
23,808
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zeus
17
2 / 9 / 4
11,036
649
15,828
14,777
7,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
TippyTurtle009
Charybdis
20
1 / 3 / 2
12,350
726
5,193
15,157
7,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
6 / 5 / 4
11,763
692
7,131
22,256
35,787
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
EMANN21
Odin
20
9 / 1 / 14
13,167
775
17,165
14,800
21,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
20
8 / 1 / 16
12,694
747
18,641
20,443
31,030
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
4 / 5 / 21
12,242
720
8,298
21,852
33,605
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Kukulkan
draco1470
Kukulkan
19
5 / 3 / 11
12,389
729
18,267
13,937
8,675
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
shugnite
Izanami
20
5 / 1 / 11
12,422
731
13,747
13,448
8,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
104
10
Kills
31
31
Deaths
11
13
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Blue2012
Gilgamesh
1
9
0
0.11
W
Odin
EMANN21
Odin
9
1
14
16
L
Chaac
LegnaLinx
Chaac
0
5
3
0.3
W
Fenrir
8
1
16
16
L
Zeus
2
9
4
0.44
W
4
5
21
2.9
L
Charybdis
TippyTurtle009
Charybdis
1
3
2
0.67
L
6
5
4
1.6
W
Kukulkan
draco1470
Kukulkan
5
3
11
3.5
W
Izanami
shugnite
Izanami
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,552
Damage
76,118
95,263
Taken
84,480
92,439
Mitigated
103,413
9,803
Healing
13,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Blue2012
Gilgamesh
7,324
2,527
0
522
21,545
18,564
816
5,048
15,982
0
25,592
W
Odin
EMANN21
Odin
17,165
2,479
0
1,565
14,800
21,910
331
4,983
9,817
0
45,070
L
Chaac
LegnaLinx
Chaac
13,076
1,355
0
2,568
21,528
23,808
0
7,519
13,676
0
37,555
W
Fenrir
18,641
3,809
0
2,080
20,443
31,030
299
5,502
14,941
212
38,468
L
Zeus
15,828
2,335
0
0
14,777
7,107
0
3,718
10,729
42,374
0
W
8,298
2,004
820
3,713
21,852
33,605
148
3,354
18,498
23,835
0
L
Charybdis
TippyTurtle009
Charybdis
5,193
2,669
0
4,753
15,157
7,173
4,205
2,707
12,237
0
54,303
L
7,131
418
0
1,960
22,256
35,787
429
6,878
14,673
17,795
0
W
Kukulkan
draco1470
Kukulkan
18,267
3,896
0
461
13,937
8,675
1,041
5,399
8,538
49,442
0
W
Izanami
shugnite
Izanami
13,747
10,700
0
5,210
13,448
8,193
4,861
3,721
9,727
0
61,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,533
Gold Earned
62,914
273
Minions Killed
270
0
Camps Cleared
0
1,474,546
Distance Traveled
1,737,453
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,717
630
26
2
0
299,361
1
W
Odin
13,167
775
59
3
0
360,690
0
L
Chaac
10,667
627
54
3
0
302,850
0
W
Fenrir
12,694
747
40
2
0
365,493
0
L
Zeus
11,036
649
69
4
0
267,674
0
W
Khepri
12,242
720
17
1
0
352,062
2
L
Charybdis
12,350
726
101
6
0
291,602
0
L
Sobek
11,763
692
23
1
0
313,059
0
W
Kukulkan
12,389
729
74
4
0
356,709
0
W
Izanami
12,422
731
80
5
0
302,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role